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Melf's Guide to Greyhawk: The Shield Lands
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9879285" data-attributes="member: 6802378"><p>What about a "return to castle Greyhawk", a sequel of the 1988 parody module? the deity Zagyg has created several demiplanes, and some times teasing and jokes are the best way to discourage any adventurer from continuing to go all the way to the cursed chest that must not be opened. Some times there is some reward after defeating the dungeon boss but this is only a decoy to trick and avoid the discovery of the secret and cursed threasure that has to keep hidden.</p><p></p><p>Some times Zagyg created dungeons for children but don' worry, these are harmless like a children TV contest. Usually is the tipical haunted house. </p><p></p><p>[ATTACH=full]432377[/ATTACH]</p><p></p><p>* I miss the iconic characters from 3e</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9879285, member: 6802378"] What about a "return to castle Greyhawk", a sequel of the 1988 parody module? the deity Zagyg has created several demiplanes, and some times teasing and jokes are the best way to discourage any adventurer from continuing to go all the way to the cursed chest that must not be opened. Some times there is some reward after defeating the dungeon boss but this is only a decoy to trick and avoid the discovery of the secret and cursed threasure that has to keep hidden. Some times Zagyg created dungeons for children but don' worry, these are harmless like a children TV contest. Usually is the tipical haunted house. [ATTACH type="full" size="234x300"]432377[/ATTACH] * I miss the iconic characters from 3e [/QUOTE]
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Melf's Guide to Greyhawk: The Shield Lands
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