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General Tabletop Discussion
*Pathfinder & Starfinder
Melnibonean-inspired race as LA+0
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<blockquote data-quote="Evilhalfling" data-source="post: 3969618" data-attributes="member: 16991"><p>I like the idea, of a Melnibonean-inspired race of casters stuck on another plane, I have used Kaorti from the FF in this role myself. </p><p></p><p>However I will add my voice to those who say +2 int & chr is out of balance.  There have been long arguments here on if any + to a caster stat is worth +1 LA. </p><p>I would have them either concentrate on wizardry or sorcerery, and fix the bonus. If they are a small group they would logically all have specalized in one or the other. </p><p></p><p>Plane of Shadows carries lots of baggage - vision, negative planar links, bows being useless due to sight range, etc. </p><p></p><p>Limbo on the other hand could be interesting - see the githzari who also have solid outposts there.  I don't think they have any energy resistances.  I have found that even though they are a +2 LA the +6 to wisdom makes them playable, if very specalized. </p><p></p><p>Bows might not be much use in limbo, and compound bows are inefficent with a str penalty.  </p><p></p><p>Other benifits that could come from limbo: </p><p>+2 to concentrate. </p><p>+ to reflex saves (to dodge changing conditions) </p><p>+ spot, listen and search </p><p>the knowledge planes bonus works best if they had contact with other residents, or the ability to observe other planes.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 3969618, member: 16991"] I like the idea, of a Melnibonean-inspired race of casters stuck on another plane, I have used Kaorti from the FF in this role myself. However I will add my voice to those who say +2 int & chr is out of balance. There have been long arguments here on if any + to a caster stat is worth +1 LA. I would have them either concentrate on wizardry or sorcerery, and fix the bonus. If they are a small group they would logically all have specalized in one or the other. Plane of Shadows carries lots of baggage - vision, negative planar links, bows being useless due to sight range, etc. Limbo on the other hand could be interesting - see the githzari who also have solid outposts there. I don't think they have any energy resistances. I have found that even though they are a +2 LA the +6 to wisdom makes them playable, if very specalized. Bows might not be much use in limbo, and compound bows are inefficent with a str penalty. Other benifits that could come from limbo: +2 to concentrate. + to reflex saves (to dodge changing conditions) + spot, listen and search the knowledge planes bonus works best if they had contact with other residents, or the ability to observe other planes. [/QUOTE]
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Melnibonean-inspired race as LA+0
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