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Story Hour
Memoirs of a Lawyer turned Dungeoncrawler (Updated May 13, 2008)
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<blockquote data-quote="Altalazar" data-source="post: 2926191" data-attributes="member: 939"><p>Something I just wanted to add about the last post - a side note from the game that was another fun roll of the dice. The Juggernaut combat was to be the climax of this little trek. We spotted it 300 or so feet away. We all started moving toward it, Cordozo moving not that fast, but still moving. Finally, a Krynyn-made blade barrier does the first damage to it, and the next round, i think maybe I'm close enough, so I decide to try the only thing I think will work - disintigrate. So I just roll to hit, figuring I can calculate it after I roll (my chances of hitting with a ray aren't even that great) - and then I roll a natural '20' - ok, so i hit, but then we're not sure if I'm actually in range, so someone plots it out and figures out that I'm 205 feet away from the thing, and my range is 210 feet. I roll damage - crappy roll, but apparently enough, because it is disintigrated. Combat over. Anti-climacitc. But a relief. Later, we determine that I actually could only have hit it on a '20' (at least, that's what I think we determined - I think it's base AC was 28 (not sure what it was for touch) and my BAB was +5 with no modifiers, and there may have been range increments as well). </p><p></p><p>What was funny was that the next week, in the Islands campaign, I just about ended another combat with another natural '20' (well, two in a row) on a hit-cleave, which caused the DM to mention that I "always" do that - which isn't quite true - wish it were. I guess it tends to stick out in the mind - that very same combat I also rolled like five rounds in a roll rolls that never exceeded a '3' when I needed a '4' to hit. Law of averages. Anyway, just wanted to share that dice-anecdote since it was part of the session that generated the latest story hour entry here.</p></blockquote><p></p>
[QUOTE="Altalazar, post: 2926191, member: 939"] Something I just wanted to add about the last post - a side note from the game that was another fun roll of the dice. The Juggernaut combat was to be the climax of this little trek. We spotted it 300 or so feet away. We all started moving toward it, Cordozo moving not that fast, but still moving. Finally, a Krynyn-made blade barrier does the first damage to it, and the next round, i think maybe I'm close enough, so I decide to try the only thing I think will work - disintigrate. So I just roll to hit, figuring I can calculate it after I roll (my chances of hitting with a ray aren't even that great) - and then I roll a natural '20' - ok, so i hit, but then we're not sure if I'm actually in range, so someone plots it out and figures out that I'm 205 feet away from the thing, and my range is 210 feet. I roll damage - crappy roll, but apparently enough, because it is disintigrated. Combat over. Anti-climacitc. But a relief. Later, we determine that I actually could only have hit it on a '20' (at least, that's what I think we determined - I think it's base AC was 28 (not sure what it was for touch) and my BAB was +5 with no modifiers, and there may have been range increments as well). What was funny was that the next week, in the Islands campaign, I just about ended another combat with another natural '20' (well, two in a row) on a hit-cleave, which caused the DM to mention that I "always" do that - which isn't quite true - wish it were. I guess it tends to stick out in the mind - that very same combat I also rolled like five rounds in a roll rolls that never exceeded a '3' when I needed a '4' to hit. Law of averages. Anyway, just wanted to share that dice-anecdote since it was part of the session that generated the latest story hour entry here. [/QUOTE]
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Memoirs of a Lawyer turned Dungeoncrawler (Updated May 13, 2008)
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