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General Tabletop Discussion
*Dungeons & Dragons
Memorize Spell is one of the most obnoxious abilities I've ever seen, despite being perfectly on-theme (Packet 7)
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<blockquote data-quote="Ruin Explorer" data-source="post: 9123024" data-attributes="member: 18"><p>I feel like this is a red herring.</p><p></p><p>Casters rarely - though not never - use spells on things that are one easy skill check - but on stuff that's multiple skill/stat checks, or a hard check with consequences, or part of a plan, they do.</p><p></p><p>(Additionally, as you pointed out, Wizards rarely even prepare those spells, which makes this seem rarer than it would be with this version of Memorize Spell in the game - infinite uses, 1 minute time as the only cost.)</p><p></p><p>And if you look back at just even those 2nd level spells, unless you've just seen very few Wizards, you will have seen some of those replace skill/tool/ability checks - like Alter Self - why on earth does disguising yourself weakly with a Disguise Kit require a whole tool proficiency (which 5E treats approximately equal to a skill proficiency, or 0.75 skill proficiencies, certainly more than half of one), when a Wizard can just casually cast one spell, and with no skills or knowledge about disguise at all, perhaps even faceblind, which will magically create a perfect disguise.</p><p></p><p>If it was up to me, thinks like Alter Self would require a skill check from the caster to see if they did a good job - it seems like something a caster could easily screw up.</p><p></p><p>But D&D just doesn't do that. Almost everything casters do always succeeds out of combat.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9123024, member: 18"] I feel like this is a red herring. Casters rarely - though not never - use spells on things that are one easy skill check - but on stuff that's multiple skill/stat checks, or a hard check with consequences, or part of a plan, they do. (Additionally, as you pointed out, Wizards rarely even prepare those spells, which makes this seem rarer than it would be with this version of Memorize Spell in the game - infinite uses, 1 minute time as the only cost.) And if you look back at just even those 2nd level spells, unless you've just seen very few Wizards, you will have seen some of those replace skill/tool/ability checks - like Alter Self - why on earth does disguising yourself weakly with a Disguise Kit require a whole tool proficiency (which 5E treats approximately equal to a skill proficiency, or 0.75 skill proficiencies, certainly more than half of one), when a Wizard can just casually cast one spell, and with no skills or knowledge about disguise at all, perhaps even faceblind, which will magically create a perfect disguise. If it was up to me, thinks like Alter Self would require a skill check from the caster to see if they did a good job - it seems like something a caster could easily screw up. But D&D just doesn't do that. Almost everything casters do always succeeds out of combat. [/QUOTE]
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Memorize Spell is one of the most obnoxious abilities I've ever seen, despite being perfectly on-theme (Packet 7)
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