Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Menace of the Icy Spire (Ozymandias79 judging)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JoeNotCharles" data-source="post: 4682373" data-attributes="member: 79945"><p>One of Janus' ice knives pierces the zombie's head and erupts from the front of its eye. The dagger slowly fades away, leaving the eyesocket ruined and empty.</p><p></p><p>The zombie looks back and forth between Janus and Larinza in indecision, and finally lunges at Larinza, surprising her and hammering her face and body with its fists. She feels the ice spreading from every point its fists touch, leeching heat from her again.</p><p></p><p>[sblock=Status]</p><p>Janus moves to O5 and his attack bloodies the zombie. Good thing those daggers are actually made of force that just LOOKS like ice!</p><p></p><p>The zombie attacks Larinza and hits for max damage. Ouch. Larinza takes 9 damage, is bloodied, immobilized until the end of the zombie's next turn, and is taking 4 ongoing cold damage (save ends).</p><p></p><p>(Rereading the rules, I think the aura damage and the ongoing damage IS supposed to stack, but I'm not going to change the way I'm handling it now.)</p><p></p><p><s>Note that Larinza now has 4 hp left, so if she's still in this thing's cold aura when her next turn starts the aura damage will knock her out. Actually come to think of it the ongoing damage is too, so she's just doomed.</s></p><p></p><p>Silly me. It's now Larinza's turn. She takes 4 cold damage from the zombie's aura, and passes out. Larinza, I'll need a death save, followed by a save against the ongoing cold damage.</p><p></p><p>Then it's Murphy's turn, then Balth. Feel free to post in any order, you three.</p><p></p><p>Balth (H9) - 27 - 10 damage, ongoing cold, +2 defenses</p><p>Chillborn Zombie #1 (Q15) - 24 - 6 damage</p><p>Shorrin (P11) - 18 - 22 damage, bloodied</p><p><s>Zombie #1 (K2) - 17</s></p><p><s>Chillborn Zombie #2 (I9) - 15 - 57 damage, bloodied</s></p><p><s>Zombie #2 (M4) - 15</s></p><p>Janus (O5) - 14 (12 when not near Larinza) - 5 damage</p><p>Chillborn Zombie #3 (M4) - 13 - 29 damage, bloodied</p><p><s>Zombie #3 (R14) - 12</s></p><p>Larinza (L5) - 9 - 24 damage, bloodied, immobilized, ongoing cold, dying << Your turn</p><p>Murphy (O12) - 4 - 4 damage</p><p><s>Zombie #4 (P14) - -1</s></p><p>[/sblock]</p><p></p><p><a href="http://tinypic.com/view.php?pic=2nrkle1&s=5" target="_blank"><img src="http://i44.tinypic.com/2nrkle1.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p><a href="http://img517.imageshack.us/my.php?image=shipwreckmap.png" target="_blank">(Backup map)</a></p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 4682373, member: 79945"] One of Janus' ice knives pierces the zombie's head and erupts from the front of its eye. The dagger slowly fades away, leaving the eyesocket ruined and empty. The zombie looks back and forth between Janus and Larinza in indecision, and finally lunges at Larinza, surprising her and hammering her face and body with its fists. She feels the ice spreading from every point its fists touch, leeching heat from her again. [sblock=Status] Janus moves to O5 and his attack bloodies the zombie. Good thing those daggers are actually made of force that just LOOKS like ice! The zombie attacks Larinza and hits for max damage. Ouch. Larinza takes 9 damage, is bloodied, immobilized until the end of the zombie's next turn, and is taking 4 ongoing cold damage (save ends). (Rereading the rules, I think the aura damage and the ongoing damage IS supposed to stack, but I'm not going to change the way I'm handling it now.) [s]Note that Larinza now has 4 hp left, so if she's still in this thing's cold aura when her next turn starts the aura damage will knock her out. Actually come to think of it the ongoing damage is too, so she's just doomed.[/s] Silly me. It's now Larinza's turn. She takes 4 cold damage from the zombie's aura, and passes out. Larinza, I'll need a death save, followed by a save against the ongoing cold damage. Then it's Murphy's turn, then Balth. Feel free to post in any order, you three. Balth (H9) - 27 - 10 damage, ongoing cold, +2 defenses Chillborn Zombie #1 (Q15) - 24 - 6 damage Shorrin (P11) - 18 - 22 damage, bloodied [s]Zombie #1 (K2) - 17[/s] [s]Chillborn Zombie #2 (I9) - 15 - 57 damage, bloodied[/s] [s]Zombie #2 (M4) - 15[/s] Janus (O5) - 14 (12 when not near Larinza) - 5 damage Chillborn Zombie #3 (M4) - 13 - 29 damage, bloodied [s]Zombie #3 (R14) - 12[/s] Larinza (L5) - 9 - 24 damage, bloodied, immobilized, ongoing cold, dying << Your turn Murphy (O12) - 4 - 4 damage [s]Zombie #4 (P14) - -1[/s] [/sblock] [URL="http://tinypic.com/view.php?pic=2nrkle1&s=5"][IMG]http://i44.tinypic.com/2nrkle1.png[/IMG][/URL] [URL="http://img517.imageshack.us/my.php?image=shipwreckmap.png"](Backup map)[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Menace of the Icy Spire (Ozymandias79 judging)
Top