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<blockquote data-quote="JoeNotCharles" data-source="post: 4730810" data-attributes="member: 79945"><p>[sblock=OOC]</p><p>Sorry, was waiting for DarwinofMind to chime in, but I guess we have a consensus.</p><p>[/sblock]</p><p></p><p>The forest closes in overhead, briefly shielding you from the falling snow, but after a few minutes the snowfall increases. By the third twist of the trail it's become a squall. By the fifth, a chill wind has begun to blow, whipping snow into your face. The trail slowly disappears under a blanket of white, until you're not sure you're even on it any more. Soon you're being pelted with driving snow, seemingly from all sides. Minute by minute the storm's intensity continues to rise until you're in the middle of a full-on blizzard.</p><p></p><p>[sblock=Skill Challenge!]</p><p>Finding your way through the storm is a skill challenge needing 8 successes before 3 failures. Each round of the challenge lasts an hour, during which everyone must make a DC 10 Endurance check (which doesn't count towards successes and failures). Anyone that fails loses a healing surge from the battering of the elements. Each player can also roll one other skill check per hour, which counts towards the challenge.</p><p></p><p>Since the blinding snow and wind makes it hard to talk (and concentrate!) Aid Another isn't permitted. If you're worried about failure, you can choose not to make a check by concentrating on slogging straight ahead, but the challenge doesn't end until you get 8 successes or 3 failures, so wasting time leads to more Endurance checks.</p><p></p><p>You have two goals: keep on the right path towards the center of the island, and don't succumb to the storm. Be creative with what skills you use - Nature and Athletics have obvious uses, but things like Acrobatics and even History can be used if you can justify it.</p><p></p><p>Slogging through the snow takes a lot of energy, so anyone pulling a sled will have to take -1 to all checks. (Even for mental skills, since the storm makes it so hard to concentrate.) If you're pulling it all by yourself, it's -2.</p><p></p><p>Round 1: everyone roll Endurance, and a skill of your choice, please. (DarwinofMind, can you post for OnlytheStrong until he gets back?)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 4730810, member: 79945"] [sblock=OOC] Sorry, was waiting for DarwinofMind to chime in, but I guess we have a consensus. [/sblock] The forest closes in overhead, briefly shielding you from the falling snow, but after a few minutes the snowfall increases. By the third twist of the trail it's become a squall. By the fifth, a chill wind has begun to blow, whipping snow into your face. The trail slowly disappears under a blanket of white, until you're not sure you're even on it any more. Soon you're being pelted with driving snow, seemingly from all sides. Minute by minute the storm's intensity continues to rise until you're in the middle of a full-on blizzard. [sblock=Skill Challenge!] Finding your way through the storm is a skill challenge needing 8 successes before 3 failures. Each round of the challenge lasts an hour, during which everyone must make a DC 10 Endurance check (which doesn't count towards successes and failures). Anyone that fails loses a healing surge from the battering of the elements. Each player can also roll one other skill check per hour, which counts towards the challenge. Since the blinding snow and wind makes it hard to talk (and concentrate!) Aid Another isn't permitted. If you're worried about failure, you can choose not to make a check by concentrating on slogging straight ahead, but the challenge doesn't end until you get 8 successes or 3 failures, so wasting time leads to more Endurance checks. You have two goals: keep on the right path towards the center of the island, and don't succumb to the storm. Be creative with what skills you use - Nature and Athletics have obvious uses, but things like Acrobatics and even History can be used if you can justify it. Slogging through the snow takes a lot of energy, so anyone pulling a sled will have to take -1 to all checks. (Even for mental skills, since the storm makes it so hard to concentrate.) If you're pulling it all by yourself, it's -2. Round 1: everyone roll Endurance, and a skill of your choice, please. (DarwinofMind, can you post for OnlytheStrong until he gets back?) [/sblock] [/QUOTE]
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