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<blockquote data-quote="JoeNotCharles" data-source="post: 4817441" data-attributes="member: 79945"><p>Larinza circles around the hill and comes face to face with the final goblin. Unable to reach it in time, she takes a defensive stance and waits for it to approach.</p><p></p><p>Rather than face her, the goblin leaps to its feat and starts struggling through the snow towards the south, fleeing the scene. Before it can move more than a few steps, however, an arrow drops out of the sky, neatly skewering it. The goblin pitches forward and lies still, blood spreading slowly out to stain the surrounding snow.</p><p></p><p>As the second goblin falls, Murphy feels another rush of eldritch energy course through him. It's easily recognizable as the boon of his fey pact, feeding off the death of his cursed victim. But he feels another magical aura affected by death, pulsing in his pack. The unknown magic seems to be drawn to Shorrin's waning life force. Unable to resist it, Murphy feels himself enveloped by the fey mists, and suddenly reappears standing over Shorrin's body. The arcane force swells, giving him a sense of mingled necromantic energy and a feeling of protection towards the ebbing life force.</p><p></p><p>[sblock=Status]</p><p>Larinza moves to K1, spots the goblin, and takes total defense.</p><p></p><p>Balth hits the goblin for 11 damage, killing it. End of encounter!</p><p></p><p>Murphy now has two uses of Misty Step saved up. Now that he's out of danger, some magic aura interferes with the to trigger them automatically, moving him to J7 (even though that's normally out of range).</p><p></p><p>28 - Balth (<span style="color: Red">6/22</span> hp, Hunter's Quarry on Bowman 1)</p><p><s>23 - Bowman 1 at Q1 (<span style="color: Red">30</span> damage, hiding, visible to Balth, Larinza and Janus)</s></p><p><s>21 - Cutter 1 at L10</s></p><p><s>21 - Cutter 2 at L9</s></p><p><s>16 - Cutter 3 at M16 (concealed while in cloud)</s></p><p><s>15 - Cutter 4 at L10</s></p><p><s>14 - Bowman 2 at H5 (<span style="color: Red">33</span> damage, concealed while in cloud)</s></p><p>14 - Murphy (<span style="color: Lime">18/26</span> hp + 14 thp, Armour of Agathys)</p><p>12 - Shorrin (<span style="color: Red">-4/33</span> hp, unconscious, <span style="color: Red">2 failed death saves</span>)</p><p> 9 - Janus (<span style="color: Lime">22/22</span> hp, partial cover from sled)</p><p><s> 7 - Cutter 5 at J19</s></p><p><s> 6 - Hexer at H6 (<span style="color: Red">95</span> damage, used 1 AP, concealed while in cloud)</s></p><p> 5 - Larinza (<span style="color: Red">9/24 hp</span>, <span style="color: Red">2 failed death saves</span>, +2 Init to all allies in LOS within 10 squares, allies in LOS who spend an action point regain 4 hp, +2 to all defenses until next turn)</p><p><s> 4 - Cutter 6 at P11</s></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 4817441, member: 79945"] Larinza circles around the hill and comes face to face with the final goblin. Unable to reach it in time, she takes a defensive stance and waits for it to approach. Rather than face her, the goblin leaps to its feat and starts struggling through the snow towards the south, fleeing the scene. Before it can move more than a few steps, however, an arrow drops out of the sky, neatly skewering it. The goblin pitches forward and lies still, blood spreading slowly out to stain the surrounding snow. As the second goblin falls, Murphy feels another rush of eldritch energy course through him. It's easily recognizable as the boon of his fey pact, feeding off the death of his cursed victim. But he feels another magical aura affected by death, pulsing in his pack. The unknown magic seems to be drawn to Shorrin's waning life force. Unable to resist it, Murphy feels himself enveloped by the fey mists, and suddenly reappears standing over Shorrin's body. The arcane force swells, giving him a sense of mingled necromantic energy and a feeling of protection towards the ebbing life force. [sblock=Status] Larinza moves to K1, spots the goblin, and takes total defense. Balth hits the goblin for 11 damage, killing it. End of encounter! Murphy now has two uses of Misty Step saved up. Now that he's out of danger, some magic aura interferes with the to trigger them automatically, moving him to J7 (even though that's normally out of range). 28 - Balth ([COLOR="Red"]6/22[/COLOR] hp, Hunter's Quarry on Bowman 1) [s]23 - Bowman 1 at Q1 ([COLOR="Red"]30[/COLOR] damage, hiding, visible to Balth, Larinza and Janus)[/s] [s]21 - Cutter 1 at L10[/s] [s]21 - Cutter 2 at L9[/s] [s]16 - Cutter 3 at M16 (concealed while in cloud)[/s] [s]15 - Cutter 4 at L10[/s] [s]14 - Bowman 2 at H5 ([COLOR="Red"]33[/COLOR] damage, concealed while in cloud)[/s] 14 - Murphy ([COLOR="Lime"]18/26[/COLOR] hp + 14 thp, Armour of Agathys) 12 - Shorrin ([COLOR="Red"]-4/33[/COLOR] hp, unconscious, [COLOR="Red"]2 failed death saves[/COLOR]) 9 - Janus ([COLOR="Lime"]22/22[/COLOR] hp, partial cover from sled) [s] 7 - Cutter 5 at J19[/s] [s] 6 - Hexer at H6 ([COLOR="Red"]95[/COLOR] damage, used 1 AP, concealed while in cloud)[/s] 5 - Larinza ([COLOR="Red"]9/24 hp[/COLOR], [COLOR="Red"]2 failed death saves[/COLOR], +2 Init to all allies in LOS within 10 squares, allies in LOS who spend an action point regain 4 hp, +2 to all defenses until next turn) [s] 4 - Cutter 6 at P11[/s] [/sblock] [/QUOTE]
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