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<blockquote data-quote="JoeNotCharles" data-source="post: 4868902" data-attributes="member: 79945"><p>Balth sinks two arrows into the menacing statue from point-blank range. It lunges forward to bite at him, but instead topples forward and shatters into pieces on the ground at his feet.</p><p></p><p>[sblock=Status]</p><p>Balth hits twice with Twin Strike for 15 damage total, killing it. The point-blank ranged attack provokes an OA before it dies: <a href="http://invisiblecastle.com/roller/view/2167829/" target="_blank">miss with an 11</a>.</p><p></p><p>Murphy gets to teleport as his Warlock's Curse triggers. I'll wait for him to decide where to put himself before continuing. In fact, please post a whole new turn so I can be sure I'm up to date with what you want to do (using the same rolls).</p><p></p><p>23 - Balth (<span style="color: Lime">15/22</span> hp, dazed (save ends))</p><p>23 - Murphy (<span style="color: Lime">17/26</span> hp, cursed Iron Defender 1 and 4, concealed until end of next turn)</p><p><s>22 - Clay Scout at J14 (<span style="color: Red">38</span> damage)</s></p><p> 8 - Iron Defender 4 at G4 (<span style="color: Green">14</span> damage)</p><p>22 - Iron Defender 1 at J10 (<span style="color: Green">11</span> damage)</p><p>19 - Iron Defender 2 at L8 (<span style="color: Red">22</span> damage, marked by Shorrin)</p><p><s>16 - Iron Defender 3 at J7 (<span style="color: Red">41</span> damage)</s></p><p>13 - Janus (<span style="color: Lime">14/22</span> hp)</p><p> 4 - Shorrin (<span style="color: Lime">19/33</span> hp)</p><p> 6 - Larinza (<span style="color: Lime">24/24 hp</span>, +2 Init to all allies in LOS within 10 squares, allies in LOS who spend an action point regain 4 hp) </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 4868902, member: 79945"] Balth sinks two arrows into the menacing statue from point-blank range. It lunges forward to bite at him, but instead topples forward and shatters into pieces on the ground at his feet. [sblock=Status] Balth hits twice with Twin Strike for 15 damage total, killing it. The point-blank ranged attack provokes an OA before it dies: [url=http://invisiblecastle.com/roller/view/2167829/]miss with an 11[/url]. Murphy gets to teleport as his Warlock's Curse triggers. I'll wait for him to decide where to put himself before continuing. In fact, please post a whole new turn so I can be sure I'm up to date with what you want to do (using the same rolls). 23 - Balth ([COLOR="Lime"]15/22[/COLOR] hp, dazed (save ends)) 23 - Murphy ([COLOR="Lime"]17/26[/COLOR] hp, cursed Iron Defender 1 and 4, concealed until end of next turn) [s]22 - Clay Scout at J14 ([color="Red"]38[/color] damage)[/s] 8 - Iron Defender 4 at G4 ([color="Green"]14[/color] damage) 22 - Iron Defender 1 at J10 ([color="Green"]11[/color] damage) 19 - Iron Defender 2 at L8 ([color="Red"]22[/color] damage, marked by Shorrin) [s]16 - Iron Defender 3 at J7 ([color="Red"]41[/color] damage)[/s] 13 - Janus ([COLOR="Lime"]14/22[/COLOR] hp) 4 - Shorrin ([COLOR="Lime"]19/33[/COLOR] hp) 6 - Larinza ([COLOR="Lime"]24/24 hp[/COLOR], +2 Init to all allies in LOS within 10 squares, allies in LOS who spend an action point regain 4 hp) [/sblock] [/QUOTE]
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