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<blockquote data-quote="JoeNotCharles" data-source="post: 4886190" data-attributes="member: 79945"><p>[sblock=OOC]</p><p>Ok, in the face of that roll, I'm just gonna have Balth delay until after Murphy - nobody cares that much about bragging rights for the final kill, do they?</p><p>[/sblock]</p><p></p><p>The beast turns away and bounds across the snowy plain towards Murphy. Murphy levels his rod in the face of the oncoming teeth, and disintegrates it in a perfectly-aimed blast of force. Only tiny chunks of rock and metal survive to land at his feet, hissing as they melt tiny holes in the snow.</p><p></p><p>[sblock=Final Status]</p><p>I have that Murphy already has a curse on Defender 1, so he doesn't do that 1 damage from the minor action.</p><p></p><p>Iron Defender 1 (plans to) shift to H10, then charge Murphy. But Murphy critically hits it first, killing it!</p><p></p><p>23 - Murphy (<span style="color: Lime">17/26</span> hp, concealed until end of next turn)</p><p>23 - Balth (<span style="color: Lime">14/22</span> hp, prone)</p><p><s>22 - Clay Scout at J14 (<span style="color: Red">38</span> damage)</s></p><p><s> 8 - Iron Defender 4 at I5 (<span style="color: Red">40</span> damage)</s></p><p><s>22 - Iron Defender 1 at I10 (<span style="color: Red">56</span> damage)</s></p><p><s>19 - Iron Defender 2 at M7 (<span style="color: Red">51</span> damage, marked by Shorrin)</s></p><p><s>16 - Iron Defender 3 at J7 (<span style="color: Red">41</span> damage)</s></p><p>13 - Janus (<span style="color: Lime">18/22</span> hp)</p><p> 4 - Shorrin (<span style="color: Lime">18/33</span> hp)</p><p> 6 - Larinza (<span style="color: Lime">13/24 hp</span>, +2 Init to all allies in LOS within 10 squares, allies in LOS who spend an action point regain 4 hp) </p><p>[/sblock]</p><p></p><p>[sblock=Resources]</p><p>Ok, I have that in that fight, Shorrin spent 1 healing surge and used an AP, Balth spent 2 healing surges, and Janus used an AP. Did I miss any other healing surges or daily powers or anything?</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 4886190, member: 79945"] [sblock=OOC] Ok, in the face of that roll, I'm just gonna have Balth delay until after Murphy - nobody cares that much about bragging rights for the final kill, do they? [/sblock] The beast turns away and bounds across the snowy plain towards Murphy. Murphy levels his rod in the face of the oncoming teeth, and disintegrates it in a perfectly-aimed blast of force. Only tiny chunks of rock and metal survive to land at his feet, hissing as they melt tiny holes in the snow. [sblock=Final Status] I have that Murphy already has a curse on Defender 1, so he doesn't do that 1 damage from the minor action. Iron Defender 1 (plans to) shift to H10, then charge Murphy. But Murphy critically hits it first, killing it! 23 - Murphy ([COLOR="Lime"]17/26[/COLOR] hp, concealed until end of next turn) 23 - Balth ([COLOR="Lime"]14/22[/COLOR] hp, prone) [s]22 - Clay Scout at J14 ([color="Red"]38[/color] damage)[/s] [s] 8 - Iron Defender 4 at I5 ([color="Red"]40[/color] damage)[/s] [s]22 - Iron Defender 1 at I10 ([color="Red"]56[/color] damage)[/s] [s]19 - Iron Defender 2 at M7 ([color="Red"]51[/color] damage, marked by Shorrin)[/s] [s]16 - Iron Defender 3 at J7 ([color="Red"]41[/color] damage)[/s] 13 - Janus ([COLOR="Lime"]18/22[/COLOR] hp) 4 - Shorrin ([COLOR="Lime"]18/33[/COLOR] hp) 6 - Larinza ([COLOR="Lime"]13/24 hp[/COLOR], +2 Init to all allies in LOS within 10 squares, allies in LOS who spend an action point regain 4 hp) [/sblock] [sblock=Resources] Ok, I have that in that fight, Shorrin spent 1 healing surge and used an AP, Balth spent 2 healing surges, and Janus used an AP. Did I miss any other healing surges or daily powers or anything? [/sblock] [/QUOTE]
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