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<blockquote data-quote="JoeNotCharles" data-source="post: 4923812" data-attributes="member: 79945"><p><span style="color: DeepSkyBlue">"Obey me!"</span> hisses the frostling, its voice causing the ice to shiver. The ice warrior snarls in defiance, but then Murphy's attack flashes in its eyes. It recoils and backs off. Reluctantly the two Ice Warriors retreat to the top of the stairs and take up guard positions. </p><p></p><p>You hear more bodies moving upstairs, and low voice hissing conversations which you can't make out.</p><p></p><p>[sblock=Status]</p><p>Janus can take his turn first. Remember you still have a free shift 2 before you move.</p><p></p><p>After Janus's turn:</p><p>Raider 1 regenerates 2, stands, and moves to D3 on level 2. EDIT: oops, this provokes an attack of opportunity from Shorrin. Should've had him shift.</p><p>Raider 2 takes its turn now, and moves to G3 on level 2.</p><p>The Frostling, the Icicle Hurler and the as-yet-unrevealed enemy hold their actions. (The Icicle Hurler also regenerates 2.)</p><p></p><p>(I figured since I was having them give you some breathing room anyway, now's a good time to clump them all together in the initiative order.)</p><p></p><p>So, Shorrin gets an OA against Raider 1, Janus can go, and then Balth right after him.</p><p></p><p>20 - Janus (<span style="color: Red">5/22</span> hp + 8 thp, +1 to all defenses)</p><p>23 - Ice Warrior Raider 1 at D3 (<span style="color: Green">3 damage</span>, marked by Shorrin)</p><p> 8 - Ice Warrior Raider 2 at G3 (<span style="color: Red">29 damage</span>, cannot see Murphy)</p><p>19 - Ice Warrior Frostling at C3 (<span style="color: Green">0 damage</span>, used Icy Burst, cold creatures within 5 squares gain Regeneration 2, held action)</p><p>19 - Ice Warrior Icicle Hurler at ?? (<span style="color: Red">21 damage</span>, held action)</p><p> 7 - ?? at ?? (<span style="color: Green">0 damage</span>)</p><p>17 - Balth (<span style="color: Red">12/27</span> hp + 8 thp, +1 to all defenses, Hunter's Quarry on Icicle Hurler 1, prone)</p><p>12 - Shorrin (<span style="color: Red">11/33</span> hp + 8 thp, +1 to all defenses, slowed (save ends))</p><p> 8 - Larinza (<span style="color: Lime">16/29</span> hp, allies in LOS who spend an action point regain 4 hp)</p><p> 5 - Murphy (<span style="color: Lime">26/26</span> hp + 8 thp, +1 to all defenses, Warlock's Curse on Raider 1)</p><p>[/sblock]</p><p></p><p>(Map is the same except Murphy is in the dining room, and the two Ice Warriors are at the top of the stairs.)</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 4923812, member: 79945"] [color=DeepSkyBlue]"Obey me!"[/color] hisses the frostling, its voice causing the ice to shiver. The ice warrior snarls in defiance, but then Murphy's attack flashes in its eyes. It recoils and backs off. Reluctantly the two Ice Warriors retreat to the top of the stairs and take up guard positions. You hear more bodies moving upstairs, and low voice hissing conversations which you can't make out. [sblock=Status] Janus can take his turn first. Remember you still have a free shift 2 before you move. After Janus's turn: Raider 1 regenerates 2, stands, and moves to D3 on level 2. EDIT: oops, this provokes an attack of opportunity from Shorrin. Should've had him shift. Raider 2 takes its turn now, and moves to G3 on level 2. The Frostling, the Icicle Hurler and the as-yet-unrevealed enemy hold their actions. (The Icicle Hurler also regenerates 2.) (I figured since I was having them give you some breathing room anyway, now's a good time to clump them all together in the initiative order.) So, Shorrin gets an OA against Raider 1, Janus can go, and then Balth right after him. 20 - Janus ([color=Red]5/22[/color] hp + 8 thp, +1 to all defenses) 23 - Ice Warrior Raider 1 at D3 ([color=Green]3 damage[/color], marked by Shorrin) 8 - Ice Warrior Raider 2 at G3 ([color=Red]29 damage[/color], cannot see Murphy) 19 - Ice Warrior Frostling at C3 ([color=Green]0 damage[/color], used Icy Burst, cold creatures within 5 squares gain Regeneration 2, held action) 19 - Ice Warrior Icicle Hurler at ?? ([color=Red]21 damage[/color], held action) 7 - ?? at ?? ([color=Green]0 damage[/color]) 17 - Balth ([color=Red]12/27[/color] hp + 8 thp, +1 to all defenses, Hunter's Quarry on Icicle Hurler 1, prone) 12 - Shorrin ([color=Red]11/33[/color] hp + 8 thp, +1 to all defenses, slowed (save ends)) 8 - Larinza ([color=Lime]16/29[/color] hp, allies in LOS who spend an action point regain 4 hp) 5 - Murphy ([Color=Lime]26/26[/color] hp + 8 thp, +1 to all defenses, Warlock's Curse on Raider 1) [/sblock] (Map is the same except Murphy is in the dining room, and the two Ice Warriors are at the top of the stairs.) [/QUOTE]
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