Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Menace of the Icy Spire (Ozymandias79 judging)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JoeNotCharles" data-source="post: 4974146" data-attributes="member: 79945"><p>[sblock=OOC]</p><p>I said it could be targetted from anywhere in the central room, so you have to step out into the room to target it. So I'm going to add a move to G2. Also, I assume your attack rolls go left-to-right.</p><p></p><p>Did you want to use Orb of Imposition on that?</p><p></p><p>I'm also going to change my ruling on slow/immobilize - it's getting too confusing. For the rest of this fight, immobilize overrides slow, so Shorrin only needs one save to cancel both.</p><p>[/sblock]</p><p></p><p>The frostling ducks behind the railing, and Janus's magic passes over his head. It screams, <span style="color: RoyalBlue">"They've killed our warriors! It won't be long before they close the fireplace gates! Hold them off - I will free the Guardian of the Keystone to crush these intruders. THE INVASION MUST NOT FAIL!"</span> It unleashes another blizzard on the floor below and runs to a metal platform in the corner. It stands on the platform and stares upwards, concentrating. The platform begins vibrating.</p><p></p><p>The ice blast clears to reveal Shorrin bleeding further and Larinza lying unconscious on the ground, snow covering her body. Meanwhile the Icicle Hurler, obeying its master's last command, throws its ice spear at Shorrin, but misses. It begins to round the corner of the balcony to gain a vantage point where it can see Janus, but sinks slowly to its knees and falls unconscious. The frostling, staring intently at the ceiling, does not seem to notice.</p><p></p><p>The fireplaces pulse again, and three more shardlings emerge! From the northeast portal, one rounds the dining table and steps through the northern doorway. When it sees Balth it stops short and fires a quick blast at him, missing. From the southeast portal, one charges at Janus and swipes at him with its claws, but he ducks out of the way. From the southwest portal, one moves to the door and fires another blast at Janus, also missing.</p><p></p><p>[sblock=Status]</p><p>Janus moves to G2 and casts Sleep, hitting the Icicle Hurler but missing the Frostling. </p><p></p><p>The Frostling's Icy Burst recharges: <a href="http://invisiblecastle.com/roller/view/2298454/" target="_blank">Icy Burst recharge (1d6=5)</a>. It casts it at E4 (<a href="http://invisiblecastle.com/roller/view/2298455/" target="_blank">Icy Burst vs Shorrin, then Larinza (targets Fort) (1d20+7=22, 1d20+7=22, 1d10+4=8)</a>) hitting both Shorrin and Larinza for 8 cold damage and slowing them (save ends). On the first failed save they'll be immobilized (save ends). (This only affects Larinza since Shorrin's already immobilized.) Oops, that takes Larinza to 0. Then it moves to H2.</p><p></p><p>The Icicle Hurler throws an icicle at Shorrin: <a href="http://invisiblecastle.com/roller/view/2298460/" target="_blank">Flying Icicle vs Shorrin (1d20+9=17, 1d6+2+1d6=4)</a>. Miss. It moves to C4 and makes its saving throw: <a href="http://invisiblecastle.com/roller/view/2298476/" target="_blank">Save vs Sleep (1d20=1)</a> Fail. It falls unconscious.</p><p></p><p>The fireplaces at J10, J1 and A4 recharge and disgorge more Shardlings. </p><p></p><p>Shardling 6 moves to G6 and fires an Ice Bolt at Balth: </p><p> <a href="http://invisiblecastle.com/roller/view/2298471/" target="_blank">Ice Bolt at Balth (1d20+4=5)</a> Miss.</p><p>Shardling 7 charges to H2 and attacks Janus: <a href="http://invisiblecastle.com/roller/view/2298472/" target="_blank">Ice Shard at Janus (w/+1 for Charge) (1d20+5+1=13)</a> Miss.</p><p>Shardling 8 moves to C2 and fires an Ice Bolt at Janus: <a href="http://invisiblecastle.com/roller/view/2298475/" target="_blank">Ice Bolt at Janus (1d20+4=6)</a> Another miss.</p><p></p><p>The doors at C6 and G6 are open, all others are closed.</p><p></p><p>Balth's turn!</p><p></p><p>20 - Janus (<span style="color: Red">7/22</span> hp, +1 to all defenses)</p><p><s>23 - Ice Warrior Raider 1 at E7 (<span style="color: Red">52 damage</span>)</s></p><p><s> 8 - Ice Warrior Raider 2 at G3 (<span style="color: Red">48 damage</span>)</s></p><p>19 - Ice Warrior Frostling at G3 (<span style="color: Green">0 damage</span>, used Icy Burst, cold creatures within 5 squares gain Regeneration 2)</p><p><s>19 - Ice Warrior Icicle Hurler 1 at E6 (<span style="color: Red">41 damage</span>)</s></p><p> 7 - Ice Warrior Icicle Hurler 2 at D3 (<span style="color: Green">0 damage</span>, unconscious (save ends))</p><p>8 - Ice Warrior Shardling 7 at J10 (<span style="color: Green">0 damage</span>)</p><p>8 - Ice Warrior Shardling 8 at J1 (<span style="color: Green">0 damage</span>)</p><p>8 - Ice Warrior Shardling 9 at A4 (<span style="color: Green">0 damage</span>)</p><p>17 - Balth (<span style="color: Red">8/27</span> hp, +1 to all defenses)</p><p>12 - Shorrin (<span style="color: Red">7/33</span> hp, +1 to all defenses, immobilized (save ends))</p><p> 8 - Larinza (<span style="color: Red">0/29</span> hp, allies in LOS who spend an action point regain 4 hp, slowed (save ends), dying)</p><p><s> 8 - Ice Warrior Shardling 1 at J10 (<span style="color: Red">7 damage</span>)</s></p><p><s> 8 - Ice Warrior Shardling 2 at J1 (<span style="color: Red">1 damage</span>)</s></p><p><s> 8 - Ice Warrior Shardling 3 at A4 (<span style="color: Red">7 damage</span>)</s></p><p><s> 8 - Ice Warrior Shardling 4 at C6 (<span style="color: Red">1 damage</span>)</s></p><p><s> 8 - Ice Warrior Shardling 5 at H3 (<span style="color: Red">1 damage</span>)</s></p><p><s> 8 - Ice Warrior Shardling 6 at E2 (<span style="color: Red">1 damage</span>)</s></p><p> 5 - Murphy (<span style="color: Lime">26/26</span> hp + 4 thp, +3 to all defenses until end of next turn, +1 thereafter)</p><p>[/sblock]</p><p></p><p><img src="http://i36.tinypic.com/idam86.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 4974146, member: 79945"] [sblock=OOC] I said it could be targetted from anywhere in the central room, so you have to step out into the room to target it. So I'm going to add a move to G2. Also, I assume your attack rolls go left-to-right. Did you want to use Orb of Imposition on that? I'm also going to change my ruling on slow/immobilize - it's getting too confusing. For the rest of this fight, immobilize overrides slow, so Shorrin only needs one save to cancel both. [/sblock] The frostling ducks behind the railing, and Janus's magic passes over his head. It screams, [COLOR="RoyalBlue"]"They've killed our warriors! It won't be long before they close the fireplace gates! Hold them off - I will free the Guardian of the Keystone to crush these intruders. THE INVASION MUST NOT FAIL!"[/COLOR] It unleashes another blizzard on the floor below and runs to a metal platform in the corner. It stands on the platform and stares upwards, concentrating. The platform begins vibrating. The ice blast clears to reveal Shorrin bleeding further and Larinza lying unconscious on the ground, snow covering her body. Meanwhile the Icicle Hurler, obeying its master's last command, throws its ice spear at Shorrin, but misses. It begins to round the corner of the balcony to gain a vantage point where it can see Janus, but sinks slowly to its knees and falls unconscious. The frostling, staring intently at the ceiling, does not seem to notice. The fireplaces pulse again, and three more shardlings emerge! From the northeast portal, one rounds the dining table and steps through the northern doorway. When it sees Balth it stops short and fires a quick blast at him, missing. From the southeast portal, one charges at Janus and swipes at him with its claws, but he ducks out of the way. From the southwest portal, one moves to the door and fires another blast at Janus, also missing. [sblock=Status] Janus moves to G2 and casts Sleep, hitting the Icicle Hurler but missing the Frostling. The Frostling's Icy Burst recharges: [url=http://invisiblecastle.com/roller/view/2298454/]Icy Burst recharge (1d6=5)[/url]. It casts it at E4 ([url=http://invisiblecastle.com/roller/view/2298455/]Icy Burst vs Shorrin, then Larinza (targets Fort) (1d20+7=22, 1d20+7=22, 1d10+4=8)[/url]) hitting both Shorrin and Larinza for 8 cold damage and slowing them (save ends). On the first failed save they'll be immobilized (save ends). (This only affects Larinza since Shorrin's already immobilized.) Oops, that takes Larinza to 0. Then it moves to H2. The Icicle Hurler throws an icicle at Shorrin: [url=http://invisiblecastle.com/roller/view/2298460/]Flying Icicle vs Shorrin (1d20+9=17, 1d6+2+1d6=4)[/url]. Miss. It moves to C4 and makes its saving throw: [url=http://invisiblecastle.com/roller/view/2298476/]Save vs Sleep (1d20=1)[/url] Fail. It falls unconscious. The fireplaces at J10, J1 and A4 recharge and disgorge more Shardlings. Shardling 6 moves to G6 and fires an Ice Bolt at Balth: [url=http://invisiblecastle.com/roller/view/2298471/]Ice Bolt at Balth (1d20+4=5)[/url] Miss. Shardling 7 charges to H2 and attacks Janus: [url=http://invisiblecastle.com/roller/view/2298472/]Ice Shard at Janus (w/+1 for Charge) (1d20+5+1=13)[/url] Miss. Shardling 8 moves to C2 and fires an Ice Bolt at Janus: [url=http://invisiblecastle.com/roller/view/2298475/]Ice Bolt at Janus (1d20+4=6)[/url] Another miss. The doors at C6 and G6 are open, all others are closed. Balth's turn! 20 - Janus ([color=Red]7/22[/color] hp, +1 to all defenses) [s]23 - Ice Warrior Raider 1 at E7 ([color=Red]52 damage[/color])[/s] [s] 8 - Ice Warrior Raider 2 at G3 ([color=Red]48 damage[/color])[/s] 19 - Ice Warrior Frostling at G3 ([color=Green]0 damage[/color], used Icy Burst, cold creatures within 5 squares gain Regeneration 2) [s]19 - Ice Warrior Icicle Hurler 1 at E6 ([color=Red]41 damage[/color])[/s] 7 - Ice Warrior Icicle Hurler 2 at D3 ([color=Green]0 damage[/color], unconscious (save ends)) 8 - Ice Warrior Shardling 7 at J10 ([color=Green]0 damage[/color]) 8 - Ice Warrior Shardling 8 at J1 ([color=Green]0 damage[/color]) 8 - Ice Warrior Shardling 9 at A4 ([color=Green]0 damage[/color]) 17 - Balth ([color=Red]8/27[/color] hp, +1 to all defenses) 12 - Shorrin ([color=Red]7/33[/color] hp, +1 to all defenses, immobilized (save ends)) 8 - Larinza ([color=Red]0/29[/color] hp, allies in LOS who spend an action point regain 4 hp, slowed (save ends), dying) [s] 8 - Ice Warrior Shardling 1 at J10 ([color=Red]7 damage[/color])[/s] [s] 8 - Ice Warrior Shardling 2 at J1 ([color=Red]1 damage[/color])[/s] [s] 8 - Ice Warrior Shardling 3 at A4 ([color=Red]7 damage[/color])[/s] [s] 8 - Ice Warrior Shardling 4 at C6 ([color=Red]1 damage[/color])[/s] [s] 8 - Ice Warrior Shardling 5 at H3 ([color=Red]1 damage[/color])[/s] [s] 8 - Ice Warrior Shardling 6 at E2 ([color=Red]1 damage[/color])[/s] 5 - Murphy ([Color=Lime]26/26[/color] hp + 4 thp, +3 to all defenses until end of next turn, +1 thereafter) [/sblock] [IMG]http://i36.tinypic.com/idam86.png[/IMG] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Menace of the Icy Spire (Ozymandias79 judging)
Top