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Menacing and Diplomat from UA Skill Feats
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<blockquote data-quote="Hussar" data-source="post: 7090254" data-attributes="member: 22779"><p>But, that's the thing. The opponent had to be pretty willing not to eat you in the first place. You had to spend at least one minute delaying the monster from attacking you. Which, likely, took at least one Diplomacy check. Which had to succeed. It's not like you just stand around whistling in the wind while the 1 minute passes. If the creature was hostile to begin with, likely combat will start before that 1 minute is up. </p><p></p><p>And, note, I'm presuming that the feat will be changed that if you attack the target, it is no longer charmed. That's a bit of a no-brainer and an obvious oversight.</p><p></p><p>And, note, in that 1 minute, you CANNOT attack the dragon. At all. Any offensive actions on the party blocks the feat. If you can stand in front of a dragon for a full minute, convince it not to attack you, and not do anything offensive, I'd say you earned a charmed effect. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>And, as far as granting free charms goes, let's not get too far off the ranch here. It takes a minute to take effect. That's a BIG deal. By the time you manage to get the charm effect in place, most likely there wasn't going to be any combat in the first place. All this does is codify that. I don't see this having much of a practical effect very often.</p><p></p><p></p><p></p><p>Why do you think the ability use is low? I can think of many situations where this could really help. Any scouting action particularly. Lets you get past that open door without worry. Let's you do all sorts of things, without having to resort to magic in order to do what you're supposed to do. </p><p></p><p>---------</p><p></p><p>And Menacing again, is just not really a problem. It's so short ranged, and it eats your attack, and, in order for it to be reliable, you need to burn so many character resources that it's not even funny. I really don't see what the issue here is.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7090254, member: 22779"] But, that's the thing. The opponent had to be pretty willing not to eat you in the first place. You had to spend at least one minute delaying the monster from attacking you. Which, likely, took at least one Diplomacy check. Which had to succeed. It's not like you just stand around whistling in the wind while the 1 minute passes. If the creature was hostile to begin with, likely combat will start before that 1 minute is up. And, note, I'm presuming that the feat will be changed that if you attack the target, it is no longer charmed. That's a bit of a no-brainer and an obvious oversight. And, note, in that 1 minute, you CANNOT attack the dragon. At all. Any offensive actions on the party blocks the feat. If you can stand in front of a dragon for a full minute, convince it not to attack you, and not do anything offensive, I'd say you earned a charmed effect. :D And, as far as granting free charms goes, let's not get too far off the ranch here. It takes a minute to take effect. That's a BIG deal. By the time you manage to get the charm effect in place, most likely there wasn't going to be any combat in the first place. All this does is codify that. I don't see this having much of a practical effect very often. Why do you think the ability use is low? I can think of many situations where this could really help. Any scouting action particularly. Lets you get past that open door without worry. Let's you do all sorts of things, without having to resort to magic in order to do what you're supposed to do. --------- And Menacing again, is just not really a problem. It's so short ranged, and it eats your attack, and, in order for it to be reliable, you need to burn so many character resources that it's not even funny. I really don't see what the issue here is. [/QUOTE]
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