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*Dungeons & Dragons
Menacing and Diplomat from UA Skill Feats
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<blockquote data-quote="iserith" data-source="post: 7094259" data-attributes="member: 97077"><p>Nothing overrides the DM's responsibility to decide when the rules are brought into play. The rules serve the DM.</p><p></p><p></p><p></p><p>So during Step 1 of the basic conversation of the game, the DM describes the environment as including this steely-eyed champion whose scars tell the story of a veteran of a hundred battles who never backs down from a fight. Or something like that. If that doesn't get the point across, the DM adds "The champion can't be intimidated..." as an aside to the players. Now the players know what's up.</p><p></p><p></p><p></p><p>By the way the game works, the DM can, when he or she decides it doesn't work. <em>Hopefully </em>this is telegraphed ahead of time. And <em>hopefully </em>the DM is reasonably consistent and perhaps even sparing about doing this. In my view, anyway.</p><p></p><p></p><p></p><p>Simple: Have them Dodge when they are frightened and be thankful they chose this feat instead of Great Weapon Master or Sharpshooter which applies the Dead condition more effectively. Embrace the opportunity to describe the way this seasoned professional has assessed the menacing PC's threat and gone on the defensive like a skilled warrior to reinforce your other description.</p></blockquote><p></p>
[QUOTE="iserith, post: 7094259, member: 97077"] Nothing overrides the DM's responsibility to decide when the rules are brought into play. The rules serve the DM. So during Step 1 of the basic conversation of the game, the DM describes the environment as including this steely-eyed champion whose scars tell the story of a veteran of a hundred battles who never backs down from a fight. Or something like that. If that doesn't get the point across, the DM adds "The champion can't be intimidated..." as an aside to the players. Now the players know what's up. By the way the game works, the DM can, when he or she decides it doesn't work. [I]Hopefully [/I]this is telegraphed ahead of time. And [I]hopefully [/I]the DM is reasonably consistent and perhaps even sparing about doing this. In my view, anyway. Simple: Have them Dodge when they are frightened and be thankful they chose this feat instead of Great Weapon Master or Sharpshooter which applies the Dead condition more effectively. Embrace the opportunity to describe the way this seasoned professional has assessed the menacing PC's threat and gone on the defensive like a skilled warrior to reinforce your other description. [/QUOTE]
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Menacing and Diplomat from UA Skill Feats
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