D&D 4E Menagerie of the Grotesque (truly unique 4E monsters for your campaign!)

Daniel D. Fox

Explorer
Credit goes fully to Voluminous Hadron and others over at the Campaign Builder's Guild for writing up these truly horrific foes. I statted it out this morning. Read more about his creations of the Menagerie of the Grotesque at the following link: http://www.thecbg.org/e107_plugins/forum/forum_viewtopic.php?51198.0


Drogm Hag
Her benign appearance is perfect for the hunt, allowing her to befriend the girls, who might even come to see her as a mentor. But at night her mortal guise falls away: she is thrice as tall as any man, an ancient, naked hag with a leathery hide and enormous breasts dangling like empty sacks across her armless torso, which is long and limber like a serpent. Her hair is black, knotted and thick with filth, and hangs down past her waist. Her face is like an old woman’s, but rather than a lower jaw she has two withered hands, cupped beneath her face as if ready to receive a gift. She has no feet; her long, sinewy legs end in thick knobs of blackened bone, sturdy enough to crush a human head.


Drogm Hag Level 20 Elite Brute
Large fey humanoid XP 5600
Initiative +10 Perception +16; low-light vision
Unwholesome Presence aura 3; enemies in the aura gain only half
the normal hit points from spending healing surges.
Immune charm, fear; Resist 10 to all damage
HP 360; Bloodied 180
AC 32; Fortitude 38, Reflex 30, Will 31
Saving Throws +2
Speed 10
Action Points 1
:bmelee: Dashing Stomp (standard; at-will)
Reach 3; +21 vs. Reflex; 2d6 + 7 damage, and the target is
pushed 4 squares and knocked prone; see also Gobbler’s Greed.
:melee: Hag's Feast (immediate reaction; when adjacent foe is bloodied)
Reach 1: +15 vs. Reflex; the drogm instantly heals (90 hit points)
Gobbler’s Greed
The Drogm gains a +1 bonus to attack rolls and a +2 bonus to
damage rolls against bloodied enemies.
Matronly Form (minor; at-will) * Polymorph
A Drogm can alter its physical form to appear as an elderly
female elf, half-elf, eladrin, or human (see Change Shape,
page 280). This power is limited to daylight conditions.
Death Banished * Healing
If the Drogm is reduced to 0 hit points by an attack that does
not deal acid or fire damage, it rises on its next turn (as a move
action) with 15 hit points.
Alignment Evil Languages Common, Elven
Skills Intimidate +12, Nature +12, Stealth +14
Str 24 (+17) Dex 10 (+10) Wis 13 (+11)
Con 27 (+18) Int 5 (+7) Cha 7 (+8)

Drogm Tactics
Because her monstrous body is so unwieldy, she usually contrives to butcher and prepare her victim before sunset, in order to ease the consumption. Failing that, her powerful – albeit impractical – legs make impressive bludgeons, and can easily bash open the belly or the skull, or even dash the body to a pulp. She scoops the resultant mess up in her spiderlike fingers and, lacking teeth, swallows it whole.

Drogm Lore
A character knows the following information with a successful skill check.
Arcana or Nature DC 25: The Drogm is nigh-impossible to kill for good. Numerous times through history she has been tracked down and slaughtered but only to rise again. Legend tells that her evil can be undone only if she tastes the blood of a god as it flows from their still-beating heart. Of course, legend also says that she can be repelled by an infant’s cry, or imprisoned in a tear-filled thimble. Most notable sages attribute fire or acid as a possible weakness, and may be able to be used to exorcise the Drogm from the mortal world.
 
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And now, the Handsome Daddy in 4e! This one is a true Solo controller, as opposed to the Drogm Hag. I treated Amuongg as a unique creature, hybridizing two templates into the Succubus.


Amuongg, the Handsome Daddy
The incubus is a giant of a man, easily eight feet tall, with colourless skin and a regal mien. His hair is a dishevelled mane the colour of blood, and his green eyes are gross with scars from when he tore them from his father’s skull. He always wears a smile; his teeth glimmer like the moon. His torso is a confusion of mangled flesh, belts, buckles and stitches.


Amuongg, the Handsome Daddy Level 9 Solo Controller
Large immortal humanoid (devil, shapechanger) XP 2000
Initiative +8 Senses Perception +8; darkvision
Immune disease, poison
Resist 5 necrotic
Saving Throws +5
Regeneration 10
Action Point 2
HP 344; Bloodied 173
AC 27; Fortitude 19, Reflex 25, Will 27
Resist 20 fire
Speed 6, fly 6
:bmelee: Eviscerating Talons (standard; at-will)
+14 vs. AC; 2d6+5 damage and the target slides to any
other square of the Handsome Daddy's choosing
:melee:Brood's Grasp (standard; at-will)
Range 3; +13 vs. Reflex, target is Restrained (until target saves)
:melee:Seduction (standard; at-will) ✦ Charm
+14 vs. AC; on a hit, the Handsome Daddy makes a secondary attack
against the same target. Secondary Attack: +12 vs. Will; the target
cannot attack the Handsome Daddy, and if the target is adjacent to the
Handsome Daddy when the Handsome Daddy is targeted by a melee or a ranged
attack, the target interposes itself and becomes the target of the
attack instead. The effects last until the Handsome Daddy or one of its
allies attacks the target or until the Handsome Daddy dies.
If the target is still under the effect of this power at the end of
the encounter, the Handsome Daddy can sustain the effect indefinitely by
laying with the target once per day. The Handsome Daddy can affect only one
target at a time with its seduction.
:ranged:Caustic Seed (minor, recharge 6) ✦ Charm
Ranged 3; Level +12 vs. Will; the target is dominated (save
ends, with a –2 penalty to the saving throw). Aftereffect:
The target is dazed (save ends). The Handsome Daddy can
dominate only one creature at a time. If the target is still under the
effect of this power at the end of the encounter, the Handsome Daddy can
sustain the effect indefinitely by laying with the target once per day. The
Handsome Daddy can affect only one target at a time with its caustic seed.
:close: Amuongg's Spittle (standard; recharge 5,6 ) ✦ Thunder, Fire, Acid
Close blast 3; targets enemies; +12 vs. Fortitude; 2d6 + 3 thunder
damage, and ongoing 5 fire and acid damage (save ends).
Dissolving Shadows (standard; encounter) ✦ Polymorph
The Handsome Daddy becomes insubstantial and gains a fly
speed of 12, but cannot make attacks. The Handsome Daddy
can remain in shadow form for up to 1 hour or end the effect
as a minor action.
Slip Through the Veil (minor; encounter)
The handsome daddy is invisible until the end of its
next turn.
Seductive Form (minor; at-will) ✦ Polymorph
The Handsome Daddy can alter its physical form to take on the
appearance of any Medium male humanoid, including a unique
individual (see Change Shape, page 280). This power is limited
to nighttime conditions.
Alignment Evil Languages Common, Supernal
Skills Bluff +15, Diplomacy +15, Insight +13
Str 11 (+4) Dex 18 (+8) Wis 19 (+8)
Con 10 (+4) Int 15 (+6) Cha 22 (+10)


Handsome Daddy Tactics
He can tear men to pieces with terrifying ease, and spit gravel and fire and acid, but other immortals are far more powerful, and he flees when he cannot confound them with words, dissolving into shadow.

Handsome Daddy Lore
Amuongg has many names in the histories of men, and countless more among his godless brethren. He is a seducer of women and of beasts, and father of monstrosities. He is the incubus, the plague-seed, brother to the whore-beast Umaterungg.

A character knows the following information with a successful skill check.

Arcana or Nature DC 25: He comes to a woman as she dreams, wearing the face of the man she most desires. He lies with her, and she is soon heavy with child. While the creature grows he guards it from the shadows, coming to the mother again and again to reassure her and, with his caustic seed, empower the infant monster within. When the child is ready, he comes to her one last time, now wearing his true face, and with taloned fingers extracts the babe from her gushing viscera. With the child in hand, he unstraps the belts holding his body together, and his gut opens like a door. There he deposits the child amid his bowels; their warmth and moisture will keep the wretch fed and protected until it is strong enough that he may leave it to its own devices.

Arcana or Nature DC 30: Amuongg is hundreds of years old, but still a youth in the eyes of the dire folk. Lacking the durability of many of his kind, he has survived through cunning and sorcery. He seeks to supplant his maimed father as the patriarch of their line, but his methods of recreation are laborious, and his many half-siblings would not easily surrender their birthright to the son of the Bleeding Goddess. Nor do they accept that he has stolen their father’s eyes, a treasure any creature would slaughter thousands to possess.
 
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