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General Tabletop Discussion
*Pathfinder & Starfinder
Mercenaries: Help Pricing Adventurer Hirelings?
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<blockquote data-quote="Cergorach" data-source="post: 5441864" data-attributes="member: 725"><p>The cleric is hired pretty much as a 'hired muscle', no creative input, no leads to fame. glory and gold. So giving him a full share of the loot isn't a good idea. Give him a per day fee (call it a retainer) that covers expenses and a small profit, generally no spells are cast, but if they are use the formula for NPC spells. Then we add combat pay, when there's real danger to be had, this kind of depends on the pace the campaign sets and the level of danger involved, but think a quarter of what an adventurer would normally make at that level, then add a share of the loot of another quarter (thus totally half of what a character of that level would normally make).</p><p></p><p>General rules, no NPC character of a level higher then the party, as they do not offer similar protection. Lower level NPCs earn significantly less then the rest of the party, but they are very well protected. NPCs will engage in dangerous situations, only they could easily handle. Thus that Cleric won't be on the forefront when the Balor attacks, but will brain a few kobolds or Orcs...</p></blockquote><p></p>
[QUOTE="Cergorach, post: 5441864, member: 725"] The cleric is hired pretty much as a 'hired muscle', no creative input, no leads to fame. glory and gold. So giving him a full share of the loot isn't a good idea. Give him a per day fee (call it a retainer) that covers expenses and a small profit, generally no spells are cast, but if they are use the formula for NPC spells. Then we add combat pay, when there's real danger to be had, this kind of depends on the pace the campaign sets and the level of danger involved, but think a quarter of what an adventurer would normally make at that level, then add a share of the loot of another quarter (thus totally half of what a character of that level would normally make). General rules, no NPC character of a level higher then the party, as they do not offer similar protection. Lower level NPCs earn significantly less then the rest of the party, but they are very well protected. NPCs will engage in dangerous situations, only they could easily handle. Thus that Cleric won't be on the forefront when the Balor attacks, but will brain a few kobolds or Orcs... [/QUOTE]
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Mercenaries: Help Pricing Adventurer Hirelings?
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