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<blockquote data-quote="Tonguez" data-source="post: 884482" data-attributes="member: 1125"><p>I've always assumed that the average Party of Adventurers was a Mercenary Band. Really the only difference between Adventurers and Mercenaries is that Adventurers will do <em>anything</em> for a coin or two whereas Mercenaries have a few more morals<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Seriously though the hardest part is going to be the simulation of Warfare (which is kind of implicit in a mecernary campaign) and fitting the PC Mercenaries into that overall scenario </p><p></p><p>Ergo - the PCs can be </p><p>1. an elite special forces team sent in behind enemy lines to wreak havoc (probably the easiest to run since the Warfare can be background) and heaps of source material eg Metal Gear Solid, Dirty Dozen, Rambo, The A-Team, Grunts (by Mary Gentle - about Orc Mecernaries)</p><p></p><p>2. Guards for an important NPC (maybe even the monarch - see the Swiss Guard in the Vatican for inspiration)</p><p></p><p>3. Leaders of a Unit of Soldiers on the frontlines (this is doable but not easy)</p><p></p><p>4. Common Grunts sent to the frontlines and having to fight the encroaching hordes (I'd advise against this as running wars in DnD is way hard)</p></blockquote><p></p>
[QUOTE="Tonguez, post: 884482, member: 1125"] I've always assumed that the average Party of Adventurers was a Mercenary Band. Really the only difference between Adventurers and Mercenaries is that Adventurers will do [i]anything[/i] for a coin or two whereas Mercenaries have a few more morals:D Seriously though the hardest part is going to be the simulation of Warfare (which is kind of implicit in a mecernary campaign) and fitting the PC Mercenaries into that overall scenario Ergo - the PCs can be 1. an elite special forces team sent in behind enemy lines to wreak havoc (probably the easiest to run since the Warfare can be background) and heaps of source material eg Metal Gear Solid, Dirty Dozen, Rambo, The A-Team, Grunts (by Mary Gentle - about Orc Mecernaries) 2. Guards for an important NPC (maybe even the monarch - see the Swiss Guard in the Vatican for inspiration) 3. Leaders of a Unit of Soldiers on the frontlines (this is doable but not easy) 4. Common Grunts sent to the frontlines and having to fight the encroaching hordes (I'd advise against this as running wars in DnD is way hard) [/QUOTE]
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