Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Mercenary Adventures of the B-Team (closed group)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="larryfinnjr" data-source="post: 5665916" data-attributes="member: 99210"><p>Mercs generally walk a darker side of life and generally frequent less-than-savory locations. Since most of their work is illegal – wherever law exists – they have created their own flavor of language, sometimes for secrecy, and other times just to add some local color to their dialogue (feel free to embellish or create your own):</p><p> </p><p>Bag: Protect a mark. Even mercs can be hired to keep someone alive. This term is normally used as: “Keep him in the bag.”</p><p>Bank: To guarantee something. Clients will say “this job’s in the bank” to imply how simple it would be to finish.</p><p>Clean: To kill someone.</p><p>Client: The person paying the merc.</p><p>Gleen: To steal from someone without their knowledge. Swapping a valuable item for a fake is a standard gleen.</p><p>Going on a trip: Disappear. Most mercs are left to their own discretion on exact details of the disappearance, so long as the mark is never heard from again. </p><p>Hood: A mercenary.</p><p>Jink: Coin. Also known as “jingle” in some bands, though this is not widely used.</p><p>Larf: An idiot, imbecile, or ignorant person. Always used as an insult.</p><p>Mark: The target of a job. It can be a person or an object which must be eliminated, taken, or protected.</p><p>Purse: A person holding or guarding the mark, a term generally used for someone holding an object.</p><p>Shined: Roughed up. Shining someone normally means beating them up and leaving them for dead with a warning expressly worded by the client.</p><p>Slate: A tab or amount of money owed to a client. This term is commonly used when a client hires a merc to do something to pay off outstanding debts, generally spoken as “wiping the merc’s slate clean.”</p><p>Snatch and grab: To sneak into a place and steal something, with secrecy optional. Generally used for jobs in which the victim is expected to find out the mark is missing the next morning.</p><p>Tag: A merc’s nickname or “professional name.” Usually the name he is known by in underground circles. </p><p>Tip: A bonus fee for going the extra distance on a job. For example, if a merc is told to “send Jablonski on a trip” and comes back with a severed head, the client may give a tip for the extra effort.</p><p>Waddle: Break someone’s kneecaps.</p><p>Wink: Steal.</p></blockquote><p></p>
[QUOTE="larryfinnjr, post: 5665916, member: 99210"] Mercs generally walk a darker side of life and generally frequent less-than-savory locations. Since most of their work is illegal – wherever law exists – they have created their own flavor of language, sometimes for secrecy, and other times just to add some local color to their dialogue (feel free to embellish or create your own): [FONT=Calibri][SIZE=2] [/SIZE][/FONT] Bag: Protect a mark. Even mercs can be hired to keep someone alive. This term is normally used as: “Keep him in the bag.” Bank: To guarantee something. Clients will say “this job’s in the bank” to imply how simple it would be to finish. Clean: To kill someone. Client: The person paying the merc. Gleen: To steal from someone without their knowledge. Swapping a valuable item for a fake is a standard gleen. Going on a trip: Disappear. Most mercs are left to their own discretion on exact details of the disappearance, so long as the mark is never heard from again. Hood: A mercenary. Jink: Coin. Also known as “jingle” in some bands, though this is not widely used. Larf: An idiot, imbecile, or ignorant person. Always used as an insult. Mark: The target of a job. It can be a person or an object which must be eliminated, taken, or protected. Purse: A person holding or guarding the mark, a term generally used for someone holding an object. Shined: Roughed up. Shining someone normally means beating them up and leaving them for dead with a warning expressly worded by the client. Slate: A tab or amount of money owed to a client. This term is commonly used when a client hires a merc to do something to pay off outstanding debts, generally spoken as “wiping the merc’s slate clean.” Snatch and grab: To sneak into a place and steal something, with secrecy optional. Generally used for jobs in which the victim is expected to find out the mark is missing the next morning. Tag: A merc’s nickname or “professional name.” Usually the name he is known by in underground circles. Tip: A bonus fee for going the extra distance on a job. For example, if a merc is told to “send Jablonski on a trip” and comes back with a severed head, the client may give a tip for the extra effort. Waddle: Break someone’s kneecaps. Wink: Steal. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Mercenary Adventures of the B-Team (closed group)
Top