Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Merchants and Marketplaces: Trading/Business Rules for D+D 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 4708975" data-attributes="member: 82106"><p>So far, so good <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I'm still wondering about price vs quality and how that would maybe relate to supply and demand. IE if I make swords and decide to use my fantastic sales ability to sell them at 300% of base price I'd think I would get few takers. You have a reduced sales volume factor, but wouldn't a more realistic notion be that people simply wouldn't buy the goods at 300% at all? Unless of course they have no other ready supply, but in that case they aren't really at a 300% markup anymore, the price has just gone way up in town for swords...</p><p></p><p>I guess different quality levels of stuff could simply be different goods with different materials required and different formulae. OTOH an IU doesn't represent any fixed number of goods, so in a sense it is not relevant, except at the sales end where fine swords would have a different market than cheap ones.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4708975, member: 82106"] So far, so good ;) I'm still wondering about price vs quality and how that would maybe relate to supply and demand. IE if I make swords and decide to use my fantastic sales ability to sell them at 300% of base price I'd think I would get few takers. You have a reduced sales volume factor, but wouldn't a more realistic notion be that people simply wouldn't buy the goods at 300% at all? Unless of course they have no other ready supply, but in that case they aren't really at a 300% markup anymore, the price has just gone way up in town for swords... I guess different quality levels of stuff could simply be different goods with different materials required and different formulae. OTOH an IU doesn't represent any fixed number of goods, so in a sense it is not relevant, except at the sales end where fine swords would have a different market than cheap ones. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Merchants and Marketplaces: Trading/Business Rules for D+D 4e
Top