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Merged WotC setting search winners/losers thread
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<blockquote data-quote="Dave Blewer" data-source="post: 340418" data-attributes="member: 4972"><p><strong>Sundered Sky</strong></p><p></p><p>So, here is my offering and the first <strong>Flying Islands </strong> setting to be listed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>++++++++++++++++++++++++++++++++++++++++++++++</p><p></p><p><span style="font-size: 12px">Sundered Sky Setting Proposal Document</span> </p><p></p><p><strong>Core Ethos Sentence. </strong> A world torn apart by an ancient catastrophe, its proud kingdoms have been reduced to a myriad of islands, floating in a fathomless void.</p><p></p><p><strong>Who are the heroes? </strong> Heroes from disparate races live by their wits and skill. Sundered Sky is a harsh world, but it is envisioned that the heroes of this setting tend more towards the swashbuckler than the grim avenger.</p><p></p><p><strong>What do they do? </strong> Resource starved islands sponsor "scavengers", adventurers willing to risk the dangerous ruins of towers and cities that can be found on some of the more remote and smaller islands. Terrible beasts, traps and ancient undead haunt these ruins protecting the precious metals and magical treasures that can be the difference between life and death of an island.</p><p></p><p><strong>Threats, Conflicts, Villains </strong> The powerful Trade Council has banned open conflict between islands, but this does not stop many islands waging clandestine warfare on one another, hiring small bands of mercenaries to undertake covert missions of sabotage or assassination. </p><p> Mysterious secret societies plot against one another or strive to uncover arcane mysteries hidden within the long abandoned ruins. Some are in the thrall of powerful outsiders.</p><p>It is always daylight in the void, the void glows with its own luminescence. Constant exposure to this “voidlight” turns humanoids into raving cannibalistic savages - The “Glowmad”.</p><p> A religious order that worships the void prowls between the islands in skyships, seeking victims to “feed the glow”. The void rewards them with divine magic.</p><p> Dragons wage a void-wide war amongst themselves often acting through their sorcerous agents and allied Kobold clans.</p><p> Pirates prey on many of the skylanes, some of these sponsored by greedy islands or cults bent on hiding their own secrets.</p><p></p><p><strong>Nature of magic </strong> When the world was sundered the gods were trapped within the void with their mortal subjects. This has both magnified and limited their power.</p><p> Souls find it extremely difficult to escape the void. This has caused a large increase in the number of incorporeal undead, both malevolent and benevolent.</p><p> Every Sorcerer has either a dragon or demonic sponsor, these sponsors often teach their arcane knowledge directly to their “pets”.</p><p></p><p><strong>What's new? What's different? </strong> During the Sundering, the world was blasted into the abyssal planes. The Sundered Sky is effectively a “bubble in hell.” This need not have an effect on the course of a campaign or indeed become common knowledge, but does explain the mysteries of voidlight and the glowmad phenomena.</p><p> The setting is a blend of horror, swashbuckling and romance, with plenty of scope for different types of adventure. Including such epic campaigns as demonic invasion and the reformation of the world.</p><p> As well as the standard PC races, the setting also uses Hobgoblins, Kobolds, Orcs and a new race - Wildlings; small animal/man hybrids that are bred as slaves by the elves. These races are detailed and interdependent.</p></blockquote><p></p>
[QUOTE="Dave Blewer, post: 340418, member: 4972"] [b]Sundered Sky[/b] So, here is my offering and the first [B]Flying Islands [/B] setting to be listed. :D ++++++++++++++++++++++++++++++++++++++++++++++ [SIZE=3]Sundered Sky Setting Proposal Document[/SIZE] [B]Core Ethos Sentence. [/B] A world torn apart by an ancient catastrophe, its proud kingdoms have been reduced to a myriad of islands, floating in a fathomless void. [B]Who are the heroes? [/B] Heroes from disparate races live by their wits and skill. Sundered Sky is a harsh world, but it is envisioned that the heroes of this setting tend more towards the swashbuckler than the grim avenger. [B]What do they do? [/B] Resource starved islands sponsor "scavengers", adventurers willing to risk the dangerous ruins of towers and cities that can be found on some of the more remote and smaller islands. Terrible beasts, traps and ancient undead haunt these ruins protecting the precious metals and magical treasures that can be the difference between life and death of an island. [B]Threats, Conflicts, Villains [/B] The powerful Trade Council has banned open conflict between islands, but this does not stop many islands waging clandestine warfare on one another, hiring small bands of mercenaries to undertake covert missions of sabotage or assassination. Mysterious secret societies plot against one another or strive to uncover arcane mysteries hidden within the long abandoned ruins. Some are in the thrall of powerful outsiders. It is always daylight in the void, the void glows with its own luminescence. Constant exposure to this “voidlight” turns humanoids into raving cannibalistic savages - The “Glowmad”. A religious order that worships the void prowls between the islands in skyships, seeking victims to “feed the glow”. The void rewards them with divine magic. Dragons wage a void-wide war amongst themselves often acting through their sorcerous agents and allied Kobold clans. Pirates prey on many of the skylanes, some of these sponsored by greedy islands or cults bent on hiding their own secrets. [B]Nature of magic [/B] When the world was sundered the gods were trapped within the void with their mortal subjects. This has both magnified and limited their power. Souls find it extremely difficult to escape the void. This has caused a large increase in the number of incorporeal undead, both malevolent and benevolent. Every Sorcerer has either a dragon or demonic sponsor, these sponsors often teach their arcane knowledge directly to their “pets”. [B]What's new? What's different? [/B] During the Sundering, the world was blasted into the abyssal planes. The Sundered Sky is effectively a “bubble in hell.” This need not have an effect on the course of a campaign or indeed become common knowledge, but does explain the mysteries of voidlight and the glowmad phenomena. The setting is a blend of horror, swashbuckling and romance, with plenty of scope for different types of adventure. Including such epic campaigns as demonic invasion and the reformation of the world. As well as the standard PC races, the setting also uses Hobgoblins, Kobolds, Orcs and a new race - Wildlings; small animal/man hybrids that are bred as slaves by the elves. These races are detailed and interdependent. [/QUOTE]
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