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Merged WotC setting search winners/losers thread
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<blockquote data-quote="Scribe Ineti" data-source="post: 341467" data-attributes="member: 5466"><p>Congrats to the 11 semifinalists. Would have been nice to be one of them, but hey, no big deal. I have lots of other writing irons in the fire. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Here's my proposal. Nothing in it that hasn't been seen in this thread already, though.</p><p></p><p><strong>Ancient Legacies</strong></p><p></p><p>Core Ethos Sentence</p><p></p><p>Ancient Legacies is a world of adventure where heroes explore once-lost lands and battle foes using mundane weapons, religious faith (real or artificial), and their own innate magical talents.</p><p></p><p>Who are the heroes?</p><p></p><p>With the rediscovery of the Ancient Lands, people from all races and livelihoods trade in their old lives for the mantle of adventurer. Whether of common blood or to the manor born, whether oppressed or free, whether simple-minded or brilliant, these daring souls believe they will find something better across the Great Sea than they could have found by simply staying home.</p><p></p><p>What do they do?</p><p></p><p>In general, different heroes have different goals. For example, commoners seek better (or at least, more exciting) lives; cultists of ancient religious orders struggle to keep their faith alive; apprentice spellslingers attempt to maximize their potential; nobles hope to claim power in the little-explored Ancient Lands; fervent priests of the rediscovered gods strive for recognition; and swordsmen fight for anyone with sufficient means. The most daring heroes make the long journey to the Ancient Lands to start a new life, acquire treasure, or even unearth one of the long-lost divine artifacts.</p><p></p><p>Threats, Conflicts, Villains</p><p></p><p>The world's dangers are legion. Evil rulers seek to steal, enslave, and conquer; religious orders and cults war with each other over which god is the True God; and the gods themselves walk upon the earth and squabble for followers. Those who travel to the Ancient Lands also encounter arduous journeys through treacherous climes, mystical creatures long thought extinct, crumbling cities and temples filled with death and mystery, and many other challenges both wondrous and strange.</p><p></p><p>Nature of Magic</p><p></p><p>The potential to perform magic resides in all people, great and small. The majority of the populace believes this potential is a divine gift. Some people (who are usually looked upon as either misguided or heretical) are certain magic is nothing more than the manifestation of an individual's will. Others feel magic is a by-product of nature, and believe that living in harmony with all life will enhance one's magic.</p><p></p><p>What’s new? What’s different?</p><p></p><p>The exploration of the Ancient Lands is the primary goal of many countries and organizations, especially those seeking to do evil and dominate the world. The old pantheon has been reestablished, and virtually everyone worships one deity or another either because it is fashionable to do so or because they have true faith. The old orders and the new sects bitterly fight over ideology. The gods regularly influence world events. All of these facets and more challenge the heroes of Ancient Legacies.</p></blockquote><p></p>
[QUOTE="Scribe Ineti, post: 341467, member: 5466"] Congrats to the 11 semifinalists. Would have been nice to be one of them, but hey, no big deal. I have lots of other writing irons in the fire. :) Here's my proposal. Nothing in it that hasn't been seen in this thread already, though. [b]Ancient Legacies[/b] Core Ethos Sentence Ancient Legacies is a world of adventure where heroes explore once-lost lands and battle foes using mundane weapons, religious faith (real or artificial), and their own innate magical talents. Who are the heroes? With the rediscovery of the Ancient Lands, people from all races and livelihoods trade in their old lives for the mantle of adventurer. Whether of common blood or to the manor born, whether oppressed or free, whether simple-minded or brilliant, these daring souls believe they will find something better across the Great Sea than they could have found by simply staying home. What do they do? In general, different heroes have different goals. For example, commoners seek better (or at least, more exciting) lives; cultists of ancient religious orders struggle to keep their faith alive; apprentice spellslingers attempt to maximize their potential; nobles hope to claim power in the little-explored Ancient Lands; fervent priests of the rediscovered gods strive for recognition; and swordsmen fight for anyone with sufficient means. The most daring heroes make the long journey to the Ancient Lands to start a new life, acquire treasure, or even unearth one of the long-lost divine artifacts. Threats, Conflicts, Villains The world's dangers are legion. Evil rulers seek to steal, enslave, and conquer; religious orders and cults war with each other over which god is the True God; and the gods themselves walk upon the earth and squabble for followers. Those who travel to the Ancient Lands also encounter arduous journeys through treacherous climes, mystical creatures long thought extinct, crumbling cities and temples filled with death and mystery, and many other challenges both wondrous and strange. Nature of Magic The potential to perform magic resides in all people, great and small. The majority of the populace believes this potential is a divine gift. Some people (who are usually looked upon as either misguided or heretical) are certain magic is nothing more than the manifestation of an individual's will. Others feel magic is a by-product of nature, and believe that living in harmony with all life will enhance one's magic. What’s new? What’s different? The exploration of the Ancient Lands is the primary goal of many countries and organizations, especially those seeking to do evil and dominate the world. The old pantheon has been reestablished, and virtually everyone worships one deity or another either because it is fashionable to do so or because they have true faith. The old orders and the new sects bitterly fight over ideology. The gods regularly influence world events. All of these facets and more challenge the heroes of Ancient Legacies. [/QUOTE]
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