Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Merged WotC setting search winners/losers thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eosin the Red" data-source="post: 342936" data-attributes="member: 168"><p>Adding to the great big heap of settings:</p><p></p><p></p><p><strong>The Mabinogin</strong> </p><p><em>A Tale of Heroes</em></p><p></p><p><strong>Core Ethos: </strong>In a biblical fall from grace, death has been made incarnate and is opposed only by those who are brave enough to dream of a return to Eden.</p><p></p><p><strong>Who are the heroes: </strong> The heroes of the Mabinogin are the men and women who, by chance or fate, understand the peril that faces the world and are brave enough to oppose it. They come from all places and walks of life.</p><p></p><p><strong>What do they do: </strong> The heroes take command of their destiny. They walk the middle path, trying to oppose evil without becoming pawns of the immortals. The Heroes are more successful if proactive rather than reactive, so they frequently bring the fight to the enemy. </p><p></p><p><strong>Threats: </strong> The primary threat is the Ullwrathi or undead. Death has been brought into the world by the immortal Dheymos. Driven by pride, he broke the Edict and summoned the king from beyond the grave. What returned was not the king, but the great enemy himself. Like a plague, the Ullwrathi have spread across the land seeking to destroy for their master.</p><p>A secondary threat comes from the immortals. Their fight for survival has led them to become callous to the sacrifices they demand. While they fight against the Great Enemy, their success may be as costly for men as their failure.</p><p>A tertiary threat is in men who seek individual gain, unwilling to sacrifice comfort or power for a greater cause. These men no longer believe in the bogeymen of their ancestors. </p><p></p><p><strong>Nature of magic: </strong>The immortals exposed humanity to the Muldedge, a crystal that contains the essence of magic. During one of the great battles of the past, the Muldedge was over-tapped and shattered. Mortal men who are exposed to the crystal(s) while in the womb become attuned to the use of magic. These crystals form the core ingredient for magic items.</p><p>Sorcerers all have some ancestry with the immortals. Their semi-divine nature allows them to tap into magic without the training and study needed by Wizards.</p><p></p><p><strong>What’s new: </strong>A fractionalized but monolithic evil looms as an ever-present threat to life as it is known. Opposing the Great Enemy are the immortals. They take an active, if subtle, hand in manipulating mankind to face the enemy that they cannot defeat. They are not nebulous, omnipotent deities. They are powerful but flawed beings that walk the planet, willing to pay any price for survival. Their half-breed children live among men, neither as great as their immortal parents nor as free as the mortal. Finally, the players may pursue the dream of a return to paradise and the defeat of evil. However, realization of a dream is rarely what is imagined when starting the journey. </p><p>___________________________________________________</p><p></p><p>There you go.</p></blockquote><p></p>
[QUOTE="Eosin the Red, post: 342936, member: 168"] Adding to the great big heap of settings: [B]The Mabinogin[/B] [i]A Tale of Heroes[/I] [B]Core Ethos: [/B]In a biblical fall from grace, death has been made incarnate and is opposed only by those who are brave enough to dream of a return to Eden. [B]Who are the heroes: [/B] The heroes of the Mabinogin are the men and women who, by chance or fate, understand the peril that faces the world and are brave enough to oppose it. They come from all places and walks of life. [B]What do they do: [/B] The heroes take command of their destiny. They walk the middle path, trying to oppose evil without becoming pawns of the immortals. The Heroes are more successful if proactive rather than reactive, so they frequently bring the fight to the enemy. [B]Threats: [/B] The primary threat is the Ullwrathi or undead. Death has been brought into the world by the immortal Dheymos. Driven by pride, he broke the Edict and summoned the king from beyond the grave. What returned was not the king, but the great enemy himself. Like a plague, the Ullwrathi have spread across the land seeking to destroy for their master. A secondary threat comes from the immortals. Their fight for survival has led them to become callous to the sacrifices they demand. While they fight against the Great Enemy, their success may be as costly for men as their failure. A tertiary threat is in men who seek individual gain, unwilling to sacrifice comfort or power for a greater cause. These men no longer believe in the bogeymen of their ancestors. [B]Nature of magic: [/B]The immortals exposed humanity to the Muldedge, a crystal that contains the essence of magic. During one of the great battles of the past, the Muldedge was over-tapped and shattered. Mortal men who are exposed to the crystal(s) while in the womb become attuned to the use of magic. These crystals form the core ingredient for magic items. Sorcerers all have some ancestry with the immortals. Their semi-divine nature allows them to tap into magic without the training and study needed by Wizards. [B]What’s new: [/B]A fractionalized but monolithic evil looms as an ever-present threat to life as it is known. Opposing the Great Enemy are the immortals. They take an active, if subtle, hand in manipulating mankind to face the enemy that they cannot defeat. They are not nebulous, omnipotent deities. They are powerful but flawed beings that walk the planet, willing to pay any price for survival. Their half-breed children live among men, neither as great as their immortal parents nor as free as the mortal. Finally, the players may pursue the dream of a return to paradise and the defeat of evil. However, realization of a dream is rarely what is imagined when starting the journey. ___________________________________________________ There you go. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Merged WotC setting search winners/losers thread
Top