Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Merging Called Shots into Critical Hits
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kerrick" data-source="post: 3588495" data-attributes="member: 4722"><p>Agreed.</p><p></p><p></p><p>Rule 1: Common Sense.</p><p></p><p></p><p>That's an interesting idea... if you roll the confirmation and score a crit again, you could do an increased effect. I'm not sure if you'd want to use the weapon's base threat range, or use the modified one - certainly a weapon with keen, or wielded by someone with Imp Crit, would be more likely do deal massive damage... but in a system like this, it might be a bigger advantage to deal more than just crit damage repeatedly. </p><p></p><p></p><p>Good ideas there. I was thinking a wound to the hand/arm could reduce attack bonus (minor wound) or deal Str damage (greater wound); a wound to the leg reduces speed (minor) or Dex (greater); a torso hit causes fatigue (lesser) or deals Con damage; and a head hit dazes/stuns or deals Int/Wis damage. So there you have several degrees, if you will, of damage - a minor penalty, ability damage, ability drain, and total destruction/loss (bludgeoning weapons would crush the limb to unusability, but wouldn't remove it). In the case of torso/head hits, the highest degree would result in death. </p><p></p><p>Also, repeated wounds to the same area would (should) stack - say, two or three minor hits to an arm results in ability damage. Cure wounds spells can reverse the penalty, with the level of the spell required being based on the degree of the wound - minor would be cure moderate, damage would be cure serious, and drain would be cure crit. Since this isn't actualy damage/drain like that dealt by a negative energy spell, but "virtual" damage/drain cause by massive trauma, I'd say it could be reversed by simply healing the wound(s). Half of the damage from the spell is also applied to healing the wound.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 3588495, member: 4722"] Agreed. Rule 1: Common Sense. That's an interesting idea... if you roll the confirmation and score a crit again, you could do an increased effect. I'm not sure if you'd want to use the weapon's base threat range, or use the modified one - certainly a weapon with keen, or wielded by someone with Imp Crit, would be more likely do deal massive damage... but in a system like this, it might be a bigger advantage to deal more than just crit damage repeatedly. Good ideas there. I was thinking a wound to the hand/arm could reduce attack bonus (minor wound) or deal Str damage (greater wound); a wound to the leg reduces speed (minor) or Dex (greater); a torso hit causes fatigue (lesser) or deals Con damage; and a head hit dazes/stuns or deals Int/Wis damage. So there you have several degrees, if you will, of damage - a minor penalty, ability damage, ability drain, and total destruction/loss (bludgeoning weapons would crush the limb to unusability, but wouldn't remove it). In the case of torso/head hits, the highest degree would result in death. Also, repeated wounds to the same area would (should) stack - say, two or three minor hits to an arm results in ability damage. Cure wounds spells can reverse the penalty, with the level of the spell required being based on the degree of the wound - minor would be cure moderate, damage would be cure serious, and drain would be cure crit. Since this isn't actualy damage/drain like that dealt by a negative energy spell, but "virtual" damage/drain cause by massive trauma, I'd say it could be reversed by simply healing the wound(s). Half of the damage from the spell is also applied to healing the wound. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Merging Called Shots into Critical Hits
Top