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<blockquote data-quote="Rhineglade" data-source="post: 6743776" data-attributes="member: 6801931"><p><strong>Character Races</strong></p><p></p><p> </p><p><strong>Human</strong></p><p></p><p> Humans of Hyperion are typically identified by various ancient clan or tribal groupings. Rather than exhibiting physical differences, each human clan is differentiated along common beliefs, customs, ideology and sometimes language. There are five commonly acknowledged human clans.</p><p></p><p><strong>Altari "Nomads"</strong></p><p></p><p>Strong, courageous and daring, the Altari clans inhabit much of the central plains lands of the continent. Once nomadic in nature, the Altari gave up their wandering ways and development healthy civilizations based on common precepts of justice and law. Many Altari prefer the character classes of Cleric, Fighter, Paladin or Ranger. Those following one of the arcane pursuits have a preferences for combat magic, both offensive and defensive.</p><p></p><p> <em>Altari Names:</em> (Male) Aedan, Braden, Cynwig, Donan, Donubhan, Drustan, Eogan, Loegaire, Maedoc, Tristan; (Female) Brin, Genova, Ninian</p><p></p><p> <strong>Teleri "Mystics"</strong></p><p></p><p>Originally a sea-faring people dwelling along the coastline, the Teleri made their living at sea as sailors, fisherfolk and merchants. Curiosity and adventure have long been the hallmark of this clan. The Teleri have a long history of great intellectual advancement, the accumulation of knowledge and the trading of secrets. Most of the Teleri dwell along the western lands of the continent. Many Teleri prefer the character classes of wizard, warlock, sorcerer, bard and rogue. Those following one of the arcane pursuits have a preference for more suble magic involving deception and trickery like illusions but also divinations and transmutations. Air and Water magic are also common among the spellcasting classes.</p><p><em></em></p><p><em> Teleri Names:</em> (Male) Andrev, Auderic, Dizier, Gerrard, Gerrik, Guarin, Guiscard, Hugh, Olier, Renard, Ronan; (Female) Alais, Amaril, Blanche, Genevise, Josse, Melisende, Mariot, Naevin</p><p><strong></strong></p><p><strong>Voltari "Warriors"</strong></p><p></p><p>Strong and forthright describe the basic tenants of this clan. The Voltari value simple truths such as "only the strong survive" and "might makes right." This isn't to say they don't value honor and justice too but such concepts generally take a more secondary role in Voltari society. Voltari are individualists but practical by nature with a great belief in freedom as well as personal honor. The Voltari are sometimes known as "barbarians" by the other clans due to the tendency to pursue physical prowess over intellectual gains. The Voltari are concentrated along the northern regions of the continent. Many Voltari prefer the character classes of barbarian, bard, cleric, fighter and sorcerer. Those following one of the arcane pursuits have a preference for aggressive magic with a strong tendency toward evocation and conjurations. Fire magic is also common among the spellcasting classes.</p><p><em></em></p><p><em> Voltari Names:</em> (Male) Asgeri, Asmund, Bard, Bjarni, Brynjar, Einar, Garth, Haldor, Olavi, Randilf; (Female) Alva, Astrid, Audra, Eerika, Gerd, Helka, Hertha, Runa, Solvi</p><p><strong></strong></p><p><strong>Comori "Slavers"</strong></p><p></p><p>The Comori clan have long valued many of the more negative aspects of humanity such as greed, envy, power and selfishness. Although such traits exist in all people, there has often been a propensity within the Comori to exhibit these traits in abundance. A certain "amorality" perhaps best describes their viewpoint. It is common for the Comori to look at an issue from multiple viewpoints rather than in simple cases of black and white. It is the varying shades of gray that certainly provide more interesting results. The Comori can be found throughout the central and southwestern regions of the continent. Many Comori prefer the character classes of rogue, fighter, barbarian, warlock, sorcerer and wizard. Those following one of the arcane pursuits have a preference for enchantments, necromancy and conjuration.</p><p><em></em></p><p><em> Comori Names:</em> (Male) Arzhel, Bogumir, Dmitri, Dragomir, Mikael, Milivoj, Radovan, Yaromil; (Female) Bozhena, Elena, Nina</p><p></p><p><strong>Lyceni "Shepherds"</strong></p><p></p><p>The Lyceni have long had a great affinity to the natural world around them. They value co-existence with nature and a healthy respect for all forms of life. Perhaps neither 'good' nor 'bad,' the Lyceni are firm believers in the basic balance of life. Life and death. Joy and sorrow. Growth and decay. Hunter and prey. All are elements of this yin and yang duality. Of all the human clans, the Lyceni are the least likely to form cohesive nation-states. There are few large concentrations of Lyceni though certainly they prefer regions of great natural beauty and abundance. Many Lyceni prefer the character classes of druid, bard and ranger. Those following one of the arcane pursuits have a preference for abjuration, divination, conjuration and enchantment. </p><p></p><p> <em>Lyceni Names:</em> (Male) Judikael, Meriadoc; (Female) Sylvi, Thora, Thyra</p></blockquote><p></p>
[QUOTE="Rhineglade, post: 6743776, member: 6801931"] [B]Character Races[/B] [B]Human[/B] Humans of Hyperion are typically identified by various ancient clan or tribal groupings. Rather than exhibiting physical differences, each human clan is differentiated along common beliefs, customs, ideology and sometimes language. There are five commonly acknowledged human clans. [B]Altari "Nomads"[/B] Strong, courageous and daring, the Altari clans inhabit much of the central plains lands of the continent. Once nomadic in nature, the Altari gave up their wandering ways and development healthy civilizations based on common precepts of justice and law. Many Altari prefer the character classes of Cleric, Fighter, Paladin or Ranger. Those following one of the arcane pursuits have a preferences for combat magic, both offensive and defensive. [I]Altari Names:[/I] (Male) Aedan, Braden, Cynwig, Donan, Donubhan, Drustan, Eogan, Loegaire, Maedoc, Tristan; (Female) Brin, Genova, Ninian [B]Teleri "Mystics"[/B] Originally a sea-faring people dwelling along the coastline, the Teleri made their living at sea as sailors, fisherfolk and merchants. Curiosity and adventure have long been the hallmark of this clan. The Teleri have a long history of great intellectual advancement, the accumulation of knowledge and the trading of secrets. Most of the Teleri dwell along the western lands of the continent. Many Teleri prefer the character classes of wizard, warlock, sorcerer, bard and rogue. Those following one of the arcane pursuits have a preference for more suble magic involving deception and trickery like illusions but also divinations and transmutations. Air and Water magic are also common among the spellcasting classes. [I] Teleri Names:[/I] (Male) Andrev, Auderic, Dizier, Gerrard, Gerrik, Guarin, Guiscard, Hugh, Olier, Renard, Ronan; (Female) Alais, Amaril, Blanche, Genevise, Josse, Melisende, Mariot, Naevin [B] Voltari "Warriors"[/B] Strong and forthright describe the basic tenants of this clan. The Voltari value simple truths such as "only the strong survive" and "might makes right." This isn't to say they don't value honor and justice too but such concepts generally take a more secondary role in Voltari society. Voltari are individualists but practical by nature with a great belief in freedom as well as personal honor. The Voltari are sometimes known as "barbarians" by the other clans due to the tendency to pursue physical prowess over intellectual gains. The Voltari are concentrated along the northern regions of the continent. Many Voltari prefer the character classes of barbarian, bard, cleric, fighter and sorcerer. Those following one of the arcane pursuits have a preference for aggressive magic with a strong tendency toward evocation and conjurations. Fire magic is also common among the spellcasting classes. [I] Voltari Names:[/I] (Male) Asgeri, Asmund, Bard, Bjarni, Brynjar, Einar, Garth, Haldor, Olavi, Randilf; (Female) Alva, Astrid, Audra, Eerika, Gerd, Helka, Hertha, Runa, Solvi [B] Comori "Slavers"[/B] The Comori clan have long valued many of the more negative aspects of humanity such as greed, envy, power and selfishness. Although such traits exist in all people, there has often been a propensity within the Comori to exhibit these traits in abundance. A certain "amorality" perhaps best describes their viewpoint. It is common for the Comori to look at an issue from multiple viewpoints rather than in simple cases of black and white. It is the varying shades of gray that certainly provide more interesting results. The Comori can be found throughout the central and southwestern regions of the continent. Many Comori prefer the character classes of rogue, fighter, barbarian, warlock, sorcerer and wizard. Those following one of the arcane pursuits have a preference for enchantments, necromancy and conjuration. [I] Comori Names:[/I] (Male) Arzhel, Bogumir, Dmitri, Dragomir, Mikael, Milivoj, Radovan, Yaromil; (Female) Bozhena, Elena, Nina [B]Lyceni "Shepherds"[/B] The Lyceni have long had a great affinity to the natural world around them. They value co-existence with nature and a healthy respect for all forms of life. Perhaps neither 'good' nor 'bad,' the Lyceni are firm believers in the basic balance of life. Life and death. Joy and sorrow. Growth and decay. Hunter and prey. All are elements of this yin and yang duality. Of all the human clans, the Lyceni are the least likely to form cohesive nation-states. There are few large concentrations of Lyceni though certainly they prefer regions of great natural beauty and abundance. Many Lyceni prefer the character classes of druid, bard and ranger. Those following one of the arcane pursuits have a preference for abjuration, divination, conjuration and enchantment. [I]Lyceni Names:[/I] (Male) Judikael, Meriadoc; (Female) Sylvi, Thora, Thyra [/QUOTE]
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