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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Merric's thoughts on 4e
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<blockquote data-quote="med stud" data-source="post: 3869508" data-attributes="member: 1211"><p>OK then I misunderstood what you meant by balance. My view of balance is how well do one class or race compare to another and in that aspect 1st and 2nd edition was very imbalanced. The races being balanced against humans by level limits were one of the worst ideas ever IMO, you function at 100% effectiveness until you hit a certain level, then you are out of the game (if you want to have levels). Wizards were so much more powerful than fighters that it wasn't funny at high levels and very weak at low levels. The thief could be replaced by spell casters by lvl 5-6. Above lvl 9 it was essentially meaningless to advance as a fighter; sure the lower THAC0 is nice but otherwise it's just 3 HP per level.</p><p></p><p>For ease of running: I can imagine that 1st and 2nd edition was much easier to run than 3e at high levels. I won't protest that.</p><p></p><p>Ford and GM is another matter as other car manufacturers are a more serious competition to them than the other RPGs are to D&D. I consider WotC to be the Microsoft of RPGs more than the GM of RPGs.</p><p></p><p>About the surveys; I haven't participated in them but I don't think WotC rolls a dice to see what races they exclude etc. They must lean on something. If they implament it optimally is another matter but I think they most likely hit their mark (as shaky as they can be considered, most 4e ideas got about 90 % approval at the polls in this forum, for example).</p></blockquote><p></p>
[QUOTE="med stud, post: 3869508, member: 1211"] OK then I misunderstood what you meant by balance. My view of balance is how well do one class or race compare to another and in that aspect 1st and 2nd edition was very imbalanced. The races being balanced against humans by level limits were one of the worst ideas ever IMO, you function at 100% effectiveness until you hit a certain level, then you are out of the game (if you want to have levels). Wizards were so much more powerful than fighters that it wasn't funny at high levels and very weak at low levels. The thief could be replaced by spell casters by lvl 5-6. Above lvl 9 it was essentially meaningless to advance as a fighter; sure the lower THAC0 is nice but otherwise it's just 3 HP per level. For ease of running: I can imagine that 1st and 2nd edition was much easier to run than 3e at high levels. I won't protest that. Ford and GM is another matter as other car manufacturers are a more serious competition to them than the other RPGs are to D&D. I consider WotC to be the Microsoft of RPGs more than the GM of RPGs. About the surveys; I haven't participated in them but I don't think WotC rolls a dice to see what races they exclude etc. They must lean on something. If they implament it optimally is another matter but I think they most likely hit their mark (as shaky as they can be considered, most 4e ideas got about 90 % approval at the polls in this forum, for example). [/QUOTE]
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