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Mesh Hongs Monster Request / Discussion Thread
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<blockquote data-quote="Mesh Hong" data-source="post: 5218329" data-attributes="member: 73463"><p><span style="color: white">Hmm its only the <strong>status effects</strong> I am talking about, the damage still gets through. From you post it seems like you are thinking that swarms do not take damage from single target attacks, which of course would be a little harsh!</span></p><p></p><p><span style="color: white">Remember that swarms generally have lower HPs to compensate for there resistance. I think it is usually about 80% or expected. But you could reduce it down to about 60% if you thought your group couldn't handle it. Personally I wouldn't do that, but then my group are rounded enough to deal with anything.</span></p><p></p><p><span style="color: white">Quote:</span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"><span style="color: white">Swarm may move through and end its turn in other creatures squares; the Swarm never provokes opportunity attacks and it may not make opportunity attacks itself.</span></span></span></p><p></p><p></p><p></p><p><span style="font-family: 'Verdana'"><span style="color: white">Well this highlights how often I read the books! <u>I love looking stupid</u> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> so here are the proper rules on swarms, and my own rules on swarms for comparison.</span></span></p><p> </p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">(MM1 p.283)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Swarm [Keyword]</span></strong><span style="font-family: 'Verdana'">: A swarm is considered a single monster even though it is composed of several Tiny creatures. Most single swarms are Medium, but some can be larger.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">A swarm takes half damage from melee and ranged attacks. It is vulnerable to close and area attacks, as indicated in the monster’s stat block.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">A swarm is immune to forced movement (pull, push, and slide) effects from melee and ranged attacks. Close or area attacks that impose forced movement affect the swarm normally.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">A swarm can enter or move through an enemy’s space; this movement does not provoke opportunity attacks. An enemy can enter a space occupied by a swarm, but the space occupied by the swarm is considered difficult terrain, and</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">doing so provokes an opportunity attack.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">A swarm can squeeze through any opening large enough to accommodate even one of its constituent creatures. For example, a swarm of bats can squeeze through any opening large enough for one of the bats to squeeze.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">(Mesh Hongs Mechanics)</span></span></p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Swarm Characteristics 1</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Swarm may move through and end its turn in other creatures squares; the Swarm never provokes opportunity attacks and it may not make opportunity attacks itself.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Swarm Characteristics 2</strong></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Swarm is only subject to effects generated from area attacks (such as blasts, burst and zones), effects generated from single target effects have no effect. The exceptions to this are class abilities such as sneak attack, quarry, curse, mark and divine challenge.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Analysis</span></strong><span style="font-family: 'Verdana'">:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">They are surprisingly similar. With the two main differences being:</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">1 – My system applies the same criteria to all movement, Swarm and PC may move through each others squares without provoking opportunity attacks, and it ignores a difficult terrain penalty for the PC.</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">2 – My system takes the Close and Area forced movement restrictions and applies it to all status effects. </span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5218329, member: 73463"] [COLOR=white]Hmm its only the [B]status effects[/B] I am talking about, the damage still gets through. From you post it seems like you are thinking that swarms do not take damage from single target attacks, which of course would be a little harsh![/COLOR] [COLOR=white]Remember that swarms generally have lower HPs to compensate for there resistance. I think it is usually about 80% or expected. But you could reduce it down to about 60% if you thought your group couldn't handle it. Personally I wouldn't do that, but then my group are rounded enough to deal with anything.[/COLOR] [COLOR=white]Quote:[/COLOR] [FONT=Verdana][SIZE=2][COLOR=white]Swarm may move through and end its turn in other creatures squares; the Swarm never provokes opportunity attacks and it may not make opportunity attacks itself.[/COLOR][/SIZE][/FONT] [FONT=Verdana][COLOR=white]Well this highlights how often I read the books! [U]I love looking stupid[/U] :o so here are the proper rules on swarms, and my own rules on swarms for comparison.[/COLOR][/FONT] [FONT=Verdana][COLOR=white](MM1 p.283)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Swarm [Keyword][/FONT][/B][FONT=Verdana]: A swarm is considered a single monster even though it is composed of several Tiny creatures. Most single swarms are Medium, but some can be larger.[/FONT][/COLOR] [FONT=Verdana][COLOR=white]A swarm takes half damage from melee and ranged attacks. It is vulnerable to close and area attacks, as indicated in the monster’s stat block.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]A swarm is immune to forced movement (pull, push, and slide) effects from melee and ranged attacks. Close or area attacks that impose forced movement affect the swarm normally.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]A swarm can enter or move through an enemy’s space; this movement does not provoke opportunity attacks. An enemy can enter a space occupied by a swarm, but the space occupied by the swarm is considered difficult terrain, and[/COLOR][/FONT] [FONT=Verdana][COLOR=white]doing so provokes an opportunity attack.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]A swarm can squeeze through any opening large enough to accommodate even one of its constituent creatures. For example, a swarm of bats can squeeze through any opening large enough for one of the bats to squeeze.[/COLOR][/FONT] [FONT=Verdana][COLOR=white](Mesh Hongs Mechanics)[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Swarm Characteristics 1[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Swarm may move through and end its turn in other creatures squares; the Swarm never provokes opportunity attacks and it may not make opportunity attacks itself.[/COLOR][/FONT] [FONT=Verdana][COLOR=white][B]Swarm Characteristics 2[/B][/COLOR][/FONT] [FONT=Verdana][COLOR=white]Swarm is only subject to effects generated from area attacks (such as blasts, burst and zones), effects generated from single target effects have no effect. The exceptions to this are class abilities such as sneak attack, quarry, curse, mark and divine challenge.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Analysis[/FONT][/B][FONT=Verdana]:[/FONT][/COLOR] [FONT=Verdana][COLOR=white]They are surprisingly similar. With the two main differences being:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]1 – My system applies the same criteria to all movement, Swarm and PC may move through each others squares without provoking opportunity attacks, and it ignores a difficult terrain penalty for the PC.[/COLOR][/FONT] [COLOR=white][FONT=Verdana]2 – My system takes the Close and Area forced movement restrictions and applies it to all status effects. [/FONT][/COLOR] [/QUOTE]
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