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Mesh Hongs Monster Request / Discussion Thread
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<blockquote data-quote="Mesh Hong" data-source="post: 5258982" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">Here are the creatures I used a couple of weeks ago as the final encounter of a series where the PCs were inside Tharizduns extra dimensional prison stopping the Flailing Prince from releasing him.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Amusingly this fight took place beneath and around the massive hulk of Tharizdun chained on all fours and skewered through his stomach by a massive spike. Near the end of the combat Tharizdun had one arm released that tried to pound anyone within 5 squares of it for big damage, he also started shouting at the PCs, daring them to look into his eyes……. Not unsurprisingly none of them took him up on his offer.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">The group had also faced 2 encounter before this fight, the first of which had cost them a good deal of surges and the second of which them annihilated taking practically no damage at all.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Final Encounter</span></strong><span style="font-family: 'Verdana'"> (177,000 xp)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">4x Blood Leech (level 30 brute)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">1x Blood Brood Prophet (level 28 elite controller)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">1x Flailing Prince (level 29 solo skirmisher)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">The Blood leeches were attached and feeding from Tharizdun but dropped off to attack the PCs as the combat began.</span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Giant Blood Leech</span></span></strong><span style="font-family: 'Verdana'"> Level 30 Brute</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large Natural Beast (blind) XP 19,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +20 <strong>Senses</strong> Perception +21, blindsight 10, tremorsense 20</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 340; Bloodied 170</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 42; <strong>Fortitude</strong> 43, <strong>Reflex</strong> 39, <strong>Will</strong> 40</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> gaze; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 necrotic; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vulnerable</span></strong><span style="font-family: 'Verdana'"> 5 acid</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5, spiderclimb 5, swim 5</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Slimy Slam</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +35 vs. AC; 4d10+20 damage</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Suckered Bite</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +35 vs. AC; 3d10+20 damage; on hit target is grabbed and takes </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">20 ongoing damage (escape ends both), Leech cannot use this attack if it </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">currently has a target grabbed</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Suck Blood</strong> (Standard; at-will) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> grabbed target only</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Grabbed target only; attack +33 vs. Fortitude; 40 damage; on hit Leech </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">regains 40 HPs; on miss target takes 20 damage</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Stealth +22, (+30 in water)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 30 (+25) <strong>Dex</strong> 14 (+17) <strong>Wis</strong> 12 (+16)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 30 (+25) <strong>Int</strong> 3 (+11) <strong>Cha</strong> 3 (+11)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">----</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Blood Brood Prophet</span></span></strong><span style="font-family: 'Verdana'"> Level 28 Elite Controller</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Immortal Humanoid XP 26,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +22 <strong>Senses</strong> Perception +25, lowlight vision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Visions of Doom</span></strong><span style="font-family: 'Verdana'"> (fear) aura 3; All enemies inside aura take a -2 penalty </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">to saving throws</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 516; Bloodied 258; <strong>also see Blood Glorious Blood</strong></span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 42; <strong>Fortitude</strong> 40, <strong>Reflex</strong> 42, <strong>Will</strong> 41</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 20 necrotic</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, fly 8 (hover)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Axe Swing</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +33 vs. AC; 3d8+18 damage (19/20 crit: 6d6+42 damage); on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target gains cumulative vulnerability 5 to all damage (save ends)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Double Swing</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Prophet makes 2 Axe Swing attacks</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Blood Seeking Axe</strong> (Standard; encounter, recharge on miss)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +33 vs. AC; Prophet rolls the attack twice and takes the highest </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">result; 4d8+40 damage; on hit target takes 20 ongoing bleeding damage </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">and loses a healing surge at the start of their turn (save ends both); on </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">miss this power recharges</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Total Domination</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> psychic, charm, sustain </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">minor, cannot recharge while active</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10; attack +32 vs. Will; 2d10+10 psychic damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">dominated (save ends); sustain minor, Prophet makes an attack +32 vs. </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Will (does not provoke opportunity attacks), on hit the target requires a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">cumulative additional save to end the effect; this power cannot recharge </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">while Prophet has a target dominated</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Burn Blood</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire, necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Area burst 2 within 15; enemies only; attack +32 vs. Fortitude; 4d6+10 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">fire and necrotic damage; on hit target loses a healing surge</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Blood Glorious Blood</span></strong><span style="font-family: 'Verdana'"> (Free) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when first bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When first bloodied the creature instigating the effect that bloodied the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Prophet takes an attack +32 vs. Fortitude (does not provoke opportunity </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attacks); on hit the target takes similar typed damage equal to amount of </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage the effect dealt to the Prophet; on miss the creature takes half </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Chaotic Evil <strong>Languages</strong> common, supernal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Arcana +29, Diplomacy +28, Insight +25, Streetwise +28</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 18 (+18) <strong>Dex</strong> 26 (+22) <strong>Wis</strong> 22 (+20)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 26 (+22) <strong>Int</strong> 30 (+24) <strong>Cha</strong> 28 (+23)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> blood seeking axe, leather armour</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">----</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">The Flailing Prince</span></span></strong><span style="font-family: 'Verdana'"> Level 29 Solo Skirmisher</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Shadow Humanoid XP 75,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> 40 / 30 <strong>Senses</strong> Perception +24, truesight 10</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1,350; Bloodied 675; <strong>also see Flail Dance, Ring of Obliteration</strong></span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 44; <strong>Fortitude</strong> 43, <strong>Reflex</strong> 42, <strong>Will</strong> 41</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 20 psychic, 20 necrotic</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +5 (Prince may make an unmodified save at the start of </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">its turn against any one ongoing effect, even if that effect would not </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">normally allow a save)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 8 (phasing)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 2, may only spend 1 AP each round; Prince regains an </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">action point whenever it is subject to a critical hit</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Flail Strike</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +34 vs. AC; 4d6+15 damage, critical: 6d6+39 damage and the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target is restrained (save ends), also see Flail of Destruction</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Draining Whip</strong> (Minor; at-will) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic, 1/turn</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 4; attack +32 vs. Reflex; 1d10+15 damage; on hit secondary </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack +32 vs. Fortitude; on hit target loses a healing surge</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Flail Dance</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> additional </span></strong><strong><span style="font-family: 'Verdana'">attack when bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Prince makes 2 Flail Strike attacks and may shift 4 squares between the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attacks; when bloodied this increases to 3 attacks</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Tombstone Prison</strong> (Standard; encounter or recharge <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> if it misses)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 20; attack +32 vs. Will; 2d10+20 damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">transported to pocket dimension, stunned and takes 20 ongoing damage </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">(no save), a large bone tombstone appears in the square the target left </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">bearing its name and a carved representation of its face; the target can </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">only be freed by destroying the tombstone; AC 40; Fortitude 42; Reflex </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">35; Will 35; HP 150; Resist 20 necrotic; Vulnerable 5 Radiant; if this attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">misses the target is slowed and takes 20 ongoing necrotic damage (save </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">ends both) and the power becomes recharge 6 until it successfully hits a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Summon Bones</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> summon</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 5; Prince summons 6 Skeleton Warriors that appear in any free </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">square inside the burst and act on initiative 20 (see separate stat block)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Wall of Bone</strong> (Minor; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> wall,</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Wall 10 within 15 squares; summons a contiguous wall 8 squares high and </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">10 squares long that blocks line of sight and cannot be destroyed; all </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">creatures ending their turn adjacent to the wall take 15 necrotic damage; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">wall lasts until the start of Princes turn on the same initiative as it was </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">summoned</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Skull Haunt</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Area burst 2 within 15; attack +32 vs. Fortitude; 4d6+10 necrotic </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage; on hit a floating skull appears in the targets square and follows it </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">if the target moves (save ends) while under this effect the target takes </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">10 ongoing necrotic damage and grants combat advantage to all enemies</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Multiple Actions</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Prince acts twice each round on initiative 40 and 30</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Flail of Destruction</span></strong><span style="font-family: 'Verdana'"> (Free; encounter)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Target hit by Flail Strike takes an additional 40 damage and takes a -2 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">penalty to AC until the end of the encounter</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> Ring of Obliteration</span></strong><span style="font-family: 'Verdana'"> (Standard; encounter) </span><strong><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> necrotic, when bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Only when bloodied; Range 10; attack +32 vs. Fortitude; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">reduced to 0 HPs and takes a -4 penalty to death saves; on miss target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">takes 6d10+20 necrotic damage</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Chaotic Evil <strong>Languages</strong> most languages</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Acrobatics +29, Athletics +30, History +27, Insight +24, </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Intimidate +27, Religion +27, Stealth +29, Streetwise +27</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 32 (+25) <strong>Dex</strong> 30 (+24) <strong>Wis</strong> 20 (+19)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 30 (+24) <strong>Int</strong> 26 (+22) <strong>Cha</strong> 26 (+22)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> draining whip, flail of destruction, ring of obliteration</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">----</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skeleton Warrior</span></strong><span style="font-family: 'Verdana'"> Level 28 Minion</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Natural Animate (undead) XP 0 (see Flailing Prince)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> 20 <strong>Senses</strong> Perception +22, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1; a missed attack never damages a minion.</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 42; <strong>Fortitude</strong> 40, <strong>Reflex</strong> 40, <strong>Will</strong> 38</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 30 all; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vulnerable</span></strong><span style="font-family: 'Verdana'"> radiant damage deals an additional 10 damage before applying </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">resistance</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Scimitar Strike</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +33 vs. AC; 15 damage, 20 damage if target is granting combat </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">advantage</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Speed of the Dead</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Skeleton gains a +4 bonus to attack rolls when making opportunity attacks</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 28 (+23) <strong>Dex</strong> 30 (+24) <strong>Wis</strong> 12 (+15)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 12 (+15) <strong>Int</strong> 6 (+12) <strong>Cha</strong> 3 (+10)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> scimitar, shield</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Anyway, I hope you find these creatures interesting.</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5258982, member: 73463"] [FONT=Verdana][COLOR=white]Here are the creatures I used a couple of weeks ago as the final encounter of a series where the PCs were inside Tharizduns extra dimensional prison stopping the Flailing Prince from releasing him.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Amusingly this fight took place beneath and around the massive hulk of Tharizdun chained on all fours and skewered through his stomach by a massive spike. Near the end of the combat Tharizdun had one arm released that tried to pound anyone within 5 squares of it for big damage, he also started shouting at the PCs, daring them to look into his eyes……. Not unsurprisingly none of them took him up on his offer.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]The group had also faced 2 encounter before this fight, the first of which had cost them a good deal of surges and the second of which them annihilated taking practically no damage at all.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Final Encounter[/FONT][/B][FONT=Verdana] (177,000 xp)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]4x Blood Leech (level 30 brute)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]1x Blood Brood Prophet (level 28 elite controller)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]1x Flailing Prince (level 29 solo skirmisher)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]The Blood leeches were attached and feeding from Tharizdun but dropped off to attack the PCs as the combat began.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Giant Blood Leech[/SIZE][/FONT][/B][FONT=Verdana] Level 30 Brute[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large Natural Beast (blind) XP 19,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +20 [B]Senses[/B] Perception +21, blindsight 10, tremorsense 20[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 340; Bloodied 170[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 42; [B]Fortitude[/B] 43, [B]Reflex[/B] 39, [B]Will[/B] 40[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] gaze; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 necrotic; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Vulnerable[/FONT][/B][FONT=Verdana] 5 acid[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5, spiderclimb 5, swim 5[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Slimy Slam[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +35 vs. AC; 4d10+20 damage[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Suckered Bite[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +35 vs. AC; 3d10+20 damage; on hit target is grabbed and takes [/COLOR][/FONT] [FONT=Verdana][COLOR=white]20 ongoing damage (escape ends both), Leech cannot use this attack if it [/COLOR][/FONT] [FONT=Verdana][COLOR=white]currently has a target grabbed[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Suck Blood[/B] (Standard; at-will) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] grabbed target only[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Grabbed target only; attack +33 vs. Fortitude; 40 damage; on hit Leech [/COLOR][/FONT] [FONT=Verdana][COLOR=white]regains 40 HPs; on miss target takes 20 damage[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Stealth +22, (+30 in water)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 30 (+25) [B]Dex[/B] 14 (+17) [B]Wis[/B] 12 (+16)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 30 (+25) [B]Int[/B] 3 (+11) [B]Cha[/B] 3 (+11)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]----[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Blood Brood Prophet[/SIZE][/FONT][/B][FONT=Verdana] Level 28 Elite Controller[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Immortal Humanoid XP 26,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +22 [B]Senses[/B] Perception +25, lowlight vision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Visions of Doom[/FONT][/B][FONT=Verdana] (fear) aura 3; All enemies inside aura take a -2 penalty [/FONT][/COLOR] [COLOR=white][FONT=Verdana]to saving throws[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 516; Bloodied 258; [B]also see Blood Glorious Blood[/B][/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 42; [B]Fortitude[/B] 40, [B]Reflex[/B] 42, [B]Will[/B] 41[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 20 necrotic[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, fly 8 (hover)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Axe Swing[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +33 vs. AC; 3d8+18 damage (19/20 crit: 6d6+42 damage); on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target gains cumulative vulnerability 5 to all damage (save ends)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Double Swing[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Prophet makes 2 Axe Swing attacks[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Blood Seeking Axe[/B] (Standard; encounter, recharge on miss)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +33 vs. AC; Prophet rolls the attack twice and takes the highest [/COLOR][/FONT] [FONT=Verdana][COLOR=white]result; 4d8+40 damage; on hit target takes 20 ongoing bleeding damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]and loses a healing surge at the start of their turn (save ends both); on [/COLOR][/FONT] [FONT=Verdana][COLOR=white]miss this power recharges[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Total Domination[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] psychic, charm, sustain [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]minor, cannot recharge while active[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 10; attack +32 vs. Will; 2d10+10 psychic damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]dominated (save ends); sustain minor, Prophet makes an attack +32 vs. [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Will (does not provoke opportunity attacks), on hit the target requires a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]cumulative additional save to end the effect; this power cannot recharge [/COLOR][/FONT] [FONT=Verdana][COLOR=white]while Prophet has a target dominated[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:area: [B]Burn Blood[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire, necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Area burst 2 within 15; enemies only; attack +32 vs. Fortitude; 4d6+10 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]fire and necrotic damage; on hit target loses a healing surge[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Blood Glorious Blood[/FONT][/B][FONT=Verdana] (Free) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when first bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When first bloodied the creature instigating the effect that bloodied the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Prophet takes an attack +32 vs. Fortitude (does not provoke opportunity [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attacks); on hit the target takes similar typed damage equal to amount of [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage the effect dealt to the Prophet; on miss the creature takes half [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Chaotic Evil [B]Languages[/B] common, supernal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Arcana +29, Diplomacy +28, Insight +25, Streetwise +28[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 18 (+18) [B]Dex[/B] 26 (+22) [B]Wis[/B] 22 (+20)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 26 (+22) [B]Int[/B] 30 (+24) [B]Cha[/B] 28 (+23)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] blood seeking axe, leather armour[/FONT][/COLOR] [FONT=Verdana][COLOR=white]----[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]The Flailing Prince[/SIZE][/FONT][/B][FONT=Verdana] Level 29 Solo Skirmisher[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Shadow Humanoid XP 75,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] 40 / 30 [B]Senses[/B] Perception +24, truesight 10[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1,350; Bloodied 675; [B]also see Flail Dance, Ring of Obliteration[/B][/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 44; [B]Fortitude[/B] 43, [B]Reflex[/B] 42, [B]Will[/B] 41[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 20 psychic, 20 necrotic[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +5 (Prince may make an unmodified save at the start of [/FONT][/COLOR] [COLOR=white][FONT=Verdana]its turn against any one ongoing effect, even if that effect would not [/FONT][/COLOR] [COLOR=white][FONT=Verdana]normally allow a save)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 8 (phasing)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 2, may only spend 1 AP each round; Prince regains an [/FONT][/COLOR] [COLOR=white][FONT=Verdana]action point whenever it is subject to a critical hit[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Flail Strike[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +34 vs. AC; 4d6+15 damage, critical: 6d6+39 damage and the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target is restrained (save ends), also see Flail of Destruction[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Draining Whip[/B] (Minor; at-will) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] necrotic, 1/turn[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 4; attack +32 vs. Reflex; 1d10+15 damage; on hit secondary [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack +32 vs. Fortitude; on hit target loses a healing surge[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Flail Dance[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] additional [/FONT][/B][B][FONT=Verdana]attack when bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Prince makes 2 Flail Strike attacks and may shift 4 squares between the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attacks; when bloodied this increases to 3 attacks[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:ranged: [B]Tombstone Prison[/B] (Standard; encounter or recharge :6: if it misses)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Range 20; attack +32 vs. Will; 2d10+20 damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]transported to pocket dimension, stunned and takes 20 ongoing damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white](no save), a large bone tombstone appears in the square the target left [/COLOR][/FONT] [FONT=Verdana][COLOR=white]bearing its name and a carved representation of its face; the target can [/COLOR][/FONT] [FONT=Verdana][COLOR=white]only be freed by destroying the tombstone; AC 40; Fortitude 42; Reflex [/COLOR][/FONT] [FONT=Verdana][COLOR=white]35; Will 35; HP 150; Resist 20 necrotic; Vulnerable 5 Radiant; if this attack [/COLOR][/FONT] [FONT=Verdana][COLOR=white]misses the target is slowed and takes 20 ongoing necrotic damage (save [/COLOR][/FONT] [FONT=Verdana][COLOR=white]ends both) and the power becomes recharge 6 until it successfully hits a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Summon Bones[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] summon[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 5; Prince summons 6 Skeleton Warriors that appear in any free [/COLOR][/FONT] [FONT=Verdana][COLOR=white]square inside the burst and act on initiative 20 (see separate stat block)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:area: [B]Wall of Bone[/B] (Minor; recharge :5::6:) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] wall,[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Wall 10 within 15 squares; summons a contiguous wall 8 squares high and [/COLOR][/FONT] [FONT=Verdana][COLOR=white]10 squares long that blocks line of sight and cannot be destroyed; all [/COLOR][/FONT] [FONT=Verdana][COLOR=white]creatures ending their turn adjacent to the wall take 15 necrotic damage; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]wall lasts until the start of Princes turn on the same initiative as it was [/COLOR][/FONT] [FONT=Verdana][COLOR=white]summoned[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:area: [B]Skull Haunt[/B] (Standard; recharge :6:) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Area burst 2 within 15; attack +32 vs. Fortitude; 4d6+10 necrotic [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage; on hit a floating skull appears in the targets square and follows it [/COLOR][/FONT] [FONT=Verdana][COLOR=white]if the target moves (save ends) while under this effect the target takes [/COLOR][/FONT] [FONT=Verdana][COLOR=white]10 ongoing necrotic damage and grants combat advantage to all enemies[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Multiple Actions[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Prince acts twice each round on initiative 40 and 30[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Flail of Destruction[/FONT][/B][FONT=Verdana] (Free; encounter)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Target hit by Flail Strike takes an additional 40 damage and takes a -2 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]penalty to AC until the end of the encounter[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]:ranged: Ring of Obliteration[/FONT][/B][FONT=Verdana] (Standard; encounter) [/FONT][B][FONT=Arial]♦[/FONT][FONT=Verdana] necrotic, when bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Only when bloodied; Range 10; attack +32 vs. Fortitude; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]reduced to 0 HPs and takes a -4 penalty to death saves; on miss target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]takes 6d10+20 necrotic damage[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Chaotic Evil [B]Languages[/B] most languages[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Acrobatics +29, Athletics +30, History +27, Insight +24, [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Intimidate +27, Religion +27, Stealth +29, Streetwise +27[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 32 (+25) [B]Dex[/B] 30 (+24) [B]Wis[/B] 20 (+19)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 30 (+24) [B]Int[/B] 26 (+22) [B]Cha[/B] 26 (+22)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] draining whip, flail of destruction, ring of obliteration[/FONT][/COLOR] [FONT=Verdana][COLOR=white]----[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Skeleton Warrior[/FONT][/B][FONT=Verdana] Level 28 Minion[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Natural Animate (undead) XP 0 (see Flailing Prince)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] 20 [B]Senses[/B] Perception +22, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1; a missed attack never damages a minion.[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 42; [B]Fortitude[/B] 40, [B]Reflex[/B] 40, [B]Will[/B] 38[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 30 all; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Vulnerable[/FONT][/B][FONT=Verdana] radiant damage deals an additional 10 damage before applying [/FONT][/COLOR] [COLOR=white][FONT=Verdana]resistance[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Scimitar Strike[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +33 vs. AC; 15 damage, 20 damage if target is granting combat [/COLOR][/FONT] [FONT=Verdana][COLOR=white]advantage[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Speed of the Dead[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Skeleton gains a +4 bonus to attack rolls when making opportunity attacks[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 28 (+23) [B]Dex[/B] 30 (+24) [B]Wis[/B] 12 (+15)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 12 (+15) [B]Int[/B] 6 (+12) [B]Cha[/B] 3 (+10)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] scimitar, shield[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Anyway, I hope you find these creatures interesting.[/COLOR][/FONT] [/QUOTE]
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