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Mesh Hongs Monster Request / Discussion Thread
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<blockquote data-quote="Mesh Hong" data-source="post: 5348447" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">Ettins are a stubborn and brutal race. The following example is of a particularly cunning Ettin who was impressed by soldiers he had fought in platmail. After a long period of trial an error he has fashioned himself a bulky but effective suit of ironmail to protect himself in battle. The ironmail is however not a perfect fit and enemies may be able take advantage of this by pulling the plates apart during combat to give their allies a brief advantage.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">The Ettin carries a halberd with a long wicked curved blade, and the large iron hammer that is equally effective as a weapon and tool for maintaining its armour between fights.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Ettin Ironclad</span></span></strong><span style="font-family: 'Verdana'"> Level 14 Elite Soldier </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large Natural Humanoid (giant) XP 2,000 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +14, also see Double Actions <strong>Senses</strong> Perception +11 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 290; Bloodied 145 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 31; <strong>Fortitude</strong> 28, <strong>Reflex</strong> 24, <strong>Will</strong> 26 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +2 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action</span></strong><span style="font-family: 'Verdana'"> <strong>Points</strong> 1 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">TRAITS</span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Double Actions</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">The Ettin rolls initiative twice, gets two turns each round, and has a full </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">set of actions on each turn with its immediate action resetting after each </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">turn. Each set of actions corresponds to a different head. </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Dual Brain</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">At the end of its turn the Ettin automatically saves against any daze, stun </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">or charm effects it is subject to that a save can end </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Two Heads Are Better Than One</span></strong></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Requirement</span></em><span style="font-family: 'Verdana'">: Ettin is not bloodied</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Effect</span></em><span style="font-family: 'Verdana'">: creatures flanking Ettin do not receive the +2 bonus to attack rolls </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Can Opener</span></strong><span style="font-family: 'Verdana'"> (interactive) </span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Interactive</span></em><span style="font-family: 'Verdana'"> <em>Action</em>: any creature making a melee attack against the Ettin </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">may declare that they are interfering with the Ettins armour when they </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">declare an attack</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit</span></em><span style="font-family: 'Verdana'">: the attack deals half damage and the attacker makes a either a DC24 </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Acrobatics, DC24 Athletics, or a DC22 Thievery Check</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Success</span></em><span style="font-family: 'Verdana'">: the Ettin takes a -2 penalty to AC until the start of attackers </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">next turn, this penalty does not stack with itself</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Failure</span></em><span style="font-family: 'Verdana'">: the attacker is pushed 1 square </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">STANDARD ACTIONS</span></span></strong></p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Halberd Slash</strong> </span><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> at-will </span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Attack</span></em><span style="font-family: 'Verdana'">: melee 2 (one creature); +19 vs. AC</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit</span></em><span style="font-family: 'Verdana'">: 2d6+10 damage and one secondary adjacent target takes 10 damage</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Effect</span></em><span style="font-family: 'Verdana'">: primary target is marked </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Hammer Strike</strong> </span><span style="font-family: 'Times New Roman'">♦ </span><span style="font-family: 'Verdana'">at-will</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Attack</span></em><span style="font-family: 'Verdana'">: melee 2 (one creature); +19 vs. AC</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit</span></em><span style="font-family: 'Verdana'">: 3d6+12 damage and the target takes a Secondary Attack</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Effect</span></em><span style="font-family: 'Verdana'">: target is marked</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><em>Secondary</em> Attack (original target): +16 vs. Fortitude</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><em>Hit</em>: target is knocked prone </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Dual Strike</strong> </span><span style="font-family: 'Times New Roman'">♦ </span><span style="font-family: 'Verdana'">recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /></span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Effect</span></em><span style="font-family: 'Verdana'">: Ettin makes a Halberd Slash and Hammer Strike attack in any order </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Halberd Sweep</strong> </span><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> recharge <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> </span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Attack</span></em><span style="font-family: 'Verdana'">: close burst 2 (enemies in burst); +18 vs. AC</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit</span></em><span style="font-family: 'Verdana'">: 2d10+14 damage</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Miss</span></em><span style="font-family: 'Verdana'">: half damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Smashing Hammer</strong> </span><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> recharge <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> </span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Requirement</span></em><span style="font-family: 'Verdana'">: Ettin is bloodied</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Attack</span></em><span style="font-family: 'Verdana'">: melee 2 (one creature); +19 vs. AC</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit</span></em><span style="font-family: 'Verdana'">: 3d10+15 damage and the target is dazed (save ends)</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Miss</span></em><span style="font-family: 'Verdana'">: half damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Furious Rage</strong> (fear) </span><span style="font-family: 'Times New Roman'">♦ </span><span style="font-family: 'Verdana'">at-will</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Requirement</span></em><span style="font-family: 'Verdana'">: Ettin is bloodied</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Attack</span></em><span style="font-family: 'Verdana'">: close burst 5 (enemies in burst); +16 vs. Will, this attack scores a </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">critical hit on a roll of 19 or 20</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit</span></em><span style="font-family: 'Verdana'">: target is pushed 2 squares, on critical hit the target is also stunned </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">(save ends)</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Effect</span></em><span style="font-family: 'Verdana'">: until the start of its next turn on the same initiative value Ettin </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">takes a -2 penalty to all defences and gains Threatening Reach (2) with </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">its Halberd Slash and Hammer Strike attacks </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">TRIGGERED ACTIONS</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> No Escape </strong>♦ <span style="font-family: 'Verdana'">at-will</span></span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Trigger</span></em><span style="font-family: 'Verdana'">: adjacent enemy shifts or moves away from Ettin</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Attack</span></em><span style="font-family: 'Verdana'"> (immediate interrupt): +19 vs. Reflex</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit</span></em><span style="font-family: 'Verdana'">: 1d12+10 damage and the target is immobilised (save ends) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Chaotic Evil <strong>Languages</strong> common, giant </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +22, Endurance +19, Intimidate +12 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 30 (+17) <strong>Dex</strong> 14 (+9) <strong>Wis</strong> 18 (+11) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 24 (+14) <strong>Int</strong> 12 (+8) <strong>Cha</strong> 11 (+7) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> ironmail, halberd, hammer</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Well there he is, I hope you find him interesting or it gives you some ideas.</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5348447, member: 73463"] [FONT=Verdana][COLOR=white]Ettins are a stubborn and brutal race. The following example is of a particularly cunning Ettin who was impressed by soldiers he had fought in platmail. After a long period of trial an error he has fashioned himself a bulky but effective suit of ironmail to protect himself in battle. The ironmail is however not a perfect fit and enemies may be able take advantage of this by pulling the plates apart during combat to give their allies a brief advantage.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]The Ettin carries a halberd with a long wicked curved blade, and the large iron hammer that is equally effective as a weapon and tool for maintaining its armour between fights.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Ettin Ironclad[/SIZE][/FONT][/B][FONT=Verdana] Level 14 Elite Soldier [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large Natural Humanoid (giant) XP 2,000 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +14, also see Double Actions [B]Senses[/B] Perception +11 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 290; Bloodied 145 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 31; [B]Fortitude[/B] 28, [B]Reflex[/B] 24, [B]Will[/B] 26 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +2 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action[/FONT][/B][FONT=Verdana] [B]Points[/B] 1 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]TRAITS[/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]Double Actions[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]The Ettin rolls initiative twice, gets two turns each round, and has a full [/COLOR][/FONT] [FONT=Verdana][COLOR=white]set of actions on each turn with its immediate action resetting after each [/COLOR][/FONT] [FONT=Verdana][COLOR=white]turn. Each set of actions corresponds to a different head. [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Dual Brain[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]At the end of its turn the Ettin automatically saves against any daze, stun [/COLOR][/FONT] [FONT=Verdana][COLOR=white]or charm effects it is subject to that a save can end [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Two Heads Are Better Than One[/FONT][/B][/COLOR] [COLOR=white][I][FONT=Verdana]Requirement[/FONT][/I][FONT=Verdana]: Ettin is not bloodied[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Effect[/FONT][/I][FONT=Verdana]: creatures flanking Ettin do not receive the +2 bonus to attack rolls [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Can Opener[/FONT][/B][FONT=Verdana] (interactive) [/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Interactive[/FONT][/I][FONT=Verdana] [I]Action[/I]: any creature making a melee attack against the Ettin [/FONT][/COLOR] [COLOR=white][FONT=Verdana]may declare that they are interfering with the Ettins armour when they [/FONT][/COLOR] [COLOR=white][FONT=Verdana]declare an attack[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Hit[/FONT][/I][FONT=Verdana]: the attack deals half damage and the attacker makes a either a DC24 [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Acrobatics, DC24 Athletics, or a DC22 Thievery Check[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Success[/FONT][/I][FONT=Verdana]: the Ettin takes a -2 penalty to AC until the start of attackers [/FONT][/COLOR] [COLOR=white][FONT=Verdana]next turn, this penalty does not stack with itself[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Failure[/FONT][/I][FONT=Verdana]: the attacker is pushed 1 square [/FONT][/COLOR] [B][FONT=Verdana][COLOR=white]STANDARD ACTIONS[/COLOR][/FONT][/B] [COLOR=white][FONT=Verdana]:bmelee: [B]Halberd Slash[/B] [/FONT][FONT=Times New Roman]♦[/FONT][FONT=Verdana] at-will [/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Attack[/FONT][/I][FONT=Verdana]: melee 2 (one creature); +19 vs. AC[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Hit[/FONT][/I][FONT=Verdana]: 2d6+10 damage and one secondary adjacent target takes 10 damage[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Effect[/FONT][/I][FONT=Verdana]: primary target is marked [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Hammer Strike[/B] [/FONT][FONT=Times New Roman]♦ [/FONT][FONT=Verdana]at-will[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Attack[/FONT][/I][FONT=Verdana]: melee 2 (one creature); +19 vs. AC[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Hit[/FONT][/I][FONT=Verdana]: 3d6+12 damage and the target takes a Secondary Attack[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Effect[/FONT][/I][FONT=Verdana]: target is marked[/FONT][/COLOR] [FONT=Verdana][COLOR=white][I]Secondary[/I] Attack (original target): +16 vs. Fortitude[/COLOR][/FONT] [FONT=Verdana][COLOR=white][I]Hit[/I]: target is knocked prone [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Dual Strike[/B] [/FONT][FONT=Times New Roman]♦ [/FONT][FONT=Verdana]recharge :5::6:[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Effect[/FONT][/I][FONT=Verdana]: Ettin makes a Halberd Slash and Hammer Strike attack in any order [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:close: [B]Halberd Sweep[/B] [/FONT][FONT=Times New Roman]♦[/FONT][FONT=Verdana] recharge :6: [/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Attack[/FONT][/I][FONT=Verdana]: close burst 2 (enemies in burst); +18 vs. AC[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Hit[/FONT][/I][FONT=Verdana]: 2d10+14 damage[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Miss[/FONT][/I][FONT=Verdana]: half damage [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:melee: [B]Smashing Hammer[/B] [/FONT][FONT=Times New Roman]♦[/FONT][FONT=Verdana] recharge :6: [/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Requirement[/FONT][/I][FONT=Verdana]: Ettin is bloodied[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Attack[/FONT][/I][FONT=Verdana]: melee 2 (one creature); +19 vs. AC[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Hit[/FONT][/I][FONT=Verdana]: 3d10+15 damage and the target is dazed (save ends)[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Miss[/FONT][/I][FONT=Verdana]: half damage [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:close: [B]Furious Rage[/B] (fear) [/FONT][FONT=Times New Roman]♦ [/FONT][FONT=Verdana]at-will[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Requirement[/FONT][/I][FONT=Verdana]: Ettin is bloodied[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Attack[/FONT][/I][FONT=Verdana]: close burst 5 (enemies in burst); +16 vs. Will, this attack scores a [/FONT][/COLOR] [COLOR=white][FONT=Verdana]critical hit on a roll of 19 or 20[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Hit[/FONT][/I][FONT=Verdana]: target is pushed 2 squares, on critical hit the target is also stunned [/FONT][/COLOR] [COLOR=white][FONT=Verdana](save ends)[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Effect[/FONT][/I][FONT=Verdana]: until the start of its next turn on the same initiative value Ettin [/FONT][/COLOR] [COLOR=white][FONT=Verdana]takes a -2 penalty to all defences and gains Threatening Reach (2) with [/FONT][/COLOR] [COLOR=white][FONT=Verdana]its Halberd Slash and Hammer Strike attacks [/FONT][/COLOR] [B][FONT=Verdana][COLOR=white]TRIGGERED ACTIONS[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white][B]:melee: No Escape [/B]♦ [FONT=Verdana]at-will[/FONT][/COLOR][/FONT] [COLOR=white][I][FONT=Verdana]Trigger[/FONT][/I][FONT=Verdana]: adjacent enemy shifts or moves away from Ettin[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Attack[/FONT][/I][FONT=Verdana] (immediate interrupt): +19 vs. Reflex[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Hit[/FONT][/I][FONT=Verdana]: 1d12+10 damage and the target is immobilised (save ends) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Chaotic Evil [B]Languages[/B] common, giant [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +22, Endurance +19, Intimidate +12 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 30 (+17) [B]Dex[/B] 14 (+9) [B]Wis[/B] 18 (+11) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 24 (+14) [B]Int[/B] 12 (+8) [B]Cha[/B] 11 (+7) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] ironmail, halberd, hammer[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Well there he is, I hope you find him interesting or it gives you some ideas.[/COLOR][/FONT] [/QUOTE]
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