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Mesh Hongs Monster Request / Discussion Thread
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<blockquote data-quote="Mesh Hong" data-source="post: 5364194" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">The following are two more low paragon aquatic creatures, I should probably turn my attention away from the seas after this.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Spiny Demonfish were bred primarily as an active alarm system for underwater demonic lairs as they were magically manipulated to investigate threats, confront them and escalate their response if appropriate.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Young Spiny Demonfish lie in wait around the extreme perimeter area of a lair and launch themselves from hiding to attack any incoming threat with their poisoned spines. When each is defeated it sends a psychic communication to the parent that spawned it reporting its final location.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">An adult (or parent) Demonfish can choose to investigate any psychic communications it receives from its spawn. It would usually ignore a single such communication but if it receives quick bursts of 2 or more such communications it will know that a threat is in the area.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Adult Spiny Demonfish have a keener psychic ability that not only sends the location of their death to their demonic master but also has a chance of sending an image of the creature responsible for its death. This ability is very useful for the master demon as it can make an assessment of the creatures entering its territory and respond accordingly.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Spiny Demonfish</span></span></strong><span style="font-family: 'Verdana'"> (young) Level 10 Minion </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Elemental Magical Beast (aquatic) XP 125 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +10 <strong>Senses</strong> Perception +6 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1; a missed attack never damages a minion. </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 26; <strong>Fortitude</strong> 23, <strong>Reflex</strong> 23, <strong>Will</strong> 21 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> poison </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> swim 7 </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">TRAITS</span></span></strong></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Pack Attack</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">The Spiny Demonfish gains a +1 bonus to attack rolls against any target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">that has at least one other Spiny Demonfish adjacent to it </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">STANDARD ACTIONS</span></span></strong></p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Spine Pierce</strong> (</span><span style="font-family: 'Verdana'">poison) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'">at-will</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Attack:</span></em><span style="font-family: 'Verdana'"> Melee 1 (one creature); +15 vs AC</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit:</span></em><span style="font-family: 'Verdana'"> 10 damage and 5 ongoing poison damage (save ends) </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">TRIGGERED ACTIONS</span></span></strong></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Spiny Defence</span></strong><span style="font-family: 'Verdana'"> (</span><span style="font-family: 'Verdana'">poison) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'">at-will</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Trigger:</span></em><span style="font-family: 'Verdana'"> The Spiny Demonfish is missed by a melee attack from an </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">adjacent creature</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Effect (Immediate Reaction):</span></em><span style="font-family: 'Verdana'"> The Spiny Demonfish makes a Spine Pierce </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">attack against the triggering target </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Psychic Transmission</span></strong></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Trigger:</span></em><span style="font-family: 'Verdana'"> The Spiney Demonfish is reduced to 0 HPs</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Effect (No Action):</span></em><span style="font-family: 'Verdana'"> The Spiny Demonfish transmits its current location to </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">its parent Spiny Demonfish </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned <strong>Languages</strong> understands Abyssal </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Stealth +17 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 6 (+3) <strong>Dex</strong> 21 (+10) <strong>Wis</strong> 12 (+6) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 20 (+10) <strong>Int</strong> 4 (+2) <strong>Cha</strong> 10 (+5) </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">----</span></span></strong></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Spiny Demonfish</span></span></strong><span style="font-family: 'Verdana'"> (adult) Level 12 Elite Artillery </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large Elemental Magical Beast (aquatic) XP 1,400 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +11 <strong>Senses</strong> Perception +6, darkvision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 200; Bloodied 100 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 24; <strong>Fortitude</strong> 25, <strong>Reflex</strong> 25, <strong>Will</strong> 23 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> poison </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +2 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> swim 6 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1 </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">STANDARD ACTIONS</span></span></strong></p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Spiny Jab</strong> (poison) </span><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> at-will</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Attack:</span></em><span style="font-family: 'Verdana'"> Melee 1 (one creature); +17 vs AC </span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit:</span></em><span style="font-family: 'Verdana'"> 2d10+10 damage and the target is weakened (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Spine Shot</strong> (poison) </span><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> at-will</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Attack:</span></em><span style="font-family: 'Verdana'"> Ranged 20 (one creature); +19 vs AC </span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit:</span></em><span style="font-family: 'Verdana'"> 3d6+10 damage and the target is slowed (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Spine Blast</strong> (poison) </span><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> at-will</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Attack:</span></em><span style="font-family: 'Verdana'"> Close burst 5 (enemies in burst); +16 vs AC </span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit:</span></em><span style="font-family: 'Verdana'"> 2d8+10 damage and 10 ongoing poison damage (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Cloud of Poison</strong> (poison, zone) </span><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /></span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Attack:</span></em><span style="font-family: 'Verdana'"> Close burst 3 (enemies in burst); +18 vs Fortitude </span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit:</span></em><span style="font-family: 'Verdana'"> 3d10+10 poison damage and target gains vulnerability 5 poison (save </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">ends)</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Effect:</span></em><span style="font-family: 'Verdana'"> This attack creates a zone that lasts until the start of Spiny </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Demonfish's next turn, all creatures inside the zone gain total concealment </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">and all creatures starting their turn inside the zone take 5 poison damage </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">TRIGGERED ACTIONS</span></span></strong></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Spiny Defence</span></strong><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> at-will</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Trigger:</span></em><span style="font-family: 'Verdana'"> The Spiny Demonfish is subject to a melee attack from an </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">adjacent creature</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Effect (Immediate Reaction):</span></em><span style="font-family: 'Verdana'"> The Spiny Demonfish makes a Spiny Jab </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">attack against the triggering target</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Variable Resistance</span></strong><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> 3/encounter</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Trigger:</span></em><span style="font-family: 'Verdana'"> The Spiny Demonfish takes acid, cold, fire, lightning or thunder </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">damage</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><em>Effect (Immediate Interrupt):</em> The Spiny Demonfish gains 20 resistance to </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">the triggering damage type until the end of the encounter or it uses </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Variable Resistance again </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Psychic Transmission</span></strong><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> encounter</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Trigger:</span></em><span style="font-family: 'Verdana'"> The Spiny Demonfish is reduced to 0 HPs</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack (No Action): Ranged 10 (triggering enemy); +15 vs Will</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Hit:</span></em><span style="font-family: 'Verdana'"> 10 psychic damage and the target is stunned until the end of its next </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">turn and the Spiny Demonfish transmits its current location and the image </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">of the triggering target to its demonic master</span></span></p><p><span style="color: white"><em><span style="font-family: 'Verdana'">Miss or No Target:</span></em><span style="font-family: 'Verdana'"> The Spiny Demonfish transmits its current location to its demonic master </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned <strong>Languages</strong> understands Abyssal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Stealth +18 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 8 (+5) <strong>Dex</strong> 20 (+11) <strong>Wis</strong> 10 (+6) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 22 (+12) <strong>Int</strong> 5 (+3) <strong>Cha</strong> 12 (+7) </span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5364194, member: 73463"] [FONT=Verdana][COLOR=white]The following are two more low paragon aquatic creatures, I should probably turn my attention away from the seas after this.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Spiny Demonfish were bred primarily as an active alarm system for underwater demonic lairs as they were magically manipulated to investigate threats, confront them and escalate their response if appropriate.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Young Spiny Demonfish lie in wait around the extreme perimeter area of a lair and launch themselves from hiding to attack any incoming threat with their poisoned spines. When each is defeated it sends a psychic communication to the parent that spawned it reporting its final location.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]An adult (or parent) Demonfish can choose to investigate any psychic communications it receives from its spawn. It would usually ignore a single such communication but if it receives quick bursts of 2 or more such communications it will know that a threat is in the area.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Adult Spiny Demonfish have a keener psychic ability that not only sends the location of their death to their demonic master but also has a chance of sending an image of the creature responsible for its death. This ability is very useful for the master demon as it can make an assessment of the creatures entering its territory and respond accordingly.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Spiny Demonfish[/SIZE][/FONT][/B][FONT=Verdana] (young) Level 10 Minion [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Elemental Magical Beast (aquatic) XP 125 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +10 [B]Senses[/B] Perception +6 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1; a missed attack never damages a minion. [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 26; [B]Fortitude[/B] 23, [B]Reflex[/B] 23, [B]Will[/B] 21 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] poison [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] swim 7 [/FONT][/COLOR] [B][FONT=Verdana][COLOR=white]TRAITS[/COLOR][/FONT][/B] [COLOR=white][B][FONT=Verdana]Pack Attack[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]The Spiny Demonfish gains a +1 bonus to attack rolls against any target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]that has at least one other Spiny Demonfish adjacent to it [/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]STANDARD ACTIONS[/COLOR][/FONT][/B] [COLOR=white][FONT=Verdana]:bmelee: [B]Spine Pierce[/B] ([/FONT][FONT=Verdana]poison) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana]at-will[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Attack:[/FONT][/I][FONT=Verdana] Melee 1 (one creature); +15 vs AC[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Hit:[/FONT][/I][FONT=Verdana] 10 damage and 5 ongoing poison damage (save ends) [/FONT][/COLOR] [B][FONT=Verdana][COLOR=white]TRIGGERED ACTIONS[/COLOR][/FONT][/B] [COLOR=white][B][FONT=Verdana]Spiny Defence[/FONT][/B][FONT=Verdana] ([/FONT][FONT=Verdana]poison) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana]at-will[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Trigger:[/FONT][/I][FONT=Verdana] The Spiny Demonfish is missed by a melee attack from an [/FONT][/COLOR] [COLOR=white][FONT=Verdana]adjacent creature[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Effect (Immediate Reaction):[/FONT][/I][FONT=Verdana] The Spiny Demonfish makes a Spine Pierce [/FONT][/COLOR] [COLOR=white][FONT=Verdana]attack against the triggering target [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Psychic Transmission[/FONT][/B][/COLOR] [COLOR=white][I][FONT=Verdana]Trigger:[/FONT][/I][FONT=Verdana] The Spiney Demonfish is reduced to 0 HPs[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Effect (No Action):[/FONT][/I][FONT=Verdana] The Spiny Demonfish transmits its current location to [/FONT][/COLOR] [COLOR=white][FONT=Verdana]its parent Spiny Demonfish [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [B]Languages[/B] understands Abyssal [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Stealth +17 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 6 (+3) [B]Dex[/B] 21 (+10) [B]Wis[/B] 12 (+6) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 20 (+10) [B]Int[/B] 4 (+2) [B]Cha[/B] 10 (+5) [/FONT][/COLOR] [B][FONT=Verdana][COLOR=white]----[/COLOR][/FONT][/B] [COLOR=white][B][FONT=Verdana][SIZE=3]Spiny Demonfish[/SIZE][/FONT][/B][FONT=Verdana] (adult) Level 12 Elite Artillery [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large Elemental Magical Beast (aquatic) XP 1,400 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +11 [B]Senses[/B] Perception +6, darkvision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 200; Bloodied 100 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 24; [B]Fortitude[/B] 25, [B]Reflex[/B] 25, [B]Will[/B] 23 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] poison [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +2 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] swim 6 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1 [/FONT][/COLOR] [B][FONT=Verdana][COLOR=white]STANDARD ACTIONS[/COLOR][/FONT][/B] [COLOR=white][FONT=Verdana]:bmelee: [B]Spiny Jab[/B] (poison) [/FONT][FONT=Times New Roman]♦[/FONT][FONT=Verdana] at-will[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Attack:[/FONT][/I][FONT=Verdana] Melee 1 (one creature); +17 vs AC [/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Hit:[/FONT][/I][FONT=Verdana] 2d10+10 damage and the target is weakened (save ends) [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:ranged: [B]Spine Shot[/B] (poison) [/FONT][FONT=Times New Roman]♦[/FONT][FONT=Verdana] at-will[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Attack:[/FONT][/I][FONT=Verdana] Ranged 20 (one creature); +19 vs AC [/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Hit:[/FONT][/I][FONT=Verdana] 3d6+10 damage and the target is slowed (save ends) [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:close: [B]Spine Blast[/B] (poison) [/FONT][FONT=Times New Roman]♦[/FONT][FONT=Verdana] at-will[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Attack:[/FONT][/I][FONT=Verdana] Close burst 5 (enemies in burst); +16 vs AC [/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Hit:[/FONT][/I][FONT=Verdana] 2d8+10 damage and 10 ongoing poison damage (save ends) [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:close: [B]Cloud of Poison[/B] (poison, zone) [/FONT][FONT=Times New Roman]♦[/FONT][FONT=Verdana] recharge :5::6:[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Attack:[/FONT][/I][FONT=Verdana] Close burst 3 (enemies in burst); +18 vs Fortitude [/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Hit:[/FONT][/I][FONT=Verdana] 3d10+10 poison damage and target gains vulnerability 5 poison (save [/FONT][/COLOR] [COLOR=white][FONT=Verdana]ends)[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Effect:[/FONT][/I][FONT=Verdana] This attack creates a zone that lasts until the start of Spiny [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Demonfish's next turn, all creatures inside the zone gain total concealment [/FONT][/COLOR] [COLOR=white][FONT=Verdana]and all creatures starting their turn inside the zone take 5 poison damage [/FONT][/COLOR] [B][FONT=Verdana][COLOR=white]TRIGGERED ACTIONS[/COLOR][/FONT][/B] [COLOR=white][B][FONT=Verdana]Spiny Defence[/FONT][/B][FONT=Times New Roman]♦[/FONT][FONT=Verdana] at-will[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Trigger:[/FONT][/I][FONT=Verdana] The Spiny Demonfish is subject to a melee attack from an [/FONT][/COLOR] [COLOR=white][FONT=Verdana]adjacent creature[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Effect (Immediate Reaction):[/FONT][/I][FONT=Verdana] The Spiny Demonfish makes a Spiny Jab [/FONT][/COLOR] [COLOR=white][FONT=Verdana]attack against the triggering target[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Variable Resistance[/FONT][/B][FONT=Times New Roman]♦[/FONT][FONT=Verdana] 3/encounter[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Trigger:[/FONT][/I][FONT=Verdana] The Spiny Demonfish takes acid, cold, fire, lightning or thunder [/FONT][/COLOR] [COLOR=white][FONT=Verdana]damage[/FONT][/COLOR] [COLOR=white][FONT=Verdana][I]Effect (Immediate Interrupt):[/I] The Spiny Demonfish gains 20 resistance to [/FONT][/COLOR] [COLOR=white][FONT=Verdana]the triggering damage type until the end of the encounter or it uses [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Variable Resistance again [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Psychic Transmission[/FONT][/B][FONT=Times New Roman]♦[/FONT][FONT=Verdana] encounter[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Trigger:[/FONT][/I][FONT=Verdana] The Spiny Demonfish is reduced to 0 HPs[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack (No Action): Ranged 10 (triggering enemy); +15 vs Will[/COLOR][/FONT] [COLOR=white][I][FONT=Verdana]Hit:[/FONT][/I][FONT=Verdana] 10 psychic damage and the target is stunned until the end of its next [/FONT][/COLOR] [COLOR=white][FONT=Verdana]turn and the Spiny Demonfish transmits its current location and the image [/FONT][/COLOR] [COLOR=white][FONT=Verdana]of the triggering target to its demonic master[/FONT][/COLOR] [COLOR=white][I][FONT=Verdana]Miss or No Target:[/FONT][/I][FONT=Verdana] The Spiny Demonfish transmits its current location to its demonic master [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [B]Languages[/B] understands Abyssal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Stealth +18 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 8 (+5) [B]Dex[/B] 20 (+11) [B]Wis[/B] 10 (+6) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 22 (+12) [B]Int[/B] 5 (+3) [B]Cha[/B] 12 (+7) [/FONT][/COLOR] [/QUOTE]
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