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Messin' With Metamagic
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<blockquote data-quote="John Hough" data-source="post: 831751" data-attributes="member: 11454"><p>Question: Level 9 wizard, cone of cold vs. empowered fireball. Are you comfortable with having two L3 slots do more damage than you can do with the L5 slot? Or should metmagic also work the old way?</p><p></p><p>Maximized Cone of Cold: does it cost 2.5 slots or 3? What about the maximized, enlarged Cone of Cold?</p><p></p><p>Are you comfortable with fighter/sorcerers being able to still spells relatively cheaply?</p><p></p><p>The way you tell it, that quickened spell should take 3 slots.</p><p></p><p>I don't think this would really break any of the core feats at least. It does make spellcasters a bit more powerful, but probably not to the point of brokenness, but I'm really not sure about that. The biggest power boost is probably the ability to cast more spells with your best save DC with Heighten. That might be a bit much.</p><p></p><p>But I'm really not sure.</p></blockquote><p></p>
[QUOTE="John Hough, post: 831751, member: 11454"] Question: Level 9 wizard, cone of cold vs. empowered fireball. Are you comfortable with having two L3 slots do more damage than you can do with the L5 slot? Or should metmagic also work the old way? Maximized Cone of Cold: does it cost 2.5 slots or 3? What about the maximized, enlarged Cone of Cold? Are you comfortable with fighter/sorcerers being able to still spells relatively cheaply? The way you tell it, that quickened spell should take 3 slots. I don't think this would really break any of the core feats at least. It does make spellcasters a bit more powerful, but probably not to the point of brokenness, but I'm really not sure about that. The biggest power boost is probably the ability to cast more spells with your best save DC with Heighten. That might be a bit much. But I'm really not sure. [/QUOTE]
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