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Messing with the basic assumptions of the system
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<blockquote data-quote="Tinker Gnome" data-source="post: 4017031" data-attributes="member: 15608"><p>Well, one of the changes in the games I run and play in with my group is that everything is vulnerable to critical hits. This tends to make combat with creatures that were normally immune to them easier if the PCs have good dice rolls. This house rule arose out of ignorance of that fact that certain monsters were immunte to crits, so it has stayed that way ever since. There is also no massive damage save, as I just do not like it. This has had the effect of making the game less deadly, but that is fine with me. </p><p></p><p>Another rule is that Wizards and Clerics can cast all of the spells in the PHB. This means that Wizards do not have to spend a lot of money on spells and keep track of multiple spellbooks, all of their spells can fit in one spellbook. This arose because no one thinks it is really fun for a Wizard to have to pay tons of money for all their spells. This change has not affected how hard it is to challenge the PCs, and PC deaths have still happened. Despite this, we still do get players who pick Sorcerers because of the increased number of spells per day. no having to keep track of a spell book, and for flavor reasons.</p></blockquote><p></p>
[QUOTE="Tinker Gnome, post: 4017031, member: 15608"] Well, one of the changes in the games I run and play in with my group is that everything is vulnerable to critical hits. This tends to make combat with creatures that were normally immune to them easier if the PCs have good dice rolls. This house rule arose out of ignorance of that fact that certain monsters were immunte to crits, so it has stayed that way ever since. There is also no massive damage save, as I just do not like it. This has had the effect of making the game less deadly, but that is fine with me. Another rule is that Wizards and Clerics can cast all of the spells in the PHB. This means that Wizards do not have to spend a lot of money on spells and keep track of multiple spellbooks, all of their spells can fit in one spellbook. This arose because no one thinks it is really fun for a Wizard to have to pay tons of money for all their spells. This change has not affected how hard it is to challenge the PCs, and PC deaths have still happened. Despite this, we still do get players who pick Sorcerers because of the increased number of spells per day. no having to keep track of a spell book, and for flavor reasons. [/QUOTE]
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