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Messing with the basic assumptions of the system
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<blockquote data-quote="Herzog" data-source="post: 4017134" data-attributes="member: 25696"><p>Well, I started a new campaign last year in which I am trying some new things that might be called 'messing', although I think them to be minor changes myself:</p><p></p><p>1. No sorcerers. Instead, Wizards can cast their prepared spells in any combination they want. (they can prepare 3 different first lvl spells, then cast 1 of them 3 times, all three ones, or any other combination). They may take a reserve feat instead of a familiar. They do not gain bonus feats.</p><p>2. same sponteneous spellcasting for clerics. this replaces spontaneous casting of heal spells, but since they can cast prepared heal spells any number of times as long as they have 'spell slots',that doesn't really matter. domain slots can only be used for domain spells, but don't need to be prepared.</p><p>3. No fighters. Instead, all 'fighter' classes (until now, barbarian, ranger and ninja) may replace a maximum of 1 gained class ability per level with a fighter bonus feat.</p><p>4. Free form 'psion'. As the psion, except they can choose powers from any discipline. Extra restriction: must be a 'psionic' race.</p><p>5. Races: Opened up every conceivable combination of races (half-races of any kind). </p><p>6. Created a 'no-magic' setting: that is, magic is possible (otherwise changing around magic users as I did would have been pointless...) but the world is dominated by high-level magic users, who like nothing better than to prune the competition (any use of magic may attract some very deadly attention).</p><p></p><p>Herzog</p></blockquote><p></p>
[QUOTE="Herzog, post: 4017134, member: 25696"] Well, I started a new campaign last year in which I am trying some new things that might be called 'messing', although I think them to be minor changes myself: 1. No sorcerers. Instead, Wizards can cast their prepared spells in any combination they want. (they can prepare 3 different first lvl spells, then cast 1 of them 3 times, all three ones, or any other combination). They may take a reserve feat instead of a familiar. They do not gain bonus feats. 2. same sponteneous spellcasting for clerics. this replaces spontaneous casting of heal spells, but since they can cast prepared heal spells any number of times as long as they have 'spell slots',that doesn't really matter. domain slots can only be used for domain spells, but don't need to be prepared. 3. No fighters. Instead, all 'fighter' classes (until now, barbarian, ranger and ninja) may replace a maximum of 1 gained class ability per level with a fighter bonus feat. 4. Free form 'psion'. As the psion, except they can choose powers from any discipline. Extra restriction: must be a 'psionic' race. 5. Races: Opened up every conceivable combination of races (half-races of any kind). 6. Created a 'no-magic' setting: that is, magic is possible (otherwise changing around magic users as I did would have been pointless...) but the world is dominated by high-level magic users, who like nothing better than to prune the competition (any use of magic may attract some very deadly attention). Herzog [/QUOTE]
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