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messy's 4e newbie questions thread
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<blockquote data-quote="Tequila Sunrise" data-source="post: 6211264" data-attributes="member: 40398"><p>Yes.</p><p></p><p></p><p>Yes.</p><p></p><p></p><p>Yes. 4e very consciously avoids the "1st level PCs can die to one lucky damage roll" trope of other editions, though even 40 hp isn't as much as it sounds, when you meet your first tough encounter.</p><p></p><p></p><p>Yes. Though this won't happen often; we are talking about a striker critting with a daily spell, after all.</p><p></p><p></p><p>I believe there are shield spikes somewhere, which give shields a proficiency bonus and damage dice. There are also several fighter exploits which involve using a shield as a weapon. Other than that, it's up to your DM. Most would probably consider it an improvised weapon.</p><p></p><p></p><p>No. The reason is that if it did, higher level combat would become turtle-matches.</p><p></p><p></p><p>I believe the cleric has one or two in the PHB. (Don't quote me though.) There are more in other books.</p><p></p><p></p><p>Are there? Well, that shows you how much I think about magical item slots. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Anyway, if there are less, I imagine it's to cut down on the Xmas tree effect.</p><p></p><p></p><p>Yeah, the epic pickings were slim until the splats started coming out.</p><p></p><p></p><p>A series of very much <em>NON</em>-essential splats that came out two years into 4e's life-span. On the players' side, these faux-essentials introduce more traditional classes like magic-users with all daily spells and fighters with no daily exploits. Unsurprisingly, the quality of classes went downhill here. Also, the faux-essential books are missing important stuff like ritual spells.</p><p></p><p>On the DM's side, though, the Monster Vaults are great. If you ever DM 4e, use them instead of MM1&2. (MM3 is good though.)</p><p></p><p></p><p>3. The second introduced primal classes, and the third introduced psionic classes.</p><p></p><p></p><p>2. The second one has lots of advice about running paragon campaigns.</p><p></p><p>PS: To get all the great character options that 4e has produced, you can buy a bunch of books, or get DDI. Or you can just use the <a href="http://www.enworld.org/forum/showthread.php?290015-C4-the-Best-Edition-Never-Published" target="_blank">Complete 4th Edition</a>.</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 6211264, member: 40398"] Yes. Yes. Yes. 4e very consciously avoids the "1st level PCs can die to one lucky damage roll" trope of other editions, though even 40 hp isn't as much as it sounds, when you meet your first tough encounter. Yes. Though this won't happen often; we are talking about a striker critting with a daily spell, after all. I believe there are shield spikes somewhere, which give shields a proficiency bonus and damage dice. There are also several fighter exploits which involve using a shield as a weapon. Other than that, it's up to your DM. Most would probably consider it an improvised weapon. No. The reason is that if it did, higher level combat would become turtle-matches. I believe the cleric has one or two in the PHB. (Don't quote me though.) There are more in other books. Are there? Well, that shows you how much I think about magical item slots. :p Anyway, if there are less, I imagine it's to cut down on the Xmas tree effect. Yeah, the epic pickings were slim until the splats started coming out. A series of very much [I]NON[/I]-essential splats that came out two years into 4e's life-span. On the players' side, these faux-essentials introduce more traditional classes like magic-users with all daily spells and fighters with no daily exploits. Unsurprisingly, the quality of classes went downhill here. Also, the faux-essential books are missing important stuff like ritual spells. On the DM's side, though, the Monster Vaults are great. If you ever DM 4e, use them instead of MM1&2. (MM3 is good though.) 3. The second introduced primal classes, and the third introduced psionic classes. 2. The second one has lots of advice about running paragon campaigns. PS: To get all the great character options that 4e has produced, you can buy a bunch of books, or get DDI. Or you can just use the [URL="http://www.enworld.org/forum/showthread.php?290015-C4-the-Best-Edition-Never-Published"]Complete 4th Edition[/URL]. [/QUOTE]
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