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messy's 4e newbie questions thread
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<blockquote data-quote="Neonchameleon" data-source="post: 6212743" data-attributes="member: 87792"><p>To make plate special.</p><p></p><p></p><p></p><p>Because a lot of people play tieflings, very few aasimar. Also 4e tweaked the cosmology so aasimar in the 4e default settings aren't very likely.</p><p></p><p>Quick version: Angels are servitors of the Gods, and near will-less. All gods including evil ones get angels. Devils are tempters and corruptors who believe they should be the ones in control but want to take over, and are thus the most likely group to breed with mortals. Demons come from outside, normally having been banished there because they just want to watch the world burn. And when push comes to shove the devils will throw the demons back out because they don't want to rule over nothing - but they'd rather be paid for that thank you.</p><p></p><p></p><p></p><p>Most PCs that could be aasimar end up as Devas.</p><p></p><p></p><p></p><p>Not all do - powers are just special moves that people can reliably pull off. Whether spells or stunts (and most rogue tricks/utility powers are much more common out of combat than in).</p><p></p><p></p><p></p><p>Good riddance! This means that you don't have to recalculate your character sheet in detail when you add magic items, remove magic items, or dispel magic.</p><p></p><p>One of the fundamental guidelines for 4e is that <em>everything you need to play is on your character sheet</em> <em>and you don't need to recalculate it.</em> Your spells? Powers - on your sheet. Your special attacks? Powers. Your magic items? Magic items. All automatically printed out. It's designed so the game might sometimes be slow (there's too much analysis paralysis) but never grinds to a complete halt.</p><p></p><p></p><p></p><p>Martial Power contains the Tempest (two weapon) fighter, Primal Power the Whirling (two weapon) barbarian, and Essentials has a fluffier two weapon ranger.</p><p></p><p></p><p></p><p>Target takes -2 to attack rolls that don't include the marker as a target. You may only be marked by one person at a time with the new one superceding the old.</p><p></p><p></p><p></p><p>Yes.</p><p></p><p></p><p></p><p>Yes. Although people don't often power attack.</p><p></p><p></p><p></p><p>Two reasons.</p><p></p><p>1: People are harder to fool a second time.</p><p>2: To guide people away from bad choices. Feinting is <em>rarely</em> a good option.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6212743, member: 87792"] To make plate special. Because a lot of people play tieflings, very few aasimar. Also 4e tweaked the cosmology so aasimar in the 4e default settings aren't very likely. Quick version: Angels are servitors of the Gods, and near will-less. All gods including evil ones get angels. Devils are tempters and corruptors who believe they should be the ones in control but want to take over, and are thus the most likely group to breed with mortals. Demons come from outside, normally having been banished there because they just want to watch the world burn. And when push comes to shove the devils will throw the demons back out because they don't want to rule over nothing - but they'd rather be paid for that thank you. Most PCs that could be aasimar end up as Devas. Not all do - powers are just special moves that people can reliably pull off. Whether spells or stunts (and most rogue tricks/utility powers are much more common out of combat than in). Good riddance! This means that you don't have to recalculate your character sheet in detail when you add magic items, remove magic items, or dispel magic. One of the fundamental guidelines for 4e is that [I]everything you need to play is on your character sheet[/I] [I]and you don't need to recalculate it.[/I] Your spells? Powers - on your sheet. Your special attacks? Powers. Your magic items? Magic items. All automatically printed out. It's designed so the game might sometimes be slow (there's too much analysis paralysis) but never grinds to a complete halt. Martial Power contains the Tempest (two weapon) fighter, Primal Power the Whirling (two weapon) barbarian, and Essentials has a fluffier two weapon ranger. Target takes -2 to attack rolls that don't include the marker as a target. You may only be marked by one person at a time with the new one superceding the old. Yes. Yes. Although people don't often power attack. Two reasons. 1: People are harder to fool a second time. 2: To guide people away from bad choices. Feinting is [I]rarely[/I] a good option. [/QUOTE]
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