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messy's 4e newbie questions thread
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6221300" data-attributes="member: 82106"><p>No, the way 4e works this would be fundamentally broken. You can certainly buff up an at-will to some nasty degrees, and its a good way to optimize, but as a general rule, no. A half-elf dilettante can get an AT-WILL of another class as a 3rd at-will of their own, no boost in frequency from what the power was designed for. That guideline is pretty universally followed because there are some very nasty encounter powers. Demigod characters already leverage the 'always have an Encounter power' thing, but at least their Epic...</p><p></p><p> Dump stats KINDA don't exist in 4e. Most PCs are built around either 2 or possibly 3 key stats. A few characters are just built around ONE stat. Any given character will have one 8 or 10. For a given build there are TYPICAL stat allocations, so maybe a lot of fighters are kinda on the slow side. If I WANT to build a smart fighter though? I can do several things. I can build a Warlord, I can build a fighter that maybe knows ritual magic? I can just build a smart fighter! He'll probably have a bit lower dex than is ideal, maybe lose a point of Wis, he'll still do his job fine, and he can have some interesting skills. 4e is nice in that it doesn't lock you into things very much, and there are so many options that you can pretty much pick any stats and build a viable character that fits most backstories and concepts reasonably well. If you're willing to do some more serious reflavoring of game elements, then you can pretty much do anything you can dream up.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6221300, member: 82106"] No, the way 4e works this would be fundamentally broken. You can certainly buff up an at-will to some nasty degrees, and its a good way to optimize, but as a general rule, no. A half-elf dilettante can get an AT-WILL of another class as a 3rd at-will of their own, no boost in frequency from what the power was designed for. That guideline is pretty universally followed because there are some very nasty encounter powers. Demigod characters already leverage the 'always have an Encounter power' thing, but at least their Epic... Dump stats KINDA don't exist in 4e. Most PCs are built around either 2 or possibly 3 key stats. A few characters are just built around ONE stat. Any given character will have one 8 or 10. For a given build there are TYPICAL stat allocations, so maybe a lot of fighters are kinda on the slow side. If I WANT to build a smart fighter though? I can do several things. I can build a Warlord, I can build a fighter that maybe knows ritual magic? I can just build a smart fighter! He'll probably have a bit lower dex than is ideal, maybe lose a point of Wis, he'll still do his job fine, and he can have some interesting skills. 4e is nice in that it doesn't lock you into things very much, and there are so many options that you can pretty much pick any stats and build a viable character that fits most backstories and concepts reasonably well. If you're willing to do some more serious reflavoring of game elements, then you can pretty much do anything you can dream up. [/QUOTE]
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