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messy's 4e newbie questions thread
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6236372" data-attributes="member: 1165"><p>"A cursed enemy is more vulnerable to your attacks. If you damage a cursed enemy, you deal extra damage."</p><p></p><p>All attacks.</p><p></p><p></p><p></p><p>"Option overload" is always a matter of opinion. 4e has been out a long time, and there's certainly a lot of poor options out there for various reasons (overpowered, underpowered, don't work, effectively repeat previous options).</p><p></p><p>If you're worried, I'd suggest starting with just the core rules or just core Essentials (or both of those). By that I mean PH1 for the first and Heroes of the Fallen Lands (and perhaps Forgotten Kingdoms) for the second.</p><p></p><p>Note that it's easier to say you want to restrict stuff than actually do it. The Character Builder makes keeping options out more difficult. There's not much you can do or say if someone is desperate to play a bladesinger, even if it's a weak class that can't even decide on it's role. (At least it's a bit easier to say "that feat is stupidly powerful, trade it out for something else".)</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6236372, member: 1165"] "A cursed enemy is more vulnerable to your attacks. If you damage a cursed enemy, you deal extra damage." All attacks. "Option overload" is always a matter of opinion. 4e has been out a long time, and there's certainly a lot of poor options out there for various reasons (overpowered, underpowered, don't work, effectively repeat previous options). If you're worried, I'd suggest starting with just the core rules or just core Essentials (or both of those). By that I mean PH1 for the first and Heroes of the Fallen Lands (and perhaps Forgotten Kingdoms) for the second. Note that it's easier to say you want to restrict stuff than actually do it. The Character Builder makes keeping options out more difficult. There's not much you can do or say if someone is desperate to play a bladesinger, even if it's a weak class that can't even decide on it's role. (At least it's a bit easier to say "that feat is stupidly powerful, trade it out for something else".) [/QUOTE]
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