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messy's 5e newbie questions thread
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<blockquote data-quote="messy" data-source="post: 7617888" data-attributes="member: 13488"><p>similar to <a href="https://www.enworld.org/forum/showthread.php?347768-messy-s-4e-newbie-questions-thread" target="_blank">this</a> thread, i've only just delved into 5e, having read every word of the phb up to the spells section (which i've only browsed).</p><p></p><p>let's call <a href="https://www.enworld.org/forum/showthread.php?347768-messy-s-4e-newbie-questions-thread/page17&p=7596519&viewfull=1#post7596519" target="_blank">this</a> post 1 of this new thread. without further ado, my questions from my initial read of the 5e phb. please keep in mind this is the only 5e book i've read.</p><p></p><p>2. why do we get stats for the underdark elf (drow) but not the underdark dwarf (duergar) or the underdark gnome (svirfneblin)?</p><p></p><p>3. why isn't there a skill for constitution? it could be called stamina.</p><p></p><p>4. i see there's different damage rolled when using a versatile weapon two-handed. does this mean the 1.5 strength bonus is no longer added to damage? as i recall, in 4e the damage bonus was a flat +1.</p><p></p><p>5. what happened to the paladin's divine grace?</p><p></p><p>6. why do characters get an ability score improvement at level 19 rather than 20? is this an attempt to avoid dead levels?</p><p></p><p>7. why do fighters get 2 extra ability score improvements (at levels 6 and 14) and rogues get 1 extra (at level 10)?</p><p></p><p>8. why are the sections on preparing and casting spells so complex? suddenly, i'm longing for the good old days of simple, vancian casting.</p><p></p><p>9. why are there so many different ability-use systems (at will, regain after short rest, regain after short rest or long rest, point pool use, superiority dice, etc.)?</p><p></p><p>10. can finesse weapons be used two-handed? would there be any benefit?</p><p></p><p>11. i'm a little confused about short rest healing. let's say bob the 8th level fighter takes a short rest. he can roll 8d10 healing during this rest, and these dice are replenished after a long rest. is that correct?</p><p></p><p>12. what's the math behind advantage/disadvantage? does it correspond to a simple +2/-2? or is it way more complicated than that?</p><p></p><p>13. why don't fear effects target charisma saves? one aspect of charisma is confidence, after all.</p><p></p><p>14. do critical hits need to be confirmed? i see no mention of this, so i really hope it was dropped...</p><p></p><p>15. what's with all the omitted spells? no prismatic sphere?</p><p></p><p>16. i've heard there is a pdf of revised classes available for download somewhere. where can this be found?</p><p></p><p>many thanks for all replies! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="messy, post: 7617888, member: 13488"] similar to [URL="https://www.enworld.org/forum/showthread.php?347768-messy-s-4e-newbie-questions-thread"]this[/URL] thread, i've only just delved into 5e, having read every word of the phb up to the spells section (which i've only browsed). let's call [URL="https://www.enworld.org/forum/showthread.php?347768-messy-s-4e-newbie-questions-thread/page17&p=7596519&viewfull=1#post7596519"]this[/URL] post 1 of this new thread. without further ado, my questions from my initial read of the 5e phb. please keep in mind this is the only 5e book i've read. 2. why do we get stats for the underdark elf (drow) but not the underdark dwarf (duergar) or the underdark gnome (svirfneblin)? 3. why isn't there a skill for constitution? it could be called stamina. 4. i see there's different damage rolled when using a versatile weapon two-handed. does this mean the 1.5 strength bonus is no longer added to damage? as i recall, in 4e the damage bonus was a flat +1. 5. what happened to the paladin's divine grace? 6. why do characters get an ability score improvement at level 19 rather than 20? is this an attempt to avoid dead levels? 7. why do fighters get 2 extra ability score improvements (at levels 6 and 14) and rogues get 1 extra (at level 10)? 8. why are the sections on preparing and casting spells so complex? suddenly, i'm longing for the good old days of simple, vancian casting. 9. why are there so many different ability-use systems (at will, regain after short rest, regain after short rest or long rest, point pool use, superiority dice, etc.)? 10. can finesse weapons be used two-handed? would there be any benefit? 11. i'm a little confused about short rest healing. let's say bob the 8th level fighter takes a short rest. he can roll 8d10 healing during this rest, and these dice are replenished after a long rest. is that correct? 12. what's the math behind advantage/disadvantage? does it correspond to a simple +2/-2? or is it way more complicated than that? 13. why don't fear effects target charisma saves? one aspect of charisma is confidence, after all. 14. do critical hits need to be confirmed? i see no mention of this, so i really hope it was dropped... 15. what's with all the omitted spells? no prismatic sphere? 16. i've heard there is a pdf of revised classes available for download somewhere. where can this be found? many thanks for all replies! :cool: [/QUOTE]
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