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messy's 5e newbie questions thread
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<blockquote data-quote="Benjamin Olson" data-source="post: 8233072" data-attributes="member: 6988941"><p>Generally only the abilities within the Martial Arts feature are technically restricted by Martial Arts. These abilities are DEX based attacks, martial arts die, and the (single) unarmed strike bonus action. Just be cautious that other features may be optimized for the Dex-based attacks and martial arts die.</p><p></p><p>So, while a Monk with, say, a heavy crossbow could not follow up his heavy crossbow attack with a single unarmed strike bonus action attack, he could still use Flurry of Blows to make two bonus action unarmed strikes after attacking with such a weapon. Beware, however, that he no longer gets the benefits of his unarmed strikes being Dex-based or using a martial arts die, so without other class, racial, or feat features these two unarmed strikes will do the default unarmed 1+Strength Mod damage.</p><p></p><p>Similarly a Monk wearing armor, using a shield, or wielding a non-monk weapon can still deflect missiles, but if they choose to throw them back they don't gain the benefits of it being Dex-based or using the martial arts die, so a caught arrow would just be an improvised thrown weapon doing 1d4+Strength Mod damage.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8233072, member: 6988941"] Generally only the abilities within the Martial Arts feature are technically restricted by Martial Arts. These abilities are DEX based attacks, martial arts die, and the (single) unarmed strike bonus action. Just be cautious that other features may be optimized for the Dex-based attacks and martial arts die. So, while a Monk with, say, a heavy crossbow could not follow up his heavy crossbow attack with a single unarmed strike bonus action attack, he could still use Flurry of Blows to make two bonus action unarmed strikes after attacking with such a weapon. Beware, however, that he no longer gets the benefits of his unarmed strikes being Dex-based or using a martial arts die, so without other class, racial, or feat features these two unarmed strikes will do the default unarmed 1+Strength Mod damage. Similarly a Monk wearing armor, using a shield, or wielding a non-monk weapon can still deflect missiles, but if they choose to throw them back they don't gain the benefits of it being Dex-based or using the martial arts die, so a caught arrow would just be an improvised thrown weapon doing 1d4+Strength Mod damage. [/QUOTE]
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