Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Meta-gaming Player
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rothe" data-source="post: 2889178" data-attributes="member: 39813"><p>Zoink! Very unacceptable, then I was just about to come to the players defense, sort of. On this I might let a player fast-forward through this if it is truly a mundane thing, i.e., gem shops exist for such things and it is done all teh time no questions asked, but with the following. You are going to get the worse conversion rate, if 10& fee is standard, you pay 15%. You have a chance of getting ripped off, the pearls are fake, have defects (so not worth 500gp although the right size, etc.). Also, if not careful, they may be stolen goods, especially if you got a "one-for-one" exchange. I'd probably go with that for this player. Let him make his conversion. Say it took some time to find a shop keeper that would give him the deal he was looking for, but he found a small shop in an alley that did. What a score! If he is going to do things by such fiat you get the say in the back story and this is not unreasonable at all. Now he is in trouble with the law, when the righful owner shows up, maybe a powerful one, and he takes them to the shop it is gone. He can turn over the gems, no harm no foul, or if he resists or doesn't have them all he is put under arrest. Maybe even sold into slavery...hey there is your connection to his background. Also, and even more serious, did he pay taxes on that transaction? Tax evasion is a serious offense, it is just not breaking the law but threatens the entire underpinnings of the state economy and thus state security. Sell him into slavery.</p><p></p><p></p><p>I was going to say on the mundane shopping before that in a big city where scroll components are readily had, money converted to gems, etc. there are many thieves. And guess what, at least IMC campaign, they like hang out and pick pockets where the money is, i.e., near spell component shops and gem shops. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> So if you don't know the streets, get (hopefully) a reputable guide, there is a base chance you get pick pocketed without recourse.</p><p></p><p>I'm not trying to drive my players to interact with everything, personally I'd like some interaction 5-10 minutes say of game time per day of mundane activity, fast forwarding if just sitting in a room, doing very little; but I do not like complete player fiat.</p><p></p><p>On his play style, I would guess it is butt-kicker. I've a strong tendancy to tactician and love the battle planning, but if you put a timer on me I'd love it even more. I crave having to make that snap tactical decision. On carrying 9 crossbows and 9 spears, I mean get real. (Sorry, did I use the R word in a game discussion <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />). I like to strip a dungeon as much as the next guy, but I'll abide by encumberance considerations (and the ones in D&D are very generous). Again part of the tactician bent, getting as much out as I can under the limitations of encumberance is enjoyable to me. </p><p></p><p>I wouldn't give up on this player yet. He may have a very useful role. He seems to relish the tactical aspects of combat. That means you can throw more complex challenges against the party and he can handle it. On the other aspects, maybe the other characters can handle that for him for a small fee. At the table he may need to realize there are other gaming styles so why he loves to lavish over combat, others want to interact with the locals. Maybe during this time he can look at the books and think up new powerful spell combos to use in their next encounter.</p><p></p><p><strong>EDIT</strong> After a little more thought, I think my first reaction was too harsh. He may have thought the conversion was no big deal and might be happy to pay the conversion fee. He may also feel he's taking care of things to help out, speed up play and make his character more useful. I apologizie for jumping to conclusions.</p></blockquote><p></p>
[QUOTE="Rothe, post: 2889178, member: 39813"] Zoink! Very unacceptable, then I was just about to come to the players defense, sort of. On this I might let a player fast-forward through this if it is truly a mundane thing, i.e., gem shops exist for such things and it is done all teh time no questions asked, but with the following. You are going to get the worse conversion rate, if 10& fee is standard, you pay 15%. You have a chance of getting ripped off, the pearls are fake, have defects (so not worth 500gp although the right size, etc.). Also, if not careful, they may be stolen goods, especially if you got a "one-for-one" exchange. I'd probably go with that for this player. Let him make his conversion. Say it took some time to find a shop keeper that would give him the deal he was looking for, but he found a small shop in an alley that did. What a score! If he is going to do things by such fiat you get the say in the back story and this is not unreasonable at all. Now he is in trouble with the law, when the righful owner shows up, maybe a powerful one, and he takes them to the shop it is gone. He can turn over the gems, no harm no foul, or if he resists or doesn't have them all he is put under arrest. Maybe even sold into slavery...hey there is your connection to his background. Also, and even more serious, did he pay taxes on that transaction? Tax evasion is a serious offense, it is just not breaking the law but threatens the entire underpinnings of the state economy and thus state security. Sell him into slavery. I was going to say on the mundane shopping before that in a big city where scroll components are readily had, money converted to gems, etc. there are many thieves. And guess what, at least IMC campaign, they like hang out and pick pockets where the money is, i.e., near spell component shops and gem shops. :) So if you don't know the streets, get (hopefully) a reputable guide, there is a base chance you get pick pocketed without recourse. I'm not trying to drive my players to interact with everything, personally I'd like some interaction 5-10 minutes say of game time per day of mundane activity, fast forwarding if just sitting in a room, doing very little; but I do not like complete player fiat. On his play style, I would guess it is butt-kicker. I've a strong tendancy to tactician and love the battle planning, but if you put a timer on me I'd love it even more. I crave having to make that snap tactical decision. On carrying 9 crossbows and 9 spears, I mean get real. (Sorry, did I use the R word in a game discussion ;)). I like to strip a dungeon as much as the next guy, but I'll abide by encumberance considerations (and the ones in D&D are very generous). Again part of the tactician bent, getting as much out as I can under the limitations of encumberance is enjoyable to me. I wouldn't give up on this player yet. He may have a very useful role. He seems to relish the tactical aspects of combat. That means you can throw more complex challenges against the party and he can handle it. On the other aspects, maybe the other characters can handle that for him for a small fee. At the table he may need to realize there are other gaming styles so why he loves to lavish over combat, others want to interact with the locals. Maybe during this time he can look at the books and think up new powerful spell combos to use in their next encounter. [b]EDIT[/b] After a little more thought, I think my first reaction was too harsh. He may have thought the conversion was no big deal and might be happy to pay the conversion fee. He may also feel he's taking care of things to help out, speed up play and make his character more useful. I apologizie for jumping to conclusions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Meta-gaming Player
Top