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<blockquote data-quote="Olaf the Stout" data-source="post: 2892648" data-attributes="member: 13703"><p>Buzz,</p><p></p><p>I understand that he isn’t doing things “wrong”. He style just has doesn’t seem to match in with what the rest of the group wants.</p><p></p><p>The game has only been going on for 3 sessions so it is relatively early stages. He is one of 3 players (out of 5) that I have not roleplayed with before. He has said that he has enjoyed the game so far but it has been heavy on the dungeon-crawl/combat elements to date so that may explain why. Having said that he has had issues with several different things.</p><p></p><p>Firstly he felt that the party should have more of a chance to take monsters by surprise. He said that this would (in his words, including the bit in parentheses) “allow the party to fight tougher CR bad guys (and get more XP !!) as they can't bring all their abilities to bear on us right away.”</p><p></p><p>At the time he sent me the above comment in an e-mail the party was exploring underground caverns. They were carrying torches/light sources around to see (3 out of 5 PC’s are human and therefore can’t see in the dark). Personally I think that carrying light sources around in an otherwise lightless environment may give away your position and make it very difficult for you to surprise others.</p><p></p><p>Secondly, he was surprised that we hadn’t levelled after 2 sessions (each about 4-5 hours long). A third issue, which he has brought up twice already, was that the citizens of Freeport seem very distrusting and suspicious of the party.</p><p></p><p>I made comments that when the party walked through the city (all fully armed and 1 character in full plate) that they were given a wide berth by people passing them in the street. No-one shouted things at them or tried anything on them, they just kept their distance. I don’t know about you but if a group of people armed to the teeth were walking past me in the street I would give them plenty of space too. He seems to think that a fully armed and armoured party would be a normal thing that people wouldn’t bat an eyelid about. I disagree (even in a medieval fantasy world) but I am interested in hearing what other people think.</p><p></p><p>So far 2 of the 4 other players have expressed their unhappiness with the way that he plays. His interests seem to lie in getting more power and cool gear, not in developing his character or achieving any character goals. While this is not a bad or wrong way of playing, it doesn’t really fit in with the type of game I want to run or the type of game that the other 4 players seem to play.</p><p></p><p>I plan to talk to him (and everyone in the group) before we start the next session to go through and discuss all these issues.</p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 2892648, member: 13703"] Buzz, I understand that he isn’t doing things “wrong”. He style just has doesn’t seem to match in with what the rest of the group wants. The game has only been going on for 3 sessions so it is relatively early stages. He is one of 3 players (out of 5) that I have not roleplayed with before. He has said that he has enjoyed the game so far but it has been heavy on the dungeon-crawl/combat elements to date so that may explain why. Having said that he has had issues with several different things. Firstly he felt that the party should have more of a chance to take monsters by surprise. He said that this would (in his words, including the bit in parentheses) “allow the party to fight tougher CR bad guys (and get more XP !!) as they can't bring all their abilities to bear on us right away.” At the time he sent me the above comment in an e-mail the party was exploring underground caverns. They were carrying torches/light sources around to see (3 out of 5 PC’s are human and therefore can’t see in the dark). Personally I think that carrying light sources around in an otherwise lightless environment may give away your position and make it very difficult for you to surprise others. Secondly, he was surprised that we hadn’t levelled after 2 sessions (each about 4-5 hours long). A third issue, which he has brought up twice already, was that the citizens of Freeport seem very distrusting and suspicious of the party. I made comments that when the party walked through the city (all fully armed and 1 character in full plate) that they were given a wide berth by people passing them in the street. No-one shouted things at them or tried anything on them, they just kept their distance. I don’t know about you but if a group of people armed to the teeth were walking past me in the street I would give them plenty of space too. He seems to think that a fully armed and armoured party would be a normal thing that people wouldn’t bat an eyelid about. I disagree (even in a medieval fantasy world) but I am interested in hearing what other people think. So far 2 of the 4 other players have expressed their unhappiness with the way that he plays. His interests seem to lie in getting more power and cool gear, not in developing his character or achieving any character goals. While this is not a bad or wrong way of playing, it doesn’t really fit in with the type of game I want to run or the type of game that the other 4 players seem to play. I plan to talk to him (and everyone in the group) before we start the next session to go through and discuss all these issues. Olaf the Stout [/QUOTE]
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