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Story Hour
[Meta] Story Hour Annotation? (for authors & readers)
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<blockquote data-quote="spyscribe" data-source="post: 909199" data-attributes="member: 5808"><p><strong>Re: questions for spyscribe</strong></p><p></p><p></p><p></p><p>Ah, it's a very technical process. I start a new post, and in the "Post subject" field I write "Sidebar x" where x equals one natural number greater than the last sidebar. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Didn't mean to lead you on. </p><p></p><p>Although this post reminds me that the "quote" vB Code is handy for setting off asides within story entries. I've used it for notes the PCs find and judicial precendents.</p><p></p><p>As far as my own reading of other people's story hours goes, I usually like to hear about funny "behind the scenes" table talk or cool uses of mechanics. The thing I find most difficult is keeping track of a whole lot of "this is what the world is like" at the beginning of a story. The hardest thing in writing mine (aside from making long combats interesting to read) was figuring out how much people needed to know right off and how much could wait.</p><p></p><p>I orginally didn't want any exposition outside the narrative, but the DM talked me into it. Probably a good thing too.</p><p></p><p></p><p></p><p>Welcome to the Halmae (Buffy reference completely unintentional). Link is in my sig.</p></blockquote><p></p>
[QUOTE="spyscribe, post: 909199, member: 5808"] [b]Re: questions for spyscribe[/b] Ah, it's a very technical process. I start a new post, and in the "Post subject" field I write "Sidebar x" where x equals one natural number greater than the last sidebar. :) Didn't mean to lead you on. Although this post reminds me that the "quote" vB Code is handy for setting off asides within story entries. I've used it for notes the PCs find and judicial precendents. As far as my own reading of other people's story hours goes, I usually like to hear about funny "behind the scenes" table talk or cool uses of mechanics. The thing I find most difficult is keeping track of a whole lot of "this is what the world is like" at the beginning of a story. The hardest thing in writing mine (aside from making long combats interesting to read) was figuring out how much people needed to know right off and how much could wait. I orginally didn't want any exposition outside the narrative, but the DM talked me into it. Probably a good thing too. Welcome to the Halmae (Buffy reference completely unintentional). Link is in my sig. [/QUOTE]
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[Meta] Story Hour Annotation? (for authors & readers)
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