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Metagame role of PoL compared to alignment
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<blockquote data-quote="FourthBear" data-source="post: 4003226" data-attributes="member: 55846"><p>I suspect we are going to continue to disagree on this subject.</p><p></p><p></p><p>All of your examples of supposedly Chaotic behavior are just stereotypes (probably informed by the usual depiction of the Ogre in D&D). Why are Chaotic creatures unorganized and without advanced strategy? Two of the most famous Chaotic Evil races are demons and drow, both of which have many examples of large, complicated social structures and the ability to use highly advanced tactics. There is some bits about challenging traditions and desiring freedom in the PH alignment stuff, but not much on the ability to use tactics. In fact, for that I would say that there are indeed numbers in the Ogre's stat block that lets us know far more about its strategic ability than CE: its Int and Wis scores. One of the problems with the nine point alignment system is that it leads to stereotyping and false categorization. </p><p></p><p>Getting back to our ogres, if they are featured in an encounter or adventure, I have a very hard time believing that context will not be a far more reliable guide than alignment as to their behavior. I am thinking back to all of the various adventures and campaigns I have seen published. I cannot think of any good examples where the alignment tag was not redundant to the description and context of the situation. The only possible cases are minor one-line NPCs, where alignment is only going to be a rather feeble suggestion as to roleplaying character. This is the LN tailor case. I would still think that Greedy and Aggressive would be far more useful to a DM roleplaying this character than LN, which unless played in the most obvious and stereotypical way doesn't aid much.</p></blockquote><p></p>
[QUOTE="FourthBear, post: 4003226, member: 55846"] I suspect we are going to continue to disagree on this subject. All of your examples of supposedly Chaotic behavior are just stereotypes (probably informed by the usual depiction of the Ogre in D&D). Why are Chaotic creatures unorganized and without advanced strategy? Two of the most famous Chaotic Evil races are demons and drow, both of which have many examples of large, complicated social structures and the ability to use highly advanced tactics. There is some bits about challenging traditions and desiring freedom in the PH alignment stuff, but not much on the ability to use tactics. In fact, for that I would say that there are indeed numbers in the Ogre's stat block that lets us know far more about its strategic ability than CE: its Int and Wis scores. One of the problems with the nine point alignment system is that it leads to stereotyping and false categorization. Getting back to our ogres, if they are featured in an encounter or adventure, I have a very hard time believing that context will not be a far more reliable guide than alignment as to their behavior. I am thinking back to all of the various adventures and campaigns I have seen published. I cannot think of any good examples where the alignment tag was not redundant to the description and context of the situation. The only possible cases are minor one-line NPCs, where alignment is only going to be a rather feeble suggestion as to roleplaying character. This is the LN tailor case. I would still think that Greedy and Aggressive would be far more useful to a DM roleplaying this character than LN, which unless played in the most obvious and stereotypical way doesn't aid much. [/QUOTE]
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Metagame role of PoL compared to alignment
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