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Metagame role of PoL compared to alignment
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<blockquote data-quote="KarinsDad" data-source="post: 4003444" data-attributes="member: 2011"><p>"Good" creatures is something that "magic" or the "gods" can presumably ascertain based on a constant property of the creature.</p><p></p><p>Allies is what? Based on the perceptions of the caster? If so, the 3E version of it should have stated so.</p><p></p><p>Instead, it is based on the perceptions of everyone else in 3E. In 3E, an Ally is anyone friendly to the caster. It is based on the motivations of other creatures, not the caster, just like Alignment. But unlike Alignment, those motivations can change from round to round (depending on what happens).</p><p></p><p>I'd say the Allies/Enemies axis is at least equally as disdainful as Alignment and potentially moreso because of this.</p><p></p><p></p><p></p><p>This would work if they change the 4E definition of Allies to be based on the perception of the caster, not the perception of the target like in 3E. And it has the downside of illusions and mind affecting magic affecting the results.</p><p></p><p>But, it should only work for magical or supernatual effects.</p><p></p><p>Most natural effects should not have Ally/Enemy differentiating "Auras". If the 'Elves add to perception" ability is a natural effect, it should not have this type of distinction. If it is supernatural, it makes more sense.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4003444, member: 2011"] "Good" creatures is something that "magic" or the "gods" can presumably ascertain based on a constant property of the creature. Allies is what? Based on the perceptions of the caster? If so, the 3E version of it should have stated so. Instead, it is based on the perceptions of everyone else in 3E. In 3E, an Ally is anyone friendly to the caster. It is based on the motivations of other creatures, not the caster, just like Alignment. But unlike Alignment, those motivations can change from round to round (depending on what happens). I'd say the Allies/Enemies axis is at least equally as disdainful as Alignment and potentially moreso because of this. This would work if they change the 4E definition of Allies to be based on the perception of the caster, not the perception of the target like in 3E. And it has the downside of illusions and mind affecting magic affecting the results. But, it should only work for magical or supernatual effects. Most natural effects should not have Ally/Enemy differentiating "Auras". If the 'Elves add to perception" ability is a natural effect, it should not have this type of distinction. If it is supernatural, it makes more sense. [/QUOTE]
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Metagame role of PoL compared to alignment
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