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*TTRPGs General
Metagaming is bad.
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<blockquote data-quote="Vuron" data-source="post: 3240770" data-attributes="member: 14"><p>I think the problem being expressed is the trap of designing NPC foes who never take certain feats and abilities because they are one shot wonders or designing NPCs specifically designed to counter PC abilities.</p><p></p><p>In the first case Metagaming might help provide greater challenges for the PCs but when used to excess significantly increase the CR of an encounter. Sometimes NPCs are going to have item creation feats (after all someone needs to make all those items) even though they are dead weight in combat situations.</p><p></p><p>In the second case having the DM metagame your PCs abilities away tends to reduce player enjoyment. If it's done in good faith such as the recurring villain of the campaign having better defenses vs the party or someone with access to significant divination having insight into the party's tactics it's generally all good. However consistently using encounters in anti-magic in order to negate a powerful pc spellcaster, etc are pretty much dirty pool and should be avoided.</p></blockquote><p></p>
[QUOTE="Vuron, post: 3240770, member: 14"] I think the problem being expressed is the trap of designing NPC foes who never take certain feats and abilities because they are one shot wonders or designing NPCs specifically designed to counter PC abilities. In the first case Metagaming might help provide greater challenges for the PCs but when used to excess significantly increase the CR of an encounter. Sometimes NPCs are going to have item creation feats (after all someone needs to make all those items) even though they are dead weight in combat situations. In the second case having the DM metagame your PCs abilities away tends to reduce player enjoyment. If it's done in good faith such as the recurring villain of the campaign having better defenses vs the party or someone with access to significant divination having insight into the party's tactics it's generally all good. However consistently using encounters in anti-magic in order to negate a powerful pc spellcaster, etc are pretty much dirty pool and should be avoided. [/QUOTE]
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Metagaming is bad.
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