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[Metal Joe d20 Modern] No Rest for the Nameless [PG-17]
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<blockquote data-quote="Krizzel" data-source="post: 640458" data-attributes="member: 9062"><p>Even if the cockpit was in perfect condition it would have been a tight squeeze. As it is, twisted and crushed by whatever catastrophe befell the plane, it doesn't look like Wraith could even fit in there. To top it off, the hollow is half-filled with dirt, plants, rocks, and even a tiny black snake that at first looked like an earthworm, and quickly burrows into the dirt as Wraith's light shines on it. </p><p></p><p>With a little wiping away of dirt he <em>can</em> get a look at the instruments - or at least the ones that are still intact. Most of the glass and some of the paneling is broken, but what he can see certainly confirms the notion that this craft is more than twenty years old. Probably at least twice that. Additionally he can see that the labels on the instruments - those of which aren't simply numbers - aren't composed of characters of the roman alphabet. In fact they look pretty familiar - probably Asian.</p><p></p><p>Blaster, coming up to watch Wraith's back while he looks at the plane, recognizes it as a World War II era fighter, and though it's pretty busted up it looks like it's of Japanese-make.</p><p></p><p></p><p>Meanwhile Silent Snake flips on his light and takes a look at what he's found. There's a little dirt on the small piece of metal, but not much more than if it had just been dropped on the ground a couple of times. One edge is perfectly smooth, while the other sides of the rough 'square' are jagged and broken. The piece is slightly curved as if it might have been part of the end of a cylinder.</p><p></p><p>The outside face of the curve has the look and feel of stainless steel, only perhaps a few shades darker. There are also some scratches and denting along one of the broken edges. The smooth edge has some ridges along the outside face - they might be threading like that of a screw, assuming this piece is part of a cylinder. The inside face is a highly polished, very smooth chrome.</p><p></p><p>What it is and what it's for, Snake does not know.</p><p></p><p></p><p>Back at the beach, Zeus and Snow Crane are taking a look at the instructions for assembling the Hydrofoil, while Evac is looking over the rest of the personal gear and supplies that is in the crates. It's obvious that the engineers didn't think about having to put this thing together in the dark, and it will probably take a few more hours to do than expected. </p><p></p><p>Evac confirms that everything is fine inside the crates (as they looked from outside) and has everyones stuff sorted out, which will save you a little time when you want to change out of your wetsuits (which are starting to get a little cold) and pick up whatever gear you couldn't fit within the duffels you jumped with.</p><p></p><p>You're at T+40 minutes now. Changing will take 5 minutes. Setting up the Hydrofoil will take an extra two hours when done in the dark. It will take 3-4 hours to walk to the rendezvous point (stealth skills at -5 penalty; twice that time for no penalty - you do get the bonus for your fatigues though, as they fit in well with the jungle). If you want to move the hydrofoil somewhere else, you'll either have to move the crates there and build it there, or build it here and pilot it there.</p></blockquote><p></p>
[QUOTE="Krizzel, post: 640458, member: 9062"] Even if the cockpit was in perfect condition it would have been a tight squeeze. As it is, twisted and crushed by whatever catastrophe befell the plane, it doesn't look like Wraith could even fit in there. To top it off, the hollow is half-filled with dirt, plants, rocks, and even a tiny black snake that at first looked like an earthworm, and quickly burrows into the dirt as Wraith's light shines on it. With a little wiping away of dirt he [i]can[/i] get a look at the instruments - or at least the ones that are still intact. Most of the glass and some of the paneling is broken, but what he can see certainly confirms the notion that this craft is more than twenty years old. Probably at least twice that. Additionally he can see that the labels on the instruments - those of which aren't simply numbers - aren't composed of characters of the roman alphabet. In fact they look pretty familiar - probably Asian. Blaster, coming up to watch Wraith's back while he looks at the plane, recognizes it as a World War II era fighter, and though it's pretty busted up it looks like it's of Japanese-make. Meanwhile Silent Snake flips on his light and takes a look at what he's found. There's a little dirt on the small piece of metal, but not much more than if it had just been dropped on the ground a couple of times. One edge is perfectly smooth, while the other sides of the rough 'square' are jagged and broken. The piece is slightly curved as if it might have been part of the end of a cylinder. The outside face of the curve has the look and feel of stainless steel, only perhaps a few shades darker. There are also some scratches and denting along one of the broken edges. The smooth edge has some ridges along the outside face - they might be threading like that of a screw, assuming this piece is part of a cylinder. The inside face is a highly polished, very smooth chrome. What it is and what it's for, Snake does not know. Back at the beach, Zeus and Snow Crane are taking a look at the instructions for assembling the Hydrofoil, while Evac is looking over the rest of the personal gear and supplies that is in the crates. It's obvious that the engineers didn't think about having to put this thing together in the dark, and it will probably take a few more hours to do than expected. Evac confirms that everything is fine inside the crates (as they looked from outside) and has everyones stuff sorted out, which will save you a little time when you want to change out of your wetsuits (which are starting to get a little cold) and pick up whatever gear you couldn't fit within the duffels you jumped with. You're at T+40 minutes now. Changing will take 5 minutes. Setting up the Hydrofoil will take an extra two hours when done in the dark. It will take 3-4 hours to walk to the rendezvous point (stealth skills at -5 penalty; twice that time for no penalty - you do get the bonus for your fatigues though, as they fit in well with the jungle). If you want to move the hydrofoil somewhere else, you'll either have to move the crates there and build it there, or build it here and pilot it there. [/QUOTE]
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[Metal Joe d20 Modern] No Rest for the Nameless [PG-17]
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