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*Pathfinder & Starfinder
Metallic Dragons: Unaligned!?
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<blockquote data-quote="Derren" data-source="post: 4802832" data-attributes="member: 2518"><p>A generally good race can also function as an ally or adversary.</p><p></p><p>It is not good world design when everything is shoehorned into "justified to be killed".</p><p></p><p>Where are the good races in the world? You have inherently evil creatures like devils and chromatic dragons. So where are the inherently good ones? Its not very immersive when WotC presents a world where everything is out to get you and there is nothing to balance the inherently evil races.</p><p>If all (or nearly all) creatures were unalinged than it would be fine. But as soon as you have a lot of inherently evil creatures you should also have some inherently good ones.</p><p></p><p>Why is change for changes sake a good thing? It is still D&D after all.</p><p></p><p>Non of those three points seems to be a priority for WotC when creating new monsters. Instead its only about presenting the players with another combat encounter.</p><p>While in previous editions the monster manuals were a encyclopaedia of creatures living in the D&D world the 4E MM is just a big list of things to kill.</p><p></p><p></p><p>When its just a guideline there is no reason why the good alignment would prevent DMs from using those creatures. But also having good aligned creatures would make a more believable world than a world populated only by evil and unaligned ones.</p><p></p><p>Then don't give metallic dragons a stat block then.</p><p>Problem is that as soon as WotC wants to give something a stat block it can't be good aligned. SO this policy forces WotC to either leave out iconic good creatures or make iconic good creatures unaligned. A loose/loose situation.</p><p>Sure, just because it has a statblock doesn't mean that the PCs have to kill it. But I ask you, what other reason is there to make metallic dragons unaligned if not to make it easier to find a reason to kill them?</p><p></p><p>Responsible as in thinking about what alignment a creature would have based in its place in the world and not "make it nongood so that the players can kill it".</p><p>Unaligned metallic dragons breaks the 4E lore about Bahamut and his relation to his children for example. And that just so that players can kill metallic dragons more easily. Thats using alignment irresponsibly.</p></blockquote><p></p>
[QUOTE="Derren, post: 4802832, member: 2518"] A generally good race can also function as an ally or adversary. It is not good world design when everything is shoehorned into "justified to be killed". Where are the good races in the world? You have inherently evil creatures like devils and chromatic dragons. So where are the inherently good ones? Its not very immersive when WotC presents a world where everything is out to get you and there is nothing to balance the inherently evil races. If all (or nearly all) creatures were unalinged than it would be fine. But as soon as you have a lot of inherently evil creatures you should also have some inherently good ones. Why is change for changes sake a good thing? It is still D&D after all. Non of those three points seems to be a priority for WotC when creating new monsters. Instead its only about presenting the players with another combat encounter. While in previous editions the monster manuals were a encyclopaedia of creatures living in the D&D world the 4E MM is just a big list of things to kill. When its just a guideline there is no reason why the good alignment would prevent DMs from using those creatures. But also having good aligned creatures would make a more believable world than a world populated only by evil and unaligned ones. Then don't give metallic dragons a stat block then. Problem is that as soon as WotC wants to give something a stat block it can't be good aligned. SO this policy forces WotC to either leave out iconic good creatures or make iconic good creatures unaligned. A loose/loose situation. Sure, just because it has a statblock doesn't mean that the PCs have to kill it. But I ask you, what other reason is there to make metallic dragons unaligned if not to make it easier to find a reason to kill them? Responsible as in thinking about what alignment a creature would have based in its place in the world and not "make it nongood so that the players can kill it". Unaligned metallic dragons breaks the 4E lore about Bahamut and his relation to his children for example. And that just so that players can kill metallic dragons more easily. Thats using alignment irresponsibly. [/QUOTE]
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Metallic Dragons: Unaligned!?
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