Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Metallic Dragons: Unaligned!?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zaran" data-source="post: 4804805" data-attributes="member: 56710"><p>I've been rather quiet since starting this thread but this statement right here strikes true to me. I feel that there is quite a bit lacking in 4e when it comes to fostering roleplaying. The game is so mechanics driven that even interactions outside of combat have been turned into skill challenges.</p><p> </p><p>The alignments might just be one word but they are supposed to give some guideline to GMs when they are creating their story. I want to put emphasis on the word "story" because that's what a roleplaying game was designed for: To make a story that unfolds as the players roleplay their characters through.</p><p> </p><p>To me, the monsters manuals shouldn't just be a list of monsters that would be used in a conflict, violent or non. It should be a catelog of non-player cast-members for the story. I find the fact that I need my third edition monster manuals and DMG to get useful background information extremely annoying. There should be good aligned monsters because the player characters are not going to be alone in the fight against evil and they should have stats as well because there will be times when the players will get to fight along side those monsters. When the first MM came out, I told my friends that the Metallic Dragons were left out because they were good creatures and not necessarily needed in the first round when they can put more monsters that can be fought into the game. Imagine my disappointment when they are put in and were made to be "adversaries" to quote the podcast that they just issued. Can I take a marker and scratch out the word and put in "Good"? Sure. But that doesn't change that fact that new dnd players will never know that gold dragons used to be one of the good guys and are now just greedy dragons that like to take control of weaker races.</p><p> </p><p>I understand that there are many people out there that think this is just a silly arguement over something that doesn't matter in the game. Personally, I think that the things that don't matter in combat or the skill challenges make the game a roleplaying game and not just an analog instance multiplayer game. I also think that having threads like this does little . People, including the developers, have their minds set and aren't going to back down or change the game just because I feel like the game has moved away from story creation to dungeon simulation. I guess I made this thread because I wanted to protest the fact that something of the game that wasn't broken was altered for no reason other than so players can have "conflict" with a creature without having to be evil PCs.</p><p> </p><p>By the way, while i won't mark out the word Unaligned in my book, the gold dragons in my game will be Good creatures. The same goes for unicorns and probably even angels, since i kind of think that devils and demons would take the roles of fallen angels and minions of evil gods. Not that anyone besides my own player group cares.</p></blockquote><p></p>
[QUOTE="Zaran, post: 4804805, member: 56710"] I've been rather quiet since starting this thread but this statement right here strikes true to me. I feel that there is quite a bit lacking in 4e when it comes to fostering roleplaying. The game is so mechanics driven that even interactions outside of combat have been turned into skill challenges. The alignments might just be one word but they are supposed to give some guideline to GMs when they are creating their story. I want to put emphasis on the word "story" because that's what a roleplaying game was designed for: To make a story that unfolds as the players roleplay their characters through. To me, the monsters manuals shouldn't just be a list of monsters that would be used in a conflict, violent or non. It should be a catelog of non-player cast-members for the story. I find the fact that I need my third edition monster manuals and DMG to get useful background information extremely annoying. There should be good aligned monsters because the player characters are not going to be alone in the fight against evil and they should have stats as well because there will be times when the players will get to fight along side those monsters. When the first MM came out, I told my friends that the Metallic Dragons were left out because they were good creatures and not necessarily needed in the first round when they can put more monsters that can be fought into the game. Imagine my disappointment when they are put in and were made to be "adversaries" to quote the podcast that they just issued. Can I take a marker and scratch out the word and put in "Good"? Sure. But that doesn't change that fact that new dnd players will never know that gold dragons used to be one of the good guys and are now just greedy dragons that like to take control of weaker races. I understand that there are many people out there that think this is just a silly arguement over something that doesn't matter in the game. Personally, I think that the things that don't matter in combat or the skill challenges make the game a roleplaying game and not just an analog instance multiplayer game. I also think that having threads like this does little . People, including the developers, have their minds set and aren't going to back down or change the game just because I feel like the game has moved away from story creation to dungeon simulation. I guess I made this thread because I wanted to protest the fact that something of the game that wasn't broken was altered for no reason other than so players can have "conflict" with a creature without having to be evil PCs. By the way, while i won't mark out the word Unaligned in my book, the gold dragons in my game will be Good creatures. The same goes for unicorns and probably even angels, since i kind of think that devils and demons would take the roles of fallen angels and minions of evil gods. Not that anyone besides my own player group cares. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Metallic Dragons: Unaligned!?
Top