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Metallic Dragons: Unaligned!?
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<blockquote data-quote="korjik" data-source="post: 4808877" data-attributes="member: 56755"><p>How? Most players expect backstabbing, treachery, and other nastiness from pretty much anything they come across. If you add the fact that the rules set means that the creatures in the encounter <em>are not good</em>, they could be less concerned about morality.</p><p> </p><p>You can also use good creatures as a way to make the players squirm. Finding out that the dragon you are sent to kill is an unambigously good metallic dragon makes the players really reconsider what they are doing. </p><p></p><p>I give <em>Orcs</em> more motivation than that. Pretty irrelevant tho, since most players generally completely miss or misinterpret nuance. Knowing some monsters are supposed to be good creates a passive background to the game without DM effort. Without that inherent background, there is no reason to even try to think about wether you should just kill everything.</p><p></p><p> </p><p>Funny, I thought it was a book of stats for monsters. You know, a <em>manual</em> for the <em>monsters</em> in Dungeons and Dragons. I didnt know that you were just supposed to only use the encounters in the MM. I thought that the rules for making combat encounters were in the DMG.</p></blockquote><p></p>
[QUOTE="korjik, post: 4808877, member: 56755"] How? Most players expect backstabbing, treachery, and other nastiness from pretty much anything they come across. If you add the fact that the rules set means that the creatures in the encounter [I]are not good[/I], they could be less concerned about morality. You can also use good creatures as a way to make the players squirm. Finding out that the dragon you are sent to kill is an unambigously good metallic dragon makes the players really reconsider what they are doing. I give [I]Orcs[/I] more motivation than that. Pretty irrelevant tho, since most players generally completely miss or misinterpret nuance. Knowing some monsters are supposed to be good creates a passive background to the game without DM effort. Without that inherent background, there is no reason to even try to think about wether you should just kill everything. Funny, I thought it was a book of stats for monsters. You know, a [I]manual[/I] for the [I]monsters[/I] in Dungeons and Dragons. I didnt know that you were just supposed to only use the encounters in the MM. I thought that the rules for making combat encounters were in the DMG. [/QUOTE]
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Metallic Dragons: Unaligned!?
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