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Metamagic as Feat
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<blockquote data-quote="MoonSong" data-source="post: 7962222" data-attributes="member: 6689464"><p>[USER=6871653]@vincegetorix[/USER] :</p><p>Before you proceed, take into account that metamagic wasn't meant to be included in the game at all. The spellcasting system in 5e is too flexible and the power gap between casters and non-casters isn't allowed to grow too big. If you want to include metamagic in the game, you have to reduce the power gap, which means you have to either buff martials or do something to reduce spellcaster power. (Sorcerers were allowed metamagic by virtue of having a very weakened chassis. )</p><p></p><p>One way to have metamagic in the game is to instead of having metamagic feats, have metamagicked versions of the spells on a higher level. Have these versions cost a prepared spell (and one spot on the spellbook). You can have a quick fireball on fifth level, an extended silent image on second level, and so on. Also certain spells with concentration -such as Haste- shouldn't be able to be twinned. </p><p></p><p>In short, it is not enough that you have removed the sorcerer, you still have to find a way to reduce the power wizards so they can use metamagic without breaking the game.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 7962222, member: 6689464"] [USER=6871653]@vincegetorix[/USER] : Before you proceed, take into account that metamagic wasn't meant to be included in the game at all. The spellcasting system in 5e is too flexible and the power gap between casters and non-casters isn't allowed to grow too big. If you want to include metamagic in the game, you have to reduce the power gap, which means you have to either buff martials or do something to reduce spellcaster power. (Sorcerers were allowed metamagic by virtue of having a very weakened chassis. ) One way to have metamagic in the game is to instead of having metamagic feats, have metamagicked versions of the spells on a higher level. Have these versions cost a prepared spell (and one spot on the spellbook). You can have a quick fireball on fifth level, an extended silent image on second level, and so on. Also certain spells with concentration -such as Haste- shouldn't be able to be twinned. In short, it is not enough that you have removed the sorcerer, you still have to find a way to reduce the power wizards so they can use metamagic without breaking the game. [/QUOTE]
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