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Metamagic Feats - Alternate Rules
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<blockquote data-quote="Spatzimaus" data-source="post: 1155793" data-attributes="member: 3051"><p>The key here is the designers seemed to feel that metamagics should have an ongoing cost. It's not just "I have the Feat, I'm now more powerful than before" like Spell Focus. If you want to change it to a flat X/day that's fine, but then you run into the problem where if I only have one big fight per day I can metamagick the heck out of everything I cast. If I can Empower three times per day, the first three damage spells of The Big Fight will be empowered. The very first spell out of my mouth will probably be a Empowered, Maximized, Quickened, Chained, Twinned Meteor Swarm.</p><p></p><p>In the homebrew we're working on, we have a X-Men mutant style of "innate" spellcasting, where they can use an ability as often as they want. For that, we changed metamagic to work like this:</p><p>If the metamagic is +N, you can't use the base ability until 1dN rounds later. So, if you want to Quicken a power, roll 1d4. You might end up without access to that power for 4 rounds if you roll badly, so it's a risk.</p><p>If you put multiple metamagics on the same power, add the levels. So, a Still, Silent power rolls 1d2.</p><p></p><p>You could do a similar thing for spellcasters, separating by spell level. If a Sorcerer empowers a 5th-level spell, he loses access to his 5th-level spells for 1d2 rounds. At high levels this may not seem like a big deal since you can just cast a 6th-level spell instead, but that's part of the point.</p><p>Maybe instead of 1dN, it's just a flat N rounds. Quicken a spell, and lose access for 4 rounds. Still worth it in some cases.</p><p>Maybe instead of spell level, you separate it by spell school. Empower an evocation spell, and run the risk of losing your Evocations for a round or two. Instead of simply more spells per day, the advantage of specialist wizards could be that metamagics in their school are 1dN-1 rounds instead of 1dN.</p><p>There's all sorts of ways to do this.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 1155793, member: 3051"] The key here is the designers seemed to feel that metamagics should have an ongoing cost. It's not just "I have the Feat, I'm now more powerful than before" like Spell Focus. If you want to change it to a flat X/day that's fine, but then you run into the problem where if I only have one big fight per day I can metamagick the heck out of everything I cast. If I can Empower three times per day, the first three damage spells of The Big Fight will be empowered. The very first spell out of my mouth will probably be a Empowered, Maximized, Quickened, Chained, Twinned Meteor Swarm. In the homebrew we're working on, we have a X-Men mutant style of "innate" spellcasting, where they can use an ability as often as they want. For that, we changed metamagic to work like this: If the metamagic is +N, you can't use the base ability until 1dN rounds later. So, if you want to Quicken a power, roll 1d4. You might end up without access to that power for 4 rounds if you roll badly, so it's a risk. If you put multiple metamagics on the same power, add the levels. So, a Still, Silent power rolls 1d2. You could do a similar thing for spellcasters, separating by spell level. If a Sorcerer empowers a 5th-level spell, he loses access to his 5th-level spells for 1d2 rounds. At high levels this may not seem like a big deal since you can just cast a 6th-level spell instead, but that's part of the point. Maybe instead of 1dN, it's just a flat N rounds. Quicken a spell, and lose access for 4 rounds. Still worth it in some cases. Maybe instead of spell level, you separate it by spell school. Empower an evocation spell, and run the risk of losing your Evocations for a round or two. Instead of simply more spells per day, the advantage of specialist wizards could be that metamagics in their school are 1dN-1 rounds instead of 1dN. There's all sorts of ways to do this. [/QUOTE]
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