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Metamagic feats for a first time wizard player
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<blockquote data-quote="neg" data-source="post: 591848" data-attributes="member: 4431"><p><strong>Some more info on my dwarf</strong></p><p></p><p>Wow! Thanks for all the suggestions. Let me note some additional info and see what you folks bounce back with.</p><p></p><p>This dwarf is not a melee dwarf in any sense of the word. He has never attacked in hand to hand combat to date (that I remember) but is much better with his crossbow. He actually has a negative modifer to his strength (-1), and a positive modifier to his dex. So hand to hand is not my favorite thing at this point.</p><p></p><p>He is actually ready to take on the Blood Mage prestige class. He has all the prereqs met except for that annoying death and raise/ressurect issue. So I am steering away from item creation as I already have Scribe Scroll and you get Potion making with this class at some point.</p><p></p><p>This last session we just ran into some of the nastiest creatures to date. We fought some outsiders that return some of the damage they take in a radius effect. They also have spell resistance to fire and I had to make rolls for penetration, which I did make. So those penetration issues are right now, not later. (Note: Please don't tip me off on the monster's identity, I would rather not know it and it's weaknesses!).</p><p></p><p>I am hoping once we clear out this small outpost of these outsider nasties, I won't need penetration for a little while.</p><p>So I think that Extend is a good choice (I mage armor all the time), but energy substitution would help a bunch as my fireball barely got by their spell resistance. </p><p></p><p>Bret, I also liked your suggestion of a silent dispel at 7th level. I will promise to keep that in mind.</p><p></p><p>With that extra info, anyone have alternative suggestions?</p><p></p><p>Thanks</p><p>-Neg</p></blockquote><p></p>
[QUOTE="neg, post: 591848, member: 4431"] [b]Some more info on my dwarf[/b] Wow! Thanks for all the suggestions. Let me note some additional info and see what you folks bounce back with. This dwarf is not a melee dwarf in any sense of the word. He has never attacked in hand to hand combat to date (that I remember) but is much better with his crossbow. He actually has a negative modifer to his strength (-1), and a positive modifier to his dex. So hand to hand is not my favorite thing at this point. He is actually ready to take on the Blood Mage prestige class. He has all the prereqs met except for that annoying death and raise/ressurect issue. So I am steering away from item creation as I already have Scribe Scroll and you get Potion making with this class at some point. This last session we just ran into some of the nastiest creatures to date. We fought some outsiders that return some of the damage they take in a radius effect. They also have spell resistance to fire and I had to make rolls for penetration, which I did make. So those penetration issues are right now, not later. (Note: Please don't tip me off on the monster's identity, I would rather not know it and it's weaknesses!). I am hoping once we clear out this small outpost of these outsider nasties, I won't need penetration for a little while. So I think that Extend is a good choice (I mage armor all the time), but energy substitution would help a bunch as my fireball barely got by their spell resistance. Bret, I also liked your suggestion of a silent dispel at 7th level. I will promise to keep that in mind. With that extra info, anyone have alternative suggestions? Thanks -Neg [/QUOTE]
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